/* * (c) Copyright Ascensio System SIA 2010-2014 * * This program is a free software product. You can redistribute it and/or * modify it under the terms of the GNU Affero General Public License (AGPL) * version 3 as published by the Free Software Foundation. In accordance with * Section 7(a) of the GNU AGPL its Section 15 shall be amended to the effect * that Ascensio System SIA expressly excludes the warranty of non-infringement * of any third-party rights. * * This program is distributed WITHOUT ANY WARRANTY; without even the implied * warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. For * details, see the GNU AGPL at: http://www.gnu.org/licenses/agpl-3.0.html * * You can contact Ascensio System SIA at Lubanas st. 125a-25, Riga, Latvia, * EU, LV-1021. * * The interactive user interfaces in modified source and object code versions * of the Program must display Appropriate Legal Notices, as required under * Section 5 of the GNU AGPL version 3. * * Pursuant to Section 7(b) of the License you must retain the original Product * logo when distributing the program. Pursuant to Section 7(e) we decline to * grant you any rights under trademark law for use of our trademarks. * * All the Product's GUI elements, including illustrations and icon sets, as * well as technical writing content are licensed under the terms of the * Creative Commons Attribution-ShareAlike 4.0 International. See the License * terms at http://creativecommons.org/licenses/by-sa/4.0/legalcode * */ #pragma once #ifndef PPTX_LOGIC_EFFECTSTYLE_INCLUDE_H_ #define PPTX_LOGIC_EFFECTSTYLE_INCLUDE_H_ #include "./../WrapperWritingElement.h" #include "EffectProperties.h" #include "Scene3d.h" #include "Sp3d.h" namespace PPTX { namespace Logic { class EffectStyle : public WrapperWritingElement { public: PPTX_LOGIC_BASE(EffectStyle) EffectStyle& operator=(const EffectStyle& oSrc) { parentFile = oSrc.parentFile; parentElement = oSrc.parentElement; EffectList = oSrc.EffectList; scene3d = oSrc.scene3d; sp3d = oSrc.sp3d; return *this; } public: virtual void fromXML(XmlUtils::CXmlNode& node) { EffectList.GetEffectListFrom(node); scene3d = node.ReadNode(_T("a:scene3d")); sp3d = node.ReadNode(_T("a:sp3d")); FillParentPointersForChilds(); } virtual CString toXML() const { XmlUtils::CNodeValue oValue; oValue.Write(EffectList); oValue.WriteNullable(scene3d); oValue.WriteNullable(sp3d); return XmlUtils::CreateNode(_T("a:effectStyle"), oValue); } virtual void toXmlWriter(NSBinPptxRW::CXmlWriter* pWriter) const { pWriter->StartNode(_T("a:effectStyle")); pWriter->EndAttributes(); EffectList.toXmlWriter(pWriter); pWriter->Write(scene3d); pWriter->Write(sp3d); pWriter->EndNode(_T("a:effectStyle")); } public: EffectProperties EffectList; nullable scene3d; nullable sp3d; protected: virtual void FillParentPointersForChilds() { EffectList.SetParentPointer(this); if(scene3d.IsInit()) scene3d->SetParentPointer(this); if(sp3d.IsInit()) sp3d->SetParentPointer(this); } }; } } #endif // PPTX_LOGIC_EFFECTSTYLE_INCLUDE_H_