<!DOCTYPE html> <html> <head> <title>require.js: requirejs.undef() No Require 2 Test</title> <script type="text/javascript" src="../../require.js"></script> <script type="text/javascript" src="../doh/runner.js"></script> <script type="text/javascript" src="../doh/_browserRunner.js"></script> <script type="text/javascript"> var master = new doh.Deferred(); doh.register( "undefNoRequire", [ { name: "undefNoRequire", timeout: 2000, runTest: function () { return master; } } ] ); doh.run(); //Start with a bad definition we want to overwrite define('abc', function() { master.errback(false); }); define('b', {}); //Should remove that waiting 'abc' definition requirejs.undef('abc'); //Now set the final version. define('abc', function() { master.callback(true); }); //And now fully execute the module. require(['abc'], function() {}); </script> </head> <body> <h1>require.js: requirejs.undef() No Require 2 Test</h1> <p>Use requirejs.undef() to reset, but called before the first require() for the module. Like undefRequire.html, but with another module in the queue. <a href="https://github.com/jrburke/requirejs/issues/925">More info</a>.</p> <p>Check console for messages</p> </body> </html>