From eb78fe0c1051f2e60ebb771881b0a86fd77094e7 Mon Sep 17 00:00:00 2001
From: Hamish Milne <hamishmilne83@gmail.com>
Date: Tue, 7 Apr 2020 15:38:24 +0100
Subject: [PATCH] Revert one change from #4844

This fixes #5067 by reverting a speculative change made in a previous PR.

From this one can conclude that, for disabled textures, black (0,0,0,1) is the correct colour and clear (0,0,0,0) is not.
---
 src/video_core/renderer_opengl/gl_rasterizer.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 862dcac00..4ac9e36c2 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -756,7 +756,7 @@ bool RasterizerOpenGL::Draw(bool accelerate, bool is_indexed) {
                 state.texture_units[texture_index].texture_2d = default_texture;
             }
         } else {
-            state.texture_units[texture_index].texture_2d = default_texture;
+            state.texture_units[texture_index].texture_2d = 0;
         }
     }