// Copyright 2017 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include #include #include "common/common_types.h" namespace Column { enum List { PASSWORD, ROOM_NAME, GAME_NAME, HOST, MEMBER, TOTAL, }; } class LobbyItem : public QStandardItem { public: LobbyItem() : QStandardItem() {} LobbyItem(const QString& string) : QStandardItem(string) {} virtual ~LobbyItem() override {} }; class LobbyItemPassword : public LobbyItem { public: static const int PasswordRole = Qt::UserRole + 1; LobbyItemPassword() : LobbyItem() {} LobbyItemPassword(const bool has_password) : LobbyItem() { setData(has_password, PasswordRole); } QVariant data(int role) const override { if (role != Qt::DecorationRole) { return LobbyItem::data(role); } bool has_password = data(PasswordRole).toBool(); return has_password ? QIcon(":/icons/lock.png") : QIcon(); } bool operator<(const QStandardItem& other) const override { return data(PasswordRole).toBool() < other.data(PasswordRole).toBool(); } }; class LobbyItemName : public LobbyItem { public: static const int NameRole = Qt::UserRole + 1; LobbyItemName() : LobbyItem() {} LobbyItemName(QString name) : LobbyItem() { setData(name, NameRole); } QVariant data(int role) const override { if (role != Qt::DisplayRole) { return LobbyItem::data(role); } return data(NameRole).toString(); } bool operator<(const QStandardItem& other) const override { return data(NameRole).toString().localeAwareCompare(other.data(NameRole).toString()) < 0; } }; class LobbyItemGame : public LobbyItem { public: static const int TitleIDRole = Qt::UserRole + 1; static const int GameNameRole = Qt::UserRole + 2; static const int GameIconRole = Qt::UserRole + 3; LobbyItemGame() : LobbyItem() {} LobbyItemGame(u64 title_id, QString game_name, QPixmap smdh_icon) : LobbyItem() { setData(static_cast(title_id), TitleIDRole); setData(game_name, GameNameRole); if (!smdh_icon.isNull()) { setData(smdh_icon, GameIconRole); } } QVariant data(int role) const override { if (role == Qt::DecorationRole) { auto val = data(GameIconRole); if (val.isValid()) { val = val.value().scaled(16, 16, Qt::KeepAspectRatio); } return val; } else if (role != Qt::DisplayRole) { return LobbyItem::data(role); } return data(GameNameRole).toString(); } bool operator<(const QStandardItem& other) const override { return data(GameNameRole) .toString() .localeAwareCompare(other.data(GameNameRole).toString()) < 0; } }; class LobbyItemHost : public LobbyItem { public: static const int HostUsernameRole = Qt::UserRole + 1; static const int HostIPRole = Qt::UserRole + 2; static const int HostPortRole = Qt::UserRole + 3; LobbyItemHost() : LobbyItem() {} LobbyItemHost(QString username, QString ip, u16 port) : LobbyItem() { setData(username, HostUsernameRole); setData(ip, HostIPRole); setData(port, HostPortRole); } QVariant data(int role) const override { if (role != Qt::DisplayRole) { return LobbyItem::data(role); } return data(HostUsernameRole).toString(); } bool operator<(const QStandardItem& other) const override { return data(HostUsernameRole) .toString() .localeAwareCompare(other.data(HostUsernameRole).toString()) < 0; } }; class LobbyMember { public: LobbyMember() {} LobbyMember(const LobbyMember& other) { username = other.username; title_id = other.title_id; game_name = other.game_name; } LobbyMember(const QString username, u64 title_id, const QString game_name) : username(username), title_id(title_id), game_name(game_name) {} ~LobbyMember() {} QString GetUsername() const { return username; } u64 GetTitleId() const { return title_id; } QString GetGameName() const { return game_name; } private: QString username; u64 title_id; QString game_name; }; Q_DECLARE_METATYPE(LobbyMember); class LobbyItemMemberList : public LobbyItem { public: static const int MemberListRole = Qt::UserRole + 1; static const int MaxPlayerRole = Qt::UserRole + 2; LobbyItemMemberList() : LobbyItem() {} LobbyItemMemberList(QList members, u32 max_players) : LobbyItem() { setData(members, MemberListRole); setData(max_players, MaxPlayerRole); } QVariant data(int role) const override { if (role != Qt::DisplayRole) { return LobbyItem::data(role); } auto members = data(MemberListRole).toList(); return QString("%1 / %2").arg(QString::number(members.size()), data(MaxPlayerRole).toString()); } bool operator<(const QStandardItem& other) const override { // sort by rooms that have the most players int left_members = data(MemberListRole).toList().size(); int right_members = other.data(MemberListRole).toList().size(); return left_members < right_members; } };