diff --git a/src/citra/emu_window/emu_window_sdl2.cpp b/src/citra/emu_window/emu_window_sdl2.cpp index 89dc79244..175480fda 100644 --- a/src/citra/emu_window/emu_window_sdl2.cpp +++ b/src/citra/emu_window/emu_window_sdl2.cpp @@ -53,7 +53,7 @@ std::pair EmuWindow_SDL2::TouchToPixelPos(float touch_x, flo } void EmuWindow_SDL2::OnFingerDown(float x, float y) { - // To do: keep track of multitouch using the fingerID and a dictionary of some kind + // TODO(NeatNit): keep track of multitouch using the fingerID and a dictionary of some kind // This isn't critical because the best we can do when we have that is to average them, like the // 3DS does