using BepInEx; using BepInEx.Logging; using BepInEx.Unity.IL2CPP; using HarmonyLib; namespace MetalButtplug; [BepInPlugin(MyPluginInfo.PLUGIN_GUID, MyPluginInfo.PLUGIN_NAME, MyPluginInfo.PLUGIN_VERSION)] public class Plugin : BasePlugin { Harmony harmony = new Harmony(MyPluginInfo.PLUGIN_GUID); internal static new ManualLogSource Log; public override void Load() { Plugin.Log = base.Log; Log.LogInfo($"Plugin {MyPluginInfo.PLUGIN_GUID} is loaded!"); Log.LogInfo("GAY SEX!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!"); harmony.PatchAll(typeof(Patches.TestPatch)); } }