diff --git a/Assets/Scripts/Games/CatchOfTheDay/LakeScene.cs b/Assets/Scripts/Games/CatchOfTheDay/LakeScene.cs index afdea919d..f868d7bc2 100644 --- a/Assets/Scripts/Games/CatchOfTheDay/LakeScene.cs +++ b/Assets/Scripts/Games/CatchOfTheDay/LakeScene.cs @@ -64,6 +64,11 @@ namespace HeavenStudio.Games.Scripts_CatchOfTheDay if (normalizedBeat >= 1f) Destroy(gameObject); } } + void OnDestroy() + { + if (ReelAction != null) + ReelAction.Disable(); + } public int Setup(RiqEntity e, CatchOfTheDay minigame, int? lastLayout = null, int sortingIndex = 0) { @@ -398,12 +403,7 @@ namespace HeavenStudio.Games.Scripts_CatchOfTheDay DisplaySprite.sprite = sprite; } - //int originalSort = _SortingGroup.sortingOrder; - //_SortingGroup.sortingOrder = short.MaxValue; RenderCamera.Render(); - //_SortingGroup.sortingOrder = originalSort; - - //_DisplayTexture.alphaIsTransparency = true; RenderTexture currentRenderTexture = RenderTexture.active; RenderTexture.active = _RenderTexture;