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[SerializeField] Animator[] LotusAnims; + [SerializeField] Transform Leaves; + [SerializeField] Transform Lotuses; + Animator[] LotusAnims; public static FrogPrincess instance; @@ -65,6 +67,19 @@ namespace HeavenStudio.Games public void Awake() { instance = this; + LotusAnims = new Animator[] {Lotuses.GetChild(1).GetComponent(), Lotuses.GetChild(2).GetComponent()}; + } + + private void Update() + { + var cond = Conductor.instance; + if (cond.isPlaying && !cond.isPaused) + { + if (PlayerInput.GetIsAction(InputAction_BasicPress) && !IsExpectingInputNow(InputAction_BasicPress)) + { + FallFast(); + } + } } public void Jump(double beat) @@ -73,40 +88,123 @@ namespace HeavenStudio.Games { new MultiSound.Sound("frogPrincess/ready", beat), new MultiSound.Sound("frogPrincess/ready", beat + 1), - new MultiSound.Sound("frogPrincess/lean", beat + 2), - new MultiSound.Sound("frogPrincess/jump", beat + 3), }); BeatAction.New(instance, new List() { new BeatAction.Action(beat, delegate { - frogAnim.DoScaledAnimationAsync("ready", 0.5f); - princessAnim.DoScaledAnimationAsync("ready", 0.5f); + if (!frogAnim.IsPlayingAnimationNames("jump")) + { + frogAnim.DoScaledAnimationAsync("ready", 0.5f); + princessAnim.DoScaledAnimationAsync("ready", 0.5f); + } }), new BeatAction.Action(beat + 1, delegate { - frogAnim.DoScaledAnimationAsync("ready", 0.5f); - princessAnim.DoScaledAnimationAsync("ready", 0.5f); - }), - new BeatAction.Action(beat + 2, delegate - { - frogAnim.DoScaledAnimationAsync("prepare", 0.5f); - princessAnim.DoScaledAnimationAsync("prepare", 0.5f); - }), - new BeatAction.Action(beat + 3, delegate - { - frogAnim.DoScaledAnimationAsync("jump", 0.5f); - princessAnim.DoScaledAnimationAsync("jump", 0.5f); + if (!frogAnim.IsPlayingAnimationNames("jump")) + { + frogAnim.DoScaledAnimationAsync("ready", 0.5f); + princessAnim.DoScaledAnimationAsync("ready", 0.5f); + } }), }); - // ScheduleInput(beat, 2, InputAction_BasicPress, JustPrepare, MissPrepare, Empty); + ScheduleInput(beat, 2, InputAction_BasicPress, JustHold, MissHold, Empty); } - void JustPrepare(PlayerActionEvent caller, float state) + void JustHold(PlayerActionEvent caller, float state) { + UpdatePos(); + ScheduleInput(caller.timer + caller.startBeat, 1, InputAction_FlickRelease, JustJump, MissJump, Empty); + LotusAnims[0].DoScaledAnimationAsync("hold", 0.5f); + frogAnim.DoScaledAnimationAsync("hold", 0.5f); + + if (state >= 1f || state <= -1f) + { + princessAnim.DoScaledAnimationAsync("holdBarely", 0.5f); + return; + } + + SoundByte.PlayOneShotGame("frogPrincess/lean"); + princessAnim.DoScaledAnimationAsync("hold", 0.5f); + } + + void MissHold(PlayerActionEvent caller) + { + FallLate(); + } + + void JustJump(PlayerActionEvent caller, float state) + { + UpdatePos(); + LotusAnims[0].DoScaledAnimationAsync("release", 0.5f); + StartCoroutine(MoveCo(Lotuses, caller.timer + caller.startBeat, moveTime, moveDistance)); + StartCoroutine(MoveCo(Leaves, caller.timer + caller.startBeat, moveTime, moveDistance)); + + if (state >= 1f || state <= -1f) + { + LotusAnims[1].DoScaledAnimationAsync("jumpBarely", 0.5f); + frogAnim.DoScaledAnimationAsync("jumpBarely", 0.5f); + princessAnim.DoScaledAnimationAsync("jumpBarely", 0.5f); + return; + } + + SoundByte.PlayOneShotGame("frogPrincess/jump"); + LotusAnims[1].DoScaledAnimationAsync("jump", 0.5f); + frogAnim.DoScaledAnimationAsync("jump", 0.5f); + princessAnim.DoScaledAnimationAsync("jump", 0.5f); + } + + void MissJump(PlayerActionEvent caller) + { + + } + + void Empty(PlayerActionEvent caller) { } + + public float moveDistance; + public float moveTime; + IEnumerator MoveCo(Transform thing, double beat, float length, float xValue) + { + float xPos = thing.localPosition.x; + if (length > 0) + { + float normalized = Conductor.instance.GetPositionFromBeat(beat, length, false); + while (normalized <= 1f) + { + normalized = Conductor.instance.GetPositionFromBeat(beat, length); + thing.localPosition = new Vector2(Mathf.SmoothStep(xPos, xPos + xValue, normalized), thing.localPosition.y); + yield return null; + } + } + thing.localPosition = new Vector2(xPos + xValue, thing.localPosition.y); + yield break; + } + void UpdatePos() + { + Vector3 lotusesPos = Lotuses.localPosition, leavesPos = Leaves.localPosition; + + Lotuses.localPosition = new Vector2(0, lotusesPos.y); + float newPosX = (leavesPos.x - 3) % 10.7f + 3; + Leaves.localPosition = new Vector2(newPosX, lotusesPos.y); + } + + private void FallFast() + { + LotusAnims[0].DoScaledAnimationAsync("hold", 0.5f); + frogAnim.DoScaledAnimationAsync("hold", 0.5f); + SoundByte.PlayOneShotGame("frogPrincess/lean"); + princessAnim.DoScaledAnimationAsync("holdFast", 0.5f); + } + + private void FallLate() + { + LotusAnims[0].DoScaledAnimationAsync("hold", 0.5f); + frogAnim.DoScaledAnimationAsync("hold", 0.5f); + SoundByte.PlayOneShotGame("frogPrincess/lean"); + princessAnim.DoScaledAnimationAsync("holdFast", 0.5f); } } } \ No newline at end of file