From 1414988527b8fbcb0bc6436da475d6051fbddc87 Mon Sep 17 00:00:00 2001 From: minenice55 Date: Sat, 23 Dec 2023 14:37:15 -0500 Subject: [PATCH] timing window values are actually double now --- Assets/Scripts/Games/Minigame.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/Scripts/Games/Minigame.cs b/Assets/Scripts/Games/Minigame.cs index 84a54993d..1f0ef5d6c 100644 --- a/Assets/Scripts/Games/Minigame.cs +++ b/Assets/Scripts/Games/Minigame.cs @@ -12,7 +12,7 @@ namespace HeavenStudio.Games { public class Minigame : MonoBehaviour { - public static double ngEarlyTimeBase = 0.085f, justEarlyTimeBase = 0.06f, aceEarlyTimeBase = 0.01f, aceLateTimeBase = 0.01f, justLateTimeBase = 0.06f, ngLateTimeBase = 0.085f; + public static double ngEarlyTimeBase = 0.09, justEarlyTimeBase = 0.05, aceEarlyTimeBase = 0.01, aceLateTimeBase = 0.01, justLateTimeBase = 0.05, ngLateTimeBase = 0.09; public static double rankHiThreshold = 0.8, rankOkThreshold = 0.6; public static double ngEarlyTime => ngEarlyTimeBase * Conductor.instance?.SongPitch ?? 1;