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diff --git a/Assets/Scripts/Games/Tram&Pauline.meta b/Assets/Scripts/Games/Tram&Pauline.meta
deleted file mode 100644
index 4f1c09923..000000000
--- a/Assets/Scripts/Games/Tram&Pauline.meta
+++ /dev/null
@@ -1,8 +0,0 @@
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diff --git a/Assets/Scripts/Games/Tram&Pauline/TramAndPauline.cs b/Assets/Scripts/Games/Tram&Pauline/TramAndPauline.cs
deleted file mode 100644
index 320cd0ccd..000000000
--- a/Assets/Scripts/Games/Tram&Pauline/TramAndPauline.cs
+++ /dev/null
@@ -1,22 +0,0 @@
-using HeavenStudio.Util;
-using System;
-using System.Collections.Generic;
-using UnityEngine;
-
-namespace HeavenStudio.Games
-{
- public class TramAndPauline : Minigame
- {
- // Start is called before the first frame update
- void Start()
- {
-
- }
-
- // Update is called once per frame
- void Update()
- {
-
- }
-}
-}
diff --git a/Assets/Scripts/Games/Tram&Pauline/TramAndPauline.cs.meta b/Assets/Scripts/Games/Tram&Pauline/TramAndPauline.cs.meta
deleted file mode 100644
index 4248b137b..000000000
--- a/Assets/Scripts/Games/Tram&Pauline/TramAndPauline.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
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diff --git a/Assets/Scripts/Minigames.cs b/Assets/Scripts/Minigames.cs
index eddaa5eb1..dc662aefd 100644
--- a/Assets/Scripts/Minigames.cs
+++ b/Assets/Scripts/Minigames.cs
@@ -9,7 +9,6 @@ using HeavenStudio.Games;
namespace HeavenStudio
{
-
public class Minigames
{
public class Minigame
@@ -461,9 +460,12 @@ namespace HeavenStudio
new GameAction("play stage animation", delegate { var e = eventCaller.currentEntity; FanClub.instance.PlayAnimStage(e.beat, e.type); }, 1, true, parameters: new List()
{
new Param("type", FanClub.StageAnimations.Reset, "Animation", "Animation to play")
+<<<<<<< HEAD
})
}),
new Minigame("Tram&Pauline", "Tram&Pauline \n[WIP don't use]", "000000", false, false, new List()
+=======
+>>>>>>> parent of 092240a (Tram&Pauline)
}),
}),
/*new Minigame("spaceDance", "Space Dance", "B888F8", new List()