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index 34e37b89f..38f4a059a 100644
--- a/Assets/Resources/Fonts/WarioWareV2 SDF 1.mat
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index 9c07171ba..f5ca3ee10 100644
--- a/Assets/Resources/Fonts/WarioWareV2 SDF 2.mat
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index f8163ce8e..75f295aa6 100644
--- a/Assets/Resources/Fonts/WarioWareV2 SDF 3.mat
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index 5cabd75ca..8d50a07f4 100644
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index 159f272a5..425d16e71 100644
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index 857a596f0..a54273d26 100644
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diff --git a/Assets/Scripts/Games/BonOdori/BonOdori.cs b/Assets/Scripts/Games/BonOdori/BonOdori.cs
index 9b457bf77..03190e5d7 100644
--- a/Assets/Scripts/Games/BonOdori/BonOdori.cs
+++ b/Assets/Scripts/Games/BonOdori/BonOdori.cs
@@ -37,7 +37,7 @@ namespace HeavenStudio.Games.Loaders
function = delegate {
var e = eventCaller.currentEntity;
string variation = "variation" + (new string[] { "Pan", "Pa", "Pa_n" })[e["type"]];
- BonOdori.instance.Clap(e.beat, e[variation], e["type"], e["mute"],e["clapType"]);
+ BonOdori.instance.Clap(e.beat, e[variation], e["type"], e["mute"]);
},
defaultLength = 1f,
parameters = new List()
@@ -51,7 +51,6 @@ namespace HeavenStudio.Games.Loaders
new Param("variationPan", BonOdori.variationPan.PanC, "Pan Type", "Set the variation of the voice line."),
new Param("variationPa", BonOdori.variationPa.PaG, "Pa Type", "Set the variation of the voice line."),
new Param("variationPa_n", BonOdori.variationPa_n.Pa_nA , "Pa-n Type", "Set the variation of the voice line."),
- new Param("clapType", BonOdori.typeClap.SideClap, "Clap Type", "Set the type of clap.")
}
},
@@ -137,15 +136,15 @@ namespace HeavenStudio.Games.Loaders
resizable = true,
},
- // new GameAction("spin", "Spin")
- // {
- // function = delegate {BonOdori.instance.Spin(eventCaller.currentEntity.beat, eventCaller.currentEntity.length);},
- // defaultLength = 1f,
+ new GameAction("spin", "Spin")
+ {
+ function = delegate {BonOdori.instance.Spin(eventCaller.currentEntity.beat, eventCaller.currentEntity.length);},
+ defaultLength = 1f,
- // },
+ },
new GameAction("toggle bg", "Toggle Darker Background")
{
- function = delegate {BonOdori.instance.DarkBG(eventCaller.currentEntity.beat, eventCaller.currentEntity["toggle"], eventCaller.currentEntity.length);},
+ function = delegate {BonOdori.instance.DarkBG(eventCaller.currentEntity.beat, eventCaller.currentEntity["toggle"]);},
defaultLength = 1f,
parameters = new List()
{
@@ -173,12 +172,9 @@ namespace HeavenStudio.Games
string prefix;
double beatUniversal;
string suffix;
- SpriteRenderer darkPlane;
bool goBopDonpans;
bool goBopJudge;
bool bopDonpans;
- int clapTypeGlobal = 0;
- string clapTypeString = "ClapSide";
string originalText1;
string originalText2;
string originalText3;
@@ -189,8 +185,6 @@ namespace HeavenStudio.Games
Coroutine Scroll3;
Coroutine Scroll4;
Coroutine Scroll5;
- Coroutine DarkerBG;
- bool darkBgIsOn = false;
TextMeshProUGUI Text1_GUI;
TextMeshProUGUI Text2_GUI;
TextMeshProUGUI Text3_GUI;
@@ -203,7 +197,6 @@ namespace HeavenStudio.Games
TextMeshProUGUI Text10_GUI;
-
[SerializeField] TMP_Text Text1;
[SerializeField] TMP_Text Text2;
[SerializeField] TMP_Text Text3;
@@ -215,19 +208,15 @@ namespace HeavenStudio.Games
[SerializeField] TMP_Text Text8;
[SerializeField] TMP_Text Text9;
[SerializeField] TMP_Text Text10;
+ [SerializeField] Animator DarkPlane;
[SerializeField] Animator Player;
[SerializeField] Animator Judge;
- [SerializeField] GameObject DarkPlane;
[SerializeField] Animator CPU1;
[SerializeField] Animator CPU2;
[SerializeField] Animator CPU3;
[SerializeField] Animator Face;
- public enum typeClap
- {
- SideClap = 0,
- FrontClap = 1
- }
+
public enum typePan
{
Pan = 0,
@@ -278,14 +267,6 @@ namespace HeavenStudio.Games
public void Awake()
{
- darkPlane = DarkPlane.GetComponent();
-
-
-
-
-
-
- clapTypeGlobal = 0;
instance = this;
Text1_GUI = Text1.GetComponent();
Text2_GUI = Text2.GetComponent();
@@ -302,70 +283,12 @@ namespace HeavenStudio.Games
}
- public void OnStop()
- {
- DarkPlane.GetComponent().color = new Color(1f, 1f, 1f, 0f);
-
- }
+
public void Update()
{
- Conductor con = new Conductor();
- if (!con.NotStopped())
- {
- Text1.text = "";
- Text2.text = "";
- Text3.text = "";
- Text4.text = "";
- Text6.text = "";
- Text7.text = "";
- Text8.text = "";
- Text9.text = "";
- Text10.text = "";
-
-
-
- StopCoroutine(Scroll1);
- StopCoroutine(Scroll2);
- StopCoroutine(Scroll3);
- StopCoroutine(Scroll4);
- StopCoroutine(Scroll5);
- StopCoroutine(DarkerBG);
- Text6.GetComponent().SetMask(0, new Vector4(-10f, -10f, -10f, 10));
- Text7.GetComponent().SetMask(0, new Vector4(-10f, -10f, -10f, 10));
- Text8.GetComponent().SetMask(0, new Vector4(-10f, -10f, -10f, 10));
- Text9.GetComponent().SetMask(0, new Vector4(-10f, -10f, -10f, 10));
- Text10.GetComponent().SetMask(0, new Vector4(-10f, -10f, -10f, 10));
-
-
-
- }
-
-
-
if (PlayerInput.GetIsAction(BonOdori.InputAction_BasicPress) && !IsExpectingInputNow(InputAction_BasicPress)){
ScoreMiss();
SoundByte.PlayOneShotGame("bonOdori/clap");
- if (clapTypeGlobal == 0)
- {
- clapTypeString = "ClapSide";
- }
- else
- {
- clapTypeString = "ClapFront";
- }
-
- Player.Play(clapTypeString);
- if (!goBopDonpans)
- {
-
-
- BeatAction.New(instance, new List()
- {
- new BeatAction.Action(beatUniversal + 1d, delegate { Player.Play("NeutralClapped"); CPU1.Play("NeutralClapped"); CPU2.Play("NeutralClapped"); CPU3.Play("NeutralClapped"); goBopDonpans = true;})
- });
- }
-
-
@@ -373,21 +296,8 @@ namespace HeavenStudio.Games
}
-
-
-
-
- public void Clap(double beat, int variation, int typeSpeak, bool muted, int clapType)
-
+ public void Clap(double beat, int variation, int typeSpeak, bool muted)
{
- if (clapType == 1)
- {
- clapTypeGlobal = 1;
- }
- else
- {
- clapTypeGlobal = 0;
- }
if (muted)
{
ScheduleInput(beat, 0f, InputAction_BasicPress, Success, Miss, Empty);
@@ -430,8 +340,7 @@ namespace HeavenStudio.Games
}
beatUniversal = beat;
- ScheduleInput(beat, 0f, InputAction_BasicPress, Success, Miss, Empty);}
- }
+ ScheduleInput(beat, 0f, InputAction_BasicPress, Success, Miss, Empty);}}
public void Sound(double beat, int variation, int typeSpeak )
{ switch (typeSpeak){
case 0:
@@ -481,37 +390,16 @@ namespace HeavenStudio.Games
public void Success(PlayerActionEvent caller, float state)
{
- if (clapTypeGlobal == 0)
- {
- clapTypeString = "ClapSide";
- }
- else
- {
- clapTypeString = "ClapFront";
- }
-
- Player.Play(clapTypeString);
- CPU1.Play(clapTypeString);
- CPU2.Play(clapTypeString);
- CPU3.Play(clapTypeString);
- if (!goBopDonpans)
- {
-
-
- BeatAction.New(instance, new List()
- {
- new BeatAction.Action(beatUniversal + 1d, delegate { Player.Play("NeutralClapped"); CPU1.Play("NeutralClapped"); CPU2.Play("NeutralClapped"); CPU3.Play("NeutralClapped");}),
- });
- }
- SoundByte.PlayOneShotGame("bonOdori/clap");
+ MultiSound.Play(new MultiSound.Sound[] {
+ new MultiSound.Sound("bonOdori/clap", 0f, offset: 0.01f),
+ });
}
public void Miss(PlayerActionEvent caller)
{
- CPU1.Play(clapTypeString);
- CPU2.Play(clapTypeString);
- CPU3.Play(clapTypeString);
- SoundByte.PlayOneShot("miss");
+ MultiSound.Play(new MultiSound.Sound[] {
+ new MultiSound.Sound("miss", 0f, offset: 0.01f),
+ });
BeatAction.New(instance, new List()
{
new BeatAction.Action(beatUniversal + 1d, delegate { Face.Play("Sad");}),
@@ -523,30 +411,10 @@ namespace HeavenStudio.Games
public void Empty(PlayerActionEvent caller)
{
- if (clapTypeGlobal == 0)
- {
- clapTypeString = "ClapSide";
- }
- else
- {
- clapTypeString = "ClapFront";
- }
-
- Player.Play(clapTypeString);
- CPU1.Play(clapTypeString);
- CPU2.Play(clapTypeString);
- CPU3.Play(clapTypeString);
- if (!goBopDonpans)
- {
+ MultiSound.Play(new MultiSound.Sound[] {
+ new MultiSound.Sound("bonOdori/nearMiss", 0f, offset: 0.01f),
+ });
-
- BeatAction.New(instance, new List()
- {
- new BeatAction.Action(beatUniversal + 1d, delegate { Player.Play("NeutralClapped"); CPU1.Play("NeutralClapped"); CPU2.Play("NeutralClapped"); CPU3.Play("NeutralClapped");}),
- });
- }
-
- SoundByte.PlayOneShot("nearMiss");
}
@@ -788,7 +656,6 @@ namespace HeavenStudio.Games
else
{
bopDonpans = false;
-
}
goBopDonpans = false;
Player.Play("Bow");
@@ -800,10 +667,10 @@ namespace HeavenStudio.Games
new BeatAction.Action(beat + length, delegate { Player.Play("NeutralBopped"); CPU1.Play("NeutralBopped");CPU2.Play("NeutralBopped"); CPU3.Play("NeutralBopped"); if (bopDonpans) {goBopDonpans = true;}})
});
}
- // public void Spin(double beat, float length)
- // {
+ public void Spin(double beat, float length)
+ {
- // }
+ }
public override void OnBeatPulse(double beat)
{
@@ -820,69 +687,19 @@ namespace HeavenStudio.Games
Judge.Play("Bop");
}
}
-public void DarkBG(double beat, bool toggle, float length)
-{
- DarkerBG = StartCoroutine(DarkBGCoroutine(beat, toggle, length));
-
-}
-IEnumerator DarkBGCoroutine(double beat, bool toggle, float length)
+public void DarkBG(double beat, bool toggle)
{
if (toggle)
- {
- if (darkBgIsOn)
- {
- yield return null;
- }
- else
- {
-
-
- float startTime = Time.time;
- Conductor con = new Conductor();
- float realLength = length / con.GetBpmAtBeat(beat) * 60;
- while (Time.time < realLength + startTime)
- {
-
-
-
-
- darkPlane.color = new Color(1f, 1f, 1f, Mathf.Lerp(0f, 0.4666f, (Time.time - startTime) / realLength));
- darkBgIsOn = true;
- yield return null;
-
-
-
- }}}
+ {
+ DarkPlane.Play("Appear");
+ }
else
{
- if (!darkBgIsOn)
- {
- yield return null;
- }
- else
- {
-
-
- float startTime = Time.time;
- Conductor con = new Conductor();
- float realLength = length / con.GetBpmAtBeat(beat) * 60;
- while (Time.time < realLength + startTime)
- {
-
-
-
-
- darkPlane.color = new Color(1f, 1f, 1f, Mathf.Lerp(0.4666f,0f, (Time.time - startTime) / realLength));
-
- darkBgIsOn = true;
- yield return null;
-
-
+ DarkPlane.Play("GoAway");
}
-
}
}
-}}}
\ No newline at end of file
+}
\ No newline at end of file
diff --git a/Assets/Scripts/USG.g/LoadMinigames.Minigames.MinigameLoaderGenerator.g.cs b/Assets/Scripts/USG.g/LoadMinigames.Minigames.MinigameLoaderGenerator.g.cs
index 7c33548cb..e69bebf0f 100644
--- a/Assets/Scripts/USG.g/LoadMinigames.Minigames.MinigameLoaderGenerator.g.cs
+++ b/Assets/Scripts/USG.g/LoadMinigames.Minigames.MinigameLoaderGenerator.g.cs
@@ -13,16 +13,7 @@ namespace HeavenStudio
Minigames.Minigame game;
- game = NtrAirboarderLoader.AddGame(eventCaller);
- if (game != null)
- {
- eventCaller.minigames.Add(game.name, game);
- }
- else
- {
- Debug.LogWarning("Game loader NtrAirboarderLoader failed!");
- }
-
+ Debug.Log("Running game loader RvlBadmintonLoader");
game = RvlBadmintonLoader.AddGame(eventCaller);
if (game != null)
{
@@ -33,6 +24,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader RvlBadmintonLoader failed!");
}
+ Debug.Log("Running game loader CtrBearLoader");
game = CtrBearLoader.AddGame(eventCaller);
if (game != null)
{
@@ -43,6 +35,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader CtrBearLoader failed!");
}
+ Debug.Log("Running game loader RvlBoardMeetingLoader");
game = RvlBoardMeetingLoader.AddGame(eventCaller);
if (game != null)
{
@@ -53,6 +46,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader RvlBoardMeetingLoader failed!");
}
+ Debug.Log("Running game loader AgbBonOdoriLoader");
game = AgbBonOdoriLoader.AddGame(eventCaller);
if (game != null)
{
@@ -63,6 +57,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader AgbBonOdoriLoader failed!");
}
+ Debug.Log("Running game loader NtrFlickLoader");
game = NtrFlickLoader.AddGame(eventCaller);
if (game != null)
{
@@ -73,16 +68,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader NtrFlickLoader failed!");
}
- game = PcoCanneryLoader.AddGame(eventCaller);
- if (game != null)
- {
- eventCaller.minigames.Add(game.name, game);
- }
- else
- {
- Debug.LogWarning("Game loader PcoCanneryLoader failed!");
- }
-
+ Debug.Log("Running game loader CtrCatchLoader");
game = CtrCatchLoader.AddGame(eventCaller);
if (game != null)
{
@@ -93,6 +79,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader CtrCatchLoader failed!");
}
+ Debug.Log("Running game loader RvlBookLoader");
game = RvlBookLoader.AddGame(eventCaller);
if (game != null)
{
@@ -103,6 +90,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader RvlBookLoader failed!");
}
+ Debug.Log("Running game loader AgbClapLoader");
game = AgbClapLoader.AddGame(eventCaller);
if (game != null)
{
@@ -113,16 +101,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader AgbClapLoader failed!");
}
- game = RvlClapTrapLoader.AddGame(eventCaller);
- if (game != null)
- {
- eventCaller.minigames.Add(game.name, game);
- }
- else
- {
- Debug.LogWarning("Game loader RvlClapTrapLoader failed!");
- }
-
+ Debug.Log("Running game loader NtrCoinLoader");
game = NtrCoinLoader.AddGame(eventCaller);
if (game != null)
{
@@ -133,6 +112,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader NtrCoinLoader failed!");
}
+ Debug.Log("Running game loader NtrCropLoader");
game = NtrCropLoader.AddGame(eventCaller);
if (game != null)
{
@@ -143,6 +123,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader NtrCropLoader failed!");
}
+ Debug.Log("Running game loader NtrDjLoader");
game = NtrDjLoader.AddGame(eventCaller);
if (game != null)
{
@@ -153,6 +134,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader NtrDjLoader failed!");
}
+ Debug.Log("Running game loader NtrDogNinjaLoader");
game = NtrDogNinjaLoader.AddGame(eventCaller);
if (game != null)
{
@@ -163,6 +145,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader NtrDogNinjaLoader failed!");
}
+ Debug.Log("Running game loader RvlDoubleDateLoader");
game = RvlDoubleDateLoader.AddGame(eventCaller);
if (game != null)
{
@@ -173,6 +156,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader RvlDoubleDateLoader failed!");
}
+ Debug.Log("Running game loader CtrDrummingLoader");
game = CtrDrummingLoader.AddGame(eventCaller);
if (game != null)
{
@@ -183,6 +167,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader CtrDrummingLoader failed!");
}
+ Debug.Log("Running game loader NtrIdolLoader");
game = NtrIdolLoader.AddGame(eventCaller);
if (game != null)
{
@@ -193,6 +178,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader NtrIdolLoader failed!");
}
+ Debug.Log("Running game loader AgbFireworkLoader");
game = AgbFireworkLoader.AddGame(eventCaller);
if (game != null)
{
@@ -203,6 +189,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader AgbFireworkLoader failed!");
}
+ Debug.Log("Running game loader CtrFirstContact");
game = CtrFirstContact.AddGame(eventCaller);
if (game != null)
{
@@ -213,6 +200,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader CtrFirstContact failed!");
}
+ Debug.Log("Running game loader RvlFlipperFlopLoader");
game = RvlFlipperFlopLoader.AddGame(eventCaller);
if (game != null)
{
@@ -223,6 +211,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader RvlFlipperFlopLoader failed!");
}
+ Debug.Log("Running game loader RvlForkLoader");
game = RvlForkLoader.AddGame(eventCaller);
if (game != null)
{
@@ -233,6 +222,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader RvlForkLoader failed!");
}
+ Debug.Log("Running game loader NtrGleeClubLoader");
game = NtrGleeClubLoader.AddGame(eventCaller);
if (game != null)
{
@@ -243,6 +233,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader NtrGleeClubLoader failed!");
}
+ Debug.Log("Running game loader RvlNewKarateLoader");
game = RvlNewKarateLoader.AddGame(eventCaller);
if (game != null)
{
@@ -253,6 +244,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader RvlNewKarateLoader failed!");
}
+ Debug.Log("Running game loader CtrTeppanLoader");
game = CtrTeppanLoader.AddGame(eventCaller);
if (game != null)
{
@@ -263,6 +255,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader CtrTeppanLoader failed!");
}
+ Debug.Log("Running game loader RvlRocketLoader");
game = RvlRocketLoader.AddGame(eventCaller);
if (game != null)
{
@@ -273,6 +266,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader RvlRocketLoader failed!");
}
+ Debug.Log("Running game loader NtrBackbeatLoader");
game = NtrBackbeatLoader.AddGame(eventCaller);
if (game != null)
{
@@ -283,16 +277,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader NtrBackbeatLoader failed!");
}
- game = CtrLumBEARjackLoader.AddGame(eventCaller);
- if (game != null)
- {
- eventCaller.minigames.Add(game.name, game);
- }
- else
- {
- Debug.LogWarning("Game loader CtrLumBEARjackLoader failed!");
- }
-
+ Debug.Log("Running game loader AgbMannequinFactoryLoader");
game = AgbMannequinFactoryLoader.AddGame(eventCaller);
if (game != null)
{
@@ -303,6 +288,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader AgbMannequinFactoryLoader failed!");
}
+ Debug.Log("Running game loader RvlManzaiLoader");
game = RvlManzaiLoader.AddGame(eventCaller);
if (game != null)
{
@@ -313,6 +299,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader RvlManzaiLoader failed!");
}
+ Debug.Log("Running game loader AgbMarcherLoader");
game = AgbMarcherLoader.AddGame(eventCaller);
if (game != null)
{
@@ -323,6 +310,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader AgbMarcherLoader failed!");
}
+ Debug.Log("Running game loader PcoMeatLoader");
game = PcoMeatLoader.AddGame(eventCaller);
if (game != null)
{
@@ -333,6 +321,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader PcoMeatLoader failed!");
}
+ Debug.Log("Running game loader RvlMonkeyWatchLoader");
game = RvlMonkeyWatchLoader.AddGame(eventCaller);
if (game != null)
{
@@ -343,6 +332,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader RvlMonkeyWatchLoader failed!");
}
+ Debug.Log("Running game loader AgbUpbeatLoader");
game = AgbUpbeatLoader.AddGame(eventCaller);
if (game != null)
{
@@ -353,6 +343,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader AgbUpbeatLoader failed!");
}
+ Debug.Log("Running game loader ntrMunchyMonkLoader");
game = ntrMunchyMonkLoader.AddGame(eventCaller);
if (game != null)
{
@@ -363,16 +354,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader ntrMunchyMonkLoader failed!");
}
- game = PcoNailLoader.AddGame(eventCaller);
- if (game != null)
- {
- eventCaller.minigames.Add(game.name, game);
- }
- else
- {
- Debug.LogWarning("Game loader PcoNailLoader failed!");
- }
-
+ Debug.Log("Running game loader AgbNightWalkLoader");
game = AgbNightWalkLoader.AddGame(eventCaller);
if (game != null)
{
@@ -383,6 +365,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader AgbNightWalkLoader failed!");
}
+ Debug.Log("Running game loader NtrOctopusMachineLoader");
game = NtrOctopusMachineLoader.AddGame(eventCaller);
if (game != null)
{
@@ -393,6 +376,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader NtrOctopusMachineLoader failed!");
}
+ Debug.Log("Running game loader CtrPillowLoader");
game = CtrPillowLoader.AddGame(eventCaller);
if (game != null)
{
@@ -403,6 +387,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader CtrPillowLoader failed!");
}
+ Debug.Log("Running game loader AgbQuizShowLoader");
game = AgbQuizShowLoader.AddGame(eventCaller);
if (game != null)
{
@@ -413,6 +398,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader AgbQuizShowLoader failed!");
}
+ Debug.Log("Running game loader NtrPingpongLoader");
game = NtrPingpongLoader.AddGame(eventCaller);
if (game != null)
{
@@ -423,6 +409,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader NtrPingpongLoader failed!");
}
+ Debug.Log("Running game loader PcoSomenLoader");
game = PcoSomenLoader.AddGame(eventCaller);
if (game != null)
{
@@ -433,16 +420,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader PcoSomenLoader failed!");
}
- game = AgbRhythmTestGBALoader.AddGame(eventCaller);
- if (game != null)
- {
- eventCaller.minigames.Add(game.name, game);
- }
- else
- {
- Debug.LogWarning("Game loader AgbRhythmTestGBALoader failed!");
- }
-
+ Debug.Log("Running game loader AgbHairLoader");
game = AgbHairLoader.AddGame(eventCaller);
if (game != null)
{
@@ -453,6 +431,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader AgbHairLoader failed!");
}
+ Debug.Log("Running game loader RvlRingsideLoader");
game = RvlRingsideLoader.AddGame(eventCaller);
if (game != null)
{
@@ -463,6 +442,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader RvlRingsideLoader failed!");
}
+ Debug.Log("Running game loader NtrRockersLoader");
game = NtrRockersLoader.AddGame(eventCaller);
if (game != null)
{
@@ -473,6 +453,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader NtrRockersLoader failed!");
}
+ Debug.Log("Running game loader NtrSamuraiLoader");
game = NtrSamuraiLoader.AddGame(eventCaller);
if (game != null)
{
@@ -483,6 +464,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader NtrSamuraiLoader failed!");
}
+ Debug.Log("Running game loader RvlSeeSawLoader");
game = RvlSeeSawLoader.AddGame(eventCaller);
if (game != null)
{
@@ -493,16 +475,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader RvlSeeSawLoader failed!");
}
- game = NtrSlotMonsterLoader.AddGame(eventCaller);
- if (game != null)
- {
- eventCaller.minigames.Add(game.name, game);
- }
- else
- {
- Debug.LogWarning("Game loader NtrSlotMonsterLoader failed!");
- }
-
+ Debug.Log("Running game loader AgbGhostLoader");
game = AgbGhostLoader.AddGame(eventCaller);
if (game != null)
{
@@ -513,6 +486,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader AgbGhostLoader failed!");
}
+ Debug.Log("Running game loader AgbBatterLoader");
game = AgbBatterLoader.AddGame(eventCaller);
if (game != null)
{
@@ -523,6 +497,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader AgbBatterLoader failed!");
}
+ Debug.Log("Running game loader AgbSpaceDanceLoader");
game = AgbSpaceDanceLoader.AddGame(eventCaller);
if (game != null)
{
@@ -533,6 +508,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader AgbSpaceDanceLoader failed!");
}
+ Debug.Log("Running game loader NtrSoccerLoader");
game = NtrSoccerLoader.AddGame(eventCaller);
if (game != null)
{
@@ -543,6 +519,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader NtrSoccerLoader failed!");
}
+ Debug.Log("Running game loader NtrSplashdownLoader");
game = NtrSplashdownLoader.AddGame(eventCaller);
if (game != null)
{
@@ -553,16 +530,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader NtrSplashdownLoader failed!");
}
- game = CtrSumouLoader.AddGame(eventCaller);
- if (game != null)
- {
- eventCaller.minigames.Add(game.name, game);
- }
- else
- {
- Debug.LogWarning("Game loader CtrSumouLoader failed!");
- }
-
+ Debug.Log("Running game loader RvlTambourineLoader");
game = RvlTambourineLoader.AddGame(eventCaller);
if (game != null)
{
@@ -573,6 +541,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader RvlTambourineLoader failed!");
}
+ Debug.Log("Running game loader AgbTapLoader");
game = AgbTapLoader.AddGame(eventCaller);
if (game != null)
{
@@ -583,6 +552,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader AgbTapLoader failed!");
}
+ Debug.Log("Running game loader RvlTapTroupeLoader");
game = RvlTapTroupeLoader.AddGame(eventCaller);
if (game != null)
{
@@ -593,6 +563,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader RvlTapTroupeLoader failed!");
}
+ Debug.Log("Running game loader NtrDazzlesLoader");
game = NtrDazzlesLoader.AddGame(eventCaller);
if (game != null)
{
@@ -603,6 +574,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader NtrDazzlesLoader failed!");
}
+ Debug.Log("Running game loader AgbTossBoysLoader");
game = AgbTossBoysLoader.AddGame(eventCaller);
if (game != null)
{
@@ -613,6 +585,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader AgbTossBoysLoader failed!");
}
+ Debug.Log("Running game loader TotemClimbLoader");
game = TotemClimbLoader.AddGame(eventCaller);
if (game != null)
{
@@ -623,6 +596,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader TotemClimbLoader failed!");
}
+ Debug.Log("Running game loader AgbTramLoader");
game = AgbTramLoader.AddGame(eventCaller);
if (game != null)
{
@@ -633,6 +607,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader AgbTramLoader failed!");
}
+ Debug.Log("Running game loader MobTrickLoader");
game = MobTrickLoader.AddGame(eventCaller);
if (game != null)
{
@@ -643,6 +618,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader MobTrickLoader failed!");
}
+ Debug.Log("Running game loader NtrTunnelLoader");
game = NtrTunnelLoader.AddGame(eventCaller);
if (game != null)
{
@@ -653,6 +629,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader NtrTunnelLoader failed!");
}
+ Debug.Log("Running game loader AgbWaltzLoader");
game = AgbWaltzLoader.AddGame(eventCaller);
if (game != null)
{
@@ -663,6 +640,7 @@ namespace HeavenStudio
Debug.LogWarning("Game loader AgbWaltzLoader failed!");
}
+ Debug.Log("Running game loader RvlWorkingDoughLoader");
game = RvlWorkingDoughLoader.AddGame(eventCaller);
if (game != null)
{
diff --git a/ProjectSettings/SatorImaging.UnitySourceGenerator.Editor.ProjectSettingsData.asset b/ProjectSettings/SatorImaging.UnitySourceGenerator.Editor.ProjectSettingsData.asset
index 16b46e873..44b50b5f8 100644
--- a/ProjectSettings/SatorImaging.UnitySourceGenerator.Editor.ProjectSettingsData.asset
+++ b/ProjectSettings/SatorImaging.UnitySourceGenerator.Editor.ProjectSettingsData.asset
@@ -17,9 +17,278 @@ MonoBehaviour:
DenseViewWidthThreshold: 512
_disableAutoReloadInBackground: 0
ImportedScriptPaths:
- - Assets/Scripts/Games/Airboarder/Arch.cs
- - Assets/Scripts/Games/Airboarder/Airboarder.cs
- - Assets/Scripts/AppInfo.cs
+ - Assets/Scripts/Minigames.cs
+ - Assets/Editor/CreateAssetBundles.cs
+ - Assets/Editor/CreateMinigameScriptTemplate.cs
+ - Assets/Scripts/Games/Minigame.cs
+ - Assets/Scripts/Games/FanClub/FanClub.cs
+ - Assets/Scripts/GameManager.cs
+ - Assets/Editor/SpritesheetScaler.cs
+ - Assets/Scripts/USG.g/LoadMinigames.Minigames.MinigameLoaderGenerator.g.cs
+ - Assets/Scripts/Games/TheDazzles/TheDazzles.cs
+ - Assets/Scripts/Games/FirstContact/FirstContact.cs
+ - Assets/Scripts/SourceGenerators/ControllerLoaderGenerator.cs
+ - Assets/Scripts/InputSystem/PlayerInput.cs
+ - Assets/Scripts/JudgementManager.cs
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