From 2076e9e700aa2ff8bacca898b56c067f9e257115 Mon Sep 17 00:00:00 2001 From: minenice55 Date: Sat, 11 Jun 2022 00:13:56 -0400 Subject: [PATCH] correct type --- Assets/Scripts/GameManager.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Assets/Scripts/GameManager.cs b/Assets/Scripts/GameManager.cs index 72e9a7dd0..6dbaee20c 100644 --- a/Assets/Scripts/GameManager.cs +++ b/Assets/Scripts/GameManager.cs @@ -157,7 +157,7 @@ namespace HeavenStudio public IEnumerator LoadAssetBundleAsync(string gameName) { - string inf = GetGameInfo(gameName); + var inf = GetGameInfo(gameName); if (!inf.usesAssetBundle) { yield break; @@ -218,7 +218,7 @@ namespace HeavenStudio { string gameName = gameSwitchs[currentPreSwitch].datamodel.Split(2); Debug.Log("checking if assetbundle for game " + gameName); - string inf = GetGameInfo(gameName); + var inf = GetGameInfo(gameName); if (inf.usesAssetBundle) { if (!loadedAssetBundles.ContainsKey(gameName)) @@ -240,7 +240,7 @@ namespace HeavenStudio { string gameName = entitiesAtSameBeat[i].datamodel.Split('/')[0]; Debug.Log("checking if assetbundle for game " + gameName); - string inf = GetGameInfo(gameName); + var inf = GetGameInfo(gameName); if (!inf.usesAssetBundle) { continue;