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ui.GetComponent().sortingOrder = 32767; + ui.GetComponent().sortingOrder = 1000; ui.layer = 5; ui.name = "tempBuildUI"; } diff --git a/Assets/Scripts/LevelEditor/Editor.cs b/Assets/Scripts/LevelEditor/Editor.cs index 195b99c5e..4fd7a48fd 100644 --- a/Assets/Scripts/LevelEditor/Editor.cs +++ b/Assets/Scripts/LevelEditor/Editor.cs @@ -57,9 +57,9 @@ namespace RhythmHeavenMania.Editor GameIcon_.name = EventCaller.instance.minigames[i].displayName; } - Tooltip.instance.AddTooltip(NewBTN.gameObject, "New"); - Tooltip.instance.AddTooltip(OpenBTN.gameObject, "Open"); - Tooltip.instance.AddTooltip(SaveBTN.gameObject, "Save"); + Tooltip.AddTooltip(NewBTN.gameObject, "New"); + Tooltip.AddTooltip(OpenBTN.gameObject, "Open"); + Tooltip.AddTooltip(SaveBTN.gameObject, "Save"); } public void Update() diff --git a/Assets/Scripts/LevelEditor/EditorTheme.cs b/Assets/Scripts/LevelEditor/EditorTheme.cs index 5ab16f978..b3c7b5995 100644 --- a/Assets/Scripts/LevelEditor/EditorTheme.cs +++ b/Assets/Scripts/LevelEditor/EditorTheme.cs @@ -29,8 +29,8 @@ namespace RhythmHeavenMania.Editor { tempoLayer.GetComponent().color = theme.properties.TempoLayerCol.Hex2RGB(); musicLayer.GetComponent().color = theme.properties.MusicLayerCol.Hex2RGB(); - Tooltip.instance.AddTooltip(tempoLayer.gameObject, $"Tempo Track"); - Tooltip.instance.AddTooltip(musicLayer.gameObject, $"Music Volume Track"); + Tooltip.AddTooltip(tempoLayer.gameObject, $"Tempo Track"); + Tooltip.AddTooltip(musicLayer.gameObject, $"Music Volume Track"); layer.gameObject.SetActive(false); @@ -60,7 +60,7 @@ namespace RhythmHeavenMania.Editor } layer.GetComponent().color = c; - Tooltip.instance.AddTooltip(layer, $"Track {i + 1}"); + Tooltip.AddTooltip(layer, $"Track {i + 1}"); } Destroy(layer); } diff --git a/Assets/Scripts/LevelEditor/EventSelector/GridGameSelectorGame.cs b/Assets/Scripts/LevelEditor/EventSelector/GridGameSelectorGame.cs index 7986805c7..65bbb0664 100644 --- a/Assets/Scripts/LevelEditor/EventSelector/GridGameSelectorGame.cs +++ b/Assets/Scripts/LevelEditor/EventSelector/GridGameSelectorGame.cs @@ -11,7 +11,7 @@ namespace RhythmHeavenMania.Editor private void Start() { - Tooltip.instance.AddTooltip(this.gameObject, this.gameObject.name); + Tooltip.AddTooltip(this.gameObject, this.gameObject.name); } public void OnClick() diff --git a/Assets/Scripts/LevelEditor/Timeline.cs b/Assets/Scripts/LevelEditor/Timeline.cs index d561fcf0c..51029a46c 100644 --- a/Assets/Scripts/LevelEditor/Timeline.cs +++ b/Assets/Scripts/LevelEditor/Timeline.cs @@ -92,10 +92,10 @@ namespace RhythmHeavenMania.Editor } }); - Tooltip.instance.AddTooltip(PlayBTN.gameObject, "Play [Space]"); - Tooltip.instance.AddTooltip(PauseBTN.gameObject, "Pause [Shift + Space]"); - Tooltip.instance.AddTooltip(StopBTN.gameObject, "Stop [Space]"); - Tooltip.instance.AddTooltip(MetronomeBTN.gameObject, "Metronome"); + Tooltip.AddTooltip(PlayBTN.gameObject, "Play [Space]"); + Tooltip.AddTooltip(PauseBTN.gameObject, "Pause [Shift + Space]"); + Tooltip.AddTooltip(StopBTN.gameObject, "Stop [Space]"); + Tooltip.AddTooltip(MetronomeBTN.gameObject, "Metronome"); SetTimeButtonColors(true, false, false); MetronomeBTN.transform.GetChild(0).GetComponent().color = Color.gray; diff --git a/Assets/Scripts/LevelEditor/Tooltip.cs b/Assets/Scripts/LevelEditor/Tooltip.cs index a4d2b8657..a06805c91 100644 --- a/Assets/Scripts/LevelEditor/Tooltip.cs +++ b/Assets/Scripts/LevelEditor/Tooltip.cs @@ -5,33 +5,84 @@ using UnityEngine.EventSystems; using UnityEngine.UI; using TMPro; -using RhythmHeavenMania.Common; namespace RhythmHeavenMania.Editor { public class Tooltip : MonoBehaviour { + private RectTransform rectTransform; + [SerializeField] private RectTransform canvasRect; + [SerializeField] private RectTransform background; + [SerializeField] private TMP_Text text; + [SerializeField] private CanvasGroup group; + public static Tooltip instance { get; private set; } private void Awake() { instance = this; + rectTransform = GetComponent(); + group.alpha = 0; } - public void OnEnter(string tooltipText) + private void Update() { - this.GetComponent().enabled = true; - this.transform.GetChild(0).GetComponent().text = tooltipText; - this.transform.GetChild(0).gameObject.SetActive(true); + Vector2 anchoredPosition = Input.mousePosition; + + if (anchoredPosition.x + background.rect.width > canvasRect.rect.width) + { + anchoredPosition.x = canvasRect.rect.width - background.rect.width; + } + if (anchoredPosition.x < 0) + { + anchoredPosition.x = 0; + } + + if (anchoredPosition.y + background.rect.height > canvasRect.rect.height) + { + anchoredPosition.y = canvasRect.rect.height - background.rect.height; + } + if (anchoredPosition.y < 0) + { + anchoredPosition.y = 0; + } + + rectTransform.anchoredPosition = anchoredPosition; } - public void OnExit() + public static void OnEnter(string tooltipText) { - this.GetComponent().enabled = false; - this.transform.GetChild(0).gameObject.SetActive(false); + instance.OnEnterPrivate(tooltipText); } - public void AddTooltip(GameObject g, string tooltipText) + public static void OnExit() + { + instance.OnExitPrivate(); + } + + private void OnEnterPrivate(string tooltipText) + { + group.alpha = 1; + SetText(tooltipText); + } + + private void OnExitPrivate() + { + group.alpha = 0; + } + + private void SetText(string tooltipText) + { + text.text = tooltipText; + text.ForceMeshUpdate(); + + Vector2 textSize = text.GetRenderedValues(false); + Vector2 paddingSize = new Vector2(8, 8); + + background.sizeDelta = textSize + paddingSize; + } + + public static void AddTooltip(GameObject g, string tooltipText) { EventTrigger et = g.AddComponent(); diff --git a/Assets/Scripts/LevelEditor/Tooltip.cs.meta b/Assets/Scripts/LevelEditor/Tooltip.cs.meta index e6734a9ca..6f7a91f86 100644 --- a/Assets/Scripts/LevelEditor/Tooltip.cs.meta +++ b/Assets/Scripts/LevelEditor/Tooltip.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 7e029fba1da3e5d4292b2d0e67333487 +guid: 6d76a474576f0f04a9d3e0230c58dcb1 MonoImporter: externalObjects: {} serializedVersion: 2