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serializedVersion: 2 - sprites: [] - outline: [] - physicsShape: [] - bones: [] - spriteID: 5e97eb03825dee720800000000000000 - internalID: 0 - vertices: [] - indices: - edges: [] - weights: [] - secondaryTextures: [] - nameFileIdTable: {} - spritePackingTag: - pSDRemoveMatte: 0 - pSDShowRemoveMatteOption: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/USG.g/LoadMinigames.Minigames.MinigameLoaderGenerator.g.cs b/Assets/Scripts/USG.g/LoadMinigames.Minigames.MinigameLoaderGenerator.g.cs index 60b35f87e..be24a1143 100644 --- a/Assets/Scripts/USG.g/LoadMinigames.Minigames.MinigameLoaderGenerator.g.cs +++ b/Assets/Scripts/USG.g/LoadMinigames.Minigames.MinigameLoaderGenerator.g.cs @@ -266,6 +266,17 @@ namespace HeavenStudio Debug.LogWarning("Game loader NtrBackbeatLoader failed!"); } + Debug.Log("Running game loader CtrLumBEARjackLoader"); + game = CtrLumBEARjackLoader.AddGame(eventCaller); + if (game != null) + { + eventCaller.minigames.Add(game.name, game); + } + else + { + Debug.LogWarning("Game loader CtrLumBEARjackLoader failed!"); + } + Debug.Log("Running game loader AgbMannequinFactoryLoader"); game = AgbMannequinFactoryLoader.AddGame(eventCaller); if (game != null) @@ -640,16 +651,6 @@ namespace HeavenStudio Debug.LogWarning("Game loader RvlWorkingDoughLoader failed!"); } - Debug.Log("Running game loader CtrLumBEARjackLoader"); - game = CtrLumBEARjackLoader.AddGame(eventCaller); - if (game != null) - { - eventCaller.minigames.Add(game.name, game); - } - else - { - Debug.LogWarning("Game loader CtrLumBEARjackLoader failed!"); - } } } diff --git a/ProjectSettings/SatorImaging.UnitySourceGenerator.Editor.ProjectSettingsData.asset b/ProjectSettings/SatorImaging.UnitySourceGenerator.Editor.ProjectSettingsData.asset index dc0c65749..9686d2d4c 100644 --- a/ProjectSettings/SatorImaging.UnitySourceGenerator.Editor.ProjectSettingsData.asset +++ b/ProjectSettings/SatorImaging.UnitySourceGenerator.Editor.ProjectSettingsData.asset @@ 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