diff --git a/Assets/Resources/Games/sumoBrothers.prefab b/Assets/Resources/Games/sumoBrothers.prefab
index ed8500711..a654c1e5c 100644
--- a/Assets/Resources/Games/sumoBrothers.prefab
+++ b/Assets/Resources/Games/sumoBrothers.prefab
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m_GameObject: {fileID: 390818466804584483}
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m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 444398237968610205}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.1, z: 0}
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m_Father: {fileID: 5411433861679147670}
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@@ -480,7 +480,7 @@ SpriteRenderer:
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m_SortingLayerID: 0
m_SortingLayer: 0
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m_GameObject: {fileID: 2076759543105989636}
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- m_LocalPosition: {x: 0, y: -2.95, z: 0}
- m_LocalScale: {x: 4.2, y: 4.3, z: 1}
+ m_LocalPosition: {x: 0, y: -2.92, z: 0}
+ m_LocalScale: {x: 3.38, y: 3.38, z: 1}
m_Children:
- {fileID: 5027793911758892482}
- {fileID: 7213482127143916375}
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sumoBrotherP: {fileID: 830840952002067636}
sumoBrotherG: {fileID: 7994875306944076183}
- goBopSumo: 0
- goBopInu: 0
- allowBopSumo: 0
- allowBopInu: 0
--- !u!1 &2594614983758801598
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m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: c5c3dea9d217be94c9fd8504a8090007, type: 3}
- m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_FlipY: 0
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
- m_LocalScale: {x: 6, y: 3.79, z: 1}
+ m_LocalScale: {x: 150, y: 3.79, z: 1}
m_Children:
- {fileID: 7885221573673103498}
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m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3755402736554734648}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: 0.005, y: 0, z: 0}
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m_Father: {fileID: 1726575689327162893}
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m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4323469768149801684}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: -0.6, y: 2.5, z: 0}
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m_LocalScale: {x: 4.2, y: 4.2, z: 1}
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m_Father: {fileID: 5411433861679147670}
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m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4337521390274852560}
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- m_LocalScale: {x: 4.2, y: 4.2, z: 1}
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m_Father: {fileID: 7621216590368296269}
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m_Sprite: {fileID: 21300000, guid: bea58a4bd914ef1449be1891d514124f, type: 3}
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m_GameObject: {fileID: 4647838761364209505}
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- m_LocalPosition: {x: 0, y: -0.8, z: 0}
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m_Father: {fileID: 5411433861679147670}
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m_LocalPosition: {x: 0, y: 1, z: 0}
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+ m_LocalScale: {x: 3.3, y: 3.3, z: 1}
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m_Father: {fileID: 5411433861679147670}
m_RootOrder: 2
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m_SortingLayer: 0
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: -1.055409, z: 0}
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+ m_LocalScale: {x: 1.0416667, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2722313523461046499}
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m_GameObject: {fileID: 5259524508195570774}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: -0.005, y: 0, z: 0}
+ m_LocalPosition: {x: -0.02, y: 0, z: 0}
m_LocalScale: {x: -1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1726575689327162893}
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m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5542188394923546587}
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- m_LocalPosition: {x: 0, y: 2.5, z: 0}
- m_LocalScale: {x: 4.2, y: 4.2, z: 1}
+ m_LocalPosition: {x: 0, y: 2.4, z: 0}
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m_Father: {fileID: 5411433861679147670}
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m_GameObject: {fileID: 5864212608072914966}
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- m_LocalPosition: {x: 0, y: -0.8, z: 0}
- m_LocalScale: {x: 4.2, y: 4.2, z: 1}
+ m_LocalPosition: {x: 0, y: -0.92, z: 0}
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m_Father: {fileID: 5411433861679147670}
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m_SortingLayerID: 0
m_SortingLayer: 0
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+ m_SortingOrder: 2
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m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6365022513337707962}
- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 3.3, z: 0}
- m_LocalScale: {x: 4.96, y: 4, z: 1}
+ m_LocalScale: {x: 0.41333336, y: 4, z: 1}
m_Children: []
m_Father: {fileID: 2722313523461046499}
m_RootOrder: 1
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m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6747932310023502656}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: 0.03, y: 1.85, z: 0}
+ m_LocalPosition: {x: 0.04, y: 2.3, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
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m_LocalRotation: {x: 0, y: 0, z: -0.33380687, w: 0.94264156}
m_LocalPosition: {x: 0.7, y: 0, z: 0}
- m_LocalScale: {x: 4.2, y: 4.2, z: 1}
+ m_LocalScale: {x: 3.2, y: 3.2, z: 1}
m_Children: []
m_Father: {fileID: 5411433861679147670}
m_RootOrder: 5
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m_GameObject: {fileID: 9081158673666972172}
m_LocalRotation: {x: -0, y: 1, z: -0, w: 0}
- m_LocalPosition: {x: 0.6, y: 2.5, z: 0}
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m_Children: []
m_Father: {fileID: 5411433861679147670}
diff --git a/Assets/Resources/Sprites/Games/SumoBrothers/Animations/InuBop.anim b/Assets/Resources/Sprites/Games/SumoBrothers/Animations/InuBop.anim
index 4083d9af1..e92df42a2 100644
--- a/Assets/Resources/Sprites/Games/SumoBrothers/Animations/InuBop.anim
+++ b/Assets/Resources/Sprites/Games/SumoBrothers/Animations/InuBop.anim
@@ -45,7 +45,7 @@ AnimationClip:
m_Curve:
- serializedVersion: 3
time: 0
- value: {x: 0, y: -0.2, z: 0}
+ value: {x: 0, y: -0.78, z: 0}
inSlope: {x: 0, y: 0, z: 0}
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tangentMode: 0
@@ -54,7 +54,7 @@ AnimationClip:
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 0.25
- value: {x: 0, y: 0.1, z: 0}
+ value: {x: -0.02, y: -0.376, z: 0}
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outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
@@ -70,7 +70,7 @@ AnimationClip:
m_Curve:
- serializedVersion: 3
time: 0
- value: {x: 0, y: 0.7, z: 0}
+ value: {x: 0, y: 0.378, z: 0}
inSlope: {x: 0, y: 0, z: 0}
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@@ -79,7 +79,7 @@ AnimationClip:
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- serializedVersion: 3
time: 0.25
- value: {x: 0, y: 1.0763519, z: 0}
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@@ -95,7 +95,7 @@ AnimationClip:
m_Curve:
- serializedVersion: 3
time: 0
- value: {x: 0.8, y: -0.3, z: 0}
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inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
@@ -104,7 +104,7 @@ AnimationClip:
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- serializedVersion: 3
time: 0.25
- value: {x: 0.7, y: 0, z: 0}
+ value: {x: 0.8, y: -0.25, z: 0}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
@@ -115,13 +115,12 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
path: inuThing
- m_ScaleCurves:
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
- value: {x: 5, y: 3.4, z: 1}
+ value: {x: 0.03, y: -1, z: 0}
inSlope: {x: 0, y: 0, z: 0}
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@@ -130,7 +129,7 @@ AnimationClip:
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- serializedVersion: 3
time: 0.25
- value: {x: 4.2, y: 4.2, z: 1}
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tangentMode: 0
@@ -141,6 +140,130 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
path: inuIdle
+ - curve:
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+ m_Curve:
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+ time: 0.25
+ value: {x: 0, y: -1.64, z: 0}
+ inSlope: {x: 0, y: 0, z: 0}
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+ outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ m_RotationOrder: 4
+ path: inuShadow
+ m_ScaleCurves:
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+ m_Curve:
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+ time: 0
+ value: {x: 3.8, y: 2.9, z: 1}
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+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ m_RotationOrder: 4
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+ time: 0
+ value: {x: 3.1, y: 3.1, z: 1}
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+ m_RotationOrder: 4
+ path: inuShadow
+ - curve:
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+ m_Curve:
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+ time: 0.25
+ value: {x: 3.2, y: 3.2, z: 1}
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+ m_PostInfinity: 2
+ m_RotationOrder: 4
+ path: inuThing
m_FloatCurves:
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@@ -249,15 +372,6 @@ AnimationClip:
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inWeight: 0
outWeight: 0
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- value: 1
- inSlope: Infinity
- outSlope: Infinity
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m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
@@ -294,6 +408,13 @@ AnimationClip:
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customType: 0
isPPtrCurve: 0
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+ path: 3722187498
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@@ -308,6 +429,13 @@ AnimationClip:
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attribute: 2086281974
@@ -350,6 +478,34 @@ AnimationClip:
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customType: 0
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@@ -377,7 +533,7 @@ AnimationClip:
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@@ -386,7 +542,7 @@ AnimationClip:
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diff --git a/Assets/Resources/Sprites/Games/SumoBrothers/Animations/InuCrouch.anim b/Assets/Resources/Sprites/Games/SumoBrothers/Animations/InuCrouch.anim
index 06cfb747d..93baba1c7 100644
--- a/Assets/Resources/Sprites/Games/SumoBrothers/Animations/InuCrouch.anim
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m_RotationOrder: 4
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classID: 1
script: {fileID: 0}
+ - curve:
+ serializedVersion: 2
+ m_Curve:
+ - serializedVersion: 3
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+ outWeight: 0.33333334
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+ m_PostInfinity: 2
+ m_RotationOrder: 4
+ attribute: m_LocalScale.x
+ path: inuCollar
+ classID: 4
+ script: {fileID: 0}
+ - curve:
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+ m_Curve:
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+ time: 0
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+ inSlope: 0
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+ weightedMode: 0
+ inWeight: 0.33333334
+ outWeight: 0.33333334
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ m_RotationOrder: 4
+ attribute: m_LocalScale.y
+ path: inuCollar
+ classID: 4
+ script: {fileID: 0}
+ - curve:
+ serializedVersion: 2
+ m_Curve:
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+ time: 0
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+ inWeight: 0.33333334
+ outWeight: 0.33333334
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ m_RotationOrder: 4
+ attribute: m_LocalScale.z
+ path: inuCollar
+ classID: 4
+ script: {fileID: 0}
+ - curve:
+ serializedVersion: 2
+ m_Curve:
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+ weightedMode: 0
+ inWeight: 0.33333334
+ outWeight: 0.33333334
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ m_RotationOrder: 4
+ attribute: m_LocalScale.x
+ path: inuHead
+ classID: 4
+ script: {fileID: 0}
+ - curve:
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+ m_Curve:
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+ time: 0
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+ weightedMode: 0
+ inWeight: 0.33333334
+ outWeight: 0.33333334
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ m_RotationOrder: 4
+ attribute: m_LocalScale.y
+ path: inuHead
+ classID: 4
+ script: {fileID: 0}
+ - curve:
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+ inWeight: 0.33333334
+ outWeight: 0.33333334
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ m_RotationOrder: 4
+ attribute: m_LocalPosition.x
+ path: inuIdle
+ classID: 4
+ script: {fileID: 0}
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+ inWeight: 0.33333334
+ outWeight: 0.33333334
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ m_RotationOrder: 4
+ attribute: m_LocalPosition.y
+ path: inuIdle
+ classID: 4
+ script: {fileID: 0}
m_EulerEditorCurves:
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diff --git a/Assets/Resources/Sprites/Games/SumoBrothers/Animations/InuIdle.anim b/Assets/Resources/Sprites/Games/SumoBrothers/Animations/InuIdle.anim
index 37a6952a1..0c60f5187 100644
--- a/Assets/Resources/Sprites/Games/SumoBrothers/Animations/InuIdle.anim
+++ b/Assets/Resources/Sprites/Games/SumoBrothers/Animations/InuIdle.anim
@@ -36,7 +36,23 @@ AnimationClip:
m_Curve:
- serializedVersion: 3
time: 0
- value: {x: 0, y: 0.1, z: 0}
+ value: {x: 0, y: -0.92, z: 0}
+ inSlope: {x: 0, y: 0, z: 0}
+ outSlope: {x: 0, y: 0, z: 0}
+ tangentMode: 0
+ weightedMode: 0
+ inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
+ outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ m_RotationOrder: 4
+ path: inuIdle
+ - curve:
+ serializedVersion: 2
+ m_Curve:
+ - serializedVersion: 3
+ time: 0
+ value: {x: -0.02, y: -0.376, z: 0}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
@@ -52,7 +68,7 @@ AnimationClip:
m_Curve:
- serializedVersion: 3
time: 0
- value: {x: 0, y: 1, z: 0}
+ value: {x: -0.01, y: 0.8, z: 0}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
@@ -68,7 +84,23 @@ AnimationClip:
m_Curve:
- serializedVersion: 3
time: 0
- value: {x: 0.7, y: 0, z: 0}
+ value: {x: 0, y: -1.64, z: 0}
+ inSlope: {x: 0, y: 0, z: 0}
+ outSlope: {x: 0, y: 0, z: 0}
+ tangentMode: 0
+ weightedMode: 0
+ inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
+ outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ m_RotationOrder: 4
+ path: inuShadow
+ - curve:
+ serializedVersion: 2
+ m_Curve:
+ - serializedVersion: 3
+ time: 0
+ value: {x: 0.8, y: -0.25, z: 0}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
@@ -85,7 +117,7 @@ AnimationClip:
m_Curve:
- serializedVersion: 3
time: 0
- value: {x: 4.2, y: 4.2, z: 1}
+ value: {x: 3.3, y: 3.4, z: 1}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
@@ -96,6 +128,70 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
path: inuIdle
+ - curve:
+ serializedVersion: 2
+ m_Curve:
+ - serializedVersion: 3
+ time: 0
+ value: {x: 3.1, y: 3.1, z: 1}
+ inSlope: {x: 0, y: 0, z: 0}
+ outSlope: {x: 0, y: 0, z: 0}
+ tangentMode: 0
+ weightedMode: 0
+ inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
+ outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ m_RotationOrder: 4
+ path: inuCollar
+ - curve:
+ serializedVersion: 2
+ m_Curve:
+ - serializedVersion: 3
+ time: 0
+ value: {x: 3.3, y: 3.3, z: 1}
+ inSlope: {x: 0, y: 0, z: 0}
+ outSlope: {x: 0, y: 0, z: 0}
+ tangentMode: 0
+ weightedMode: 0
+ inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
+ outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ m_RotationOrder: 4
+ path: inuHead
+ - curve:
+ serializedVersion: 2
+ m_Curve:
+ - serializedVersion: 3
+ time: 0
+ value: {x: 3.4, y: 3.4, z: 1}
+ inSlope: {x: 0, y: 0, z: 0}
+ outSlope: {x: 0, y: 0, z: 0}
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+ weightedMode: 0
+ inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
+ outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ m_RotationOrder: 4
+ path: inuShadow
+ - curve:
+ serializedVersion: 2
+ m_Curve:
+ - serializedVersion: 3
+ time: 0
+ value: {x: 3.2, y: 3.2, z: 1}
+ inSlope: {x: 0, y: 0, z: 0}
+ outSlope: {x: 0, y: 0, z: 0}
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+ weightedMode: 0
+ inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
+ outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ m_RotationOrder: 4
+ path: inuThing
m_FloatCurves:
- curve:
serializedVersion: 2
@@ -147,15 +243,6 @@ AnimationClip:
weightedMode: 0
inWeight: 0
outWeight: 0
- - serializedVersion: 3
- time: 0.25
- value: 1
- inSlope: Infinity
- outSlope: Infinity
- tangentMode: 103
- weightedMode: 0
- inWeight: 0
- outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
@@ -244,6 +331,13 @@ AnimationClip:
typeID: 1
customType: 0
isPPtrCurve: 0
+ - serializedVersion: 2
+ path: 3722187498
+ attribute: 1
+ script: {fileID: 0}
+ typeID: 4
+ customType: 0
+ isPPtrCurve: 0
- serializedVersion: 2
path: 226936323
attribute: 1
@@ -258,6 +352,13 @@ AnimationClip:
typeID: 4
customType: 0
isPPtrCurve: 0
+ - serializedVersion: 2
+ path: 2933934316
+ attribute: 1
+ script: {fileID: 0}
+ typeID: 4
+ customType: 0
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- serializedVersion: 2
path: 1984904105
attribute: 1
@@ -279,13 +380,41 @@ AnimationClip:
typeID: 4
customType: 0
isPPtrCurve: 0
+ - serializedVersion: 2
+ path: 226936323
+ attribute: 3
+ script: {fileID: 0}
+ typeID: 4
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+ path: 2785759587
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+ path: 2933934316
+ attribute: 3
+ script: {fileID: 0}
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+ path: 1984904105
+ attribute: 3
+ script: {fileID: 0}
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+ customType: 0
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pptrCurveMapping: []
m_AnimationClipSettings:
serializedVersion: 2
m_AdditiveReferencePoseClip: {fileID: 0}
m_AdditiveReferencePoseTime: 0
m_StartTime: 0
- m_StopTime: 0.25
+ m_StopTime: 0
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
@@ -301,6 +430,101 @@ AnimationClip:
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves:
+ - curve:
+ serializedVersion: 2
+ m_Curve:
+ - serializedVersion: 3
+ time: 0
+ value: 0
+ inSlope: Infinity
+ outSlope: Infinity
+ tangentMode: 103
+ weightedMode: 0
+ inWeight: 0
+ outWeight: 0
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ m_RotationOrder: 4
+ attribute: m_IsActive
+ path: inuBounce
+ classID: 1
+ script: {fileID: 0}
+ - curve:
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+ m_Curve:
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+ time: 0
+ value: 0
+ inSlope: Infinity
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+ weightedMode: 0
+ inWeight: 0
+ outWeight: 0
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ m_RotationOrder: 4
+ attribute: m_IsActive
+ path: inuHeadBounce
+ classID: 1
+ script: {fileID: 0}
+ - curve:
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+ m_Curve:
+ - serializedVersion: 3
+ time: 0
+ value: 0
+ inSlope: Infinity
+ outSlope: Infinity
+ tangentMode: 103
+ weightedMode: 0
+ inWeight: 0
+ outWeight: 0
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ m_RotationOrder: 4
+ attribute: m_IsActive
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+ classID: 1
+ script: {fileID: 0}
+ - curve:
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+ m_Curve:
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+ time: 0
+ value: 0
+ inSlope: Infinity
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+ tangentMode: 103
+ weightedMode: 0
+ inWeight: 0
+ outWeight: 0
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ m_RotationOrder: 4
+ attribute: m_IsActive
+ path: inuEar2
+ classID: 1
+ script: {fileID: 0}
+ - curve:
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+ m_Curve:
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+ time: 0
+ value: 0
+ inSlope: Infinity
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+ inWeight: 0
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+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ m_RotationOrder: 4
+ attribute: m_IsActive
+ path: inuMouth
+ classID: 1
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- curve:
serializedVersion: 2
m_Curve:
@@ -317,7 +541,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.x
- path: inuCollar
+ path: inuIdle
classID: 4
script: {fileID: 0}
- curve:
@@ -325,7 +549,7 @@ AnimationClip:
m_Curve:
- serializedVersion: 3
time: 0
- value: 0.1
+ value: -0.92
inSlope: 0
outSlope: 0
tangentMode: 136
@@ -336,7 +560,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.y
- path: inuCollar
+ path: inuIdle
classID: 4
script: {fileID: 0}
- curve:
@@ -355,7 +579,7 @@ AnimationClip:
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.z
- path: inuCollar
+ path: inuIdle
classID: 4
script: {fileID: 0}
- curve:
@@ -363,64 +587,7 @@ AnimationClip:
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time: 0
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- script: {fileID: 0}
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- classID: 4
- script: {fileID: 0}
- - curve:
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- m_Curve:
- - serializedVersion: 3
- time: 0
- value: 4.2
+ value: 3.3
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outSlope: 0
tangentMode: 136
@@ -439,7 +606,7 @@ AnimationClip:
m_Curve:
- serializedVersion: 3
time: 0
- value: 4.2
+ value: 3.4
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outSlope: 0
tangentMode: 136
@@ -477,7 +644,349 @@ AnimationClip:
m_Curve:
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time: 0
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+ value: -0.02
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+ m_PreInfinity: 2
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+ script: {fileID: 0}
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@@ -559,7 +559,7 @@ TextureImporter:
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@@ -685,7 +685,7 @@ TextureImporter:
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diff --git a/Assets/Scenes/Editor.unity b/Assets/Scenes/Editor.unity
index bb48928db..9b1927571 100644
--- a/Assets/Scenes/Editor.unity
+++ b/Assets/Scenes/Editor.unity
@@ -23702,7 +23702,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0.5}
m_AnchorMax: {x: 1, y: 0.5}
- m_AnchoredPosition: {x: 0, y: 130.07068}
+ m_AnchoredPosition: {x: 0, y: 130.06236}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 1}
--- !u!114 &1154875944
@@ -31801,7 +31801,7 @@ MonoBehaviour:
m_TargetGraphic: {fileID: 1292844878}
m_HandleRect: {fileID: 1292844877}
m_Direction: 2
- m_Value: 0
+ m_Value: 1
m_Size: 1
m_NumberOfSteps: 0
m_OnValueChanged:
diff --git a/Assets/Scripts/Games/SumoBrothers/SumoBrothers.cs b/Assets/Scripts/Games/SumoBrothers/SumoBrothers.cs
index 3f3c57374..b17b2aaaf 100644
--- a/Assets/Scripts/Games/SumoBrothers/SumoBrothers.cs
+++ b/Assets/Scripts/Games/SumoBrothers/SumoBrothers.cs
@@ -10,26 +10,26 @@ namespace HeavenStudio.Games.Loaders
{
public static Minigame AddGame(EventCaller eventCaller)
{
- return new Minigame("sumoBrothers", "Sumo Brothers \n[INITIALIZATION ONLY]", "0058CE", false, false, new List()
+ return new Minigame("sumoBrothers", "Sumo Brothers \n[INITIALIZATION ONLY]", "EDED15", false, false, new List()
{
new GameAction("bop", "Bop")
{
- function = delegate { var e = eventCaller.currentEntity; SumoBrothers.instance.Bop(e["toggle"], e["toggle1"]); },
+ function = delegate { var e = eventCaller.currentEntity; SumoBrothers.instance.Bop(e["inu"], e["sumo"]); },
parameters = new List()
{
- new Param("toggle", true, "Inu Bop", "Whether Inu Sensei bops or not."),
- new Param("toggle1", true, "Brothers Bop", "Whether the Sumo Brothers bop or not."),
+ new Param("inu", true, "Inu Bop", "Whether Inu Sensei bops or not."),
+ new Param("sumo", true, "Brothers Bop", "Whether the Sumo Brothers bop or not."),
},
defaultLength = 0.5f
},
new GameAction("crouch", "Crouch")
{
- function = delegate { var e = eventCaller.currentEntity; SumoBrothers.instance.Crouch(e.beat, e.length, e["toggle"], e["toggle1"]); },
+ function = delegate { var e = eventCaller.currentEntity; SumoBrothers.instance.Crouch(e.beat, e.length, e["inu"], e["sumo"]); },
parameters = new List()
{
- new Param("toggle", true, "Inu Crouch", "Whether Inu Sensei crouches or not."),
- new Param("toggle1", true, "Brothers Crouch", "Whether the Sumo Brothers crouch or not.")
+ new Param("inu", true, "Inu Crouch", "Whether Inu Sensei crouches or not."),
+ new Param("sumo", true, "Brothers Crouch", "Whether the Sumo Brothers crouch or not.")
},
defaultLength = 1f,
resizable = true
@@ -37,7 +37,12 @@ namespace HeavenStudio.Games.Loaders
new GameAction("endPose", "End Pose")
{
- function = delegate { var e = eventCaller.currentEntity; SumoBrothers.instance.Pose(e.beat); },
+ function = delegate { var e = eventCaller.currentEntity; SumoBrothers.instance.EndPose(e.beat); },
+ parameters = new List()
+ {
+ new Param("type", SumoBrothers.PoseType.Crouching, "Pose", "The pose that the Sumo Brothers will make."),
+ new Param("bg", SumoBrothers.BGType.TheGreatWave, "Background", "The background that appears on a successful input.")
+ },
defaultLength = 5f
}
@@ -57,14 +62,39 @@ namespace HeavenStudio.Games
[SerializeField] Animator sumoBrotherG;
[Header("Properties")]
- public bool goBopSumo;
- public bool goBopInu;
- public bool allowBopSumo;
- public bool allowBopInu;
+ static List queuedInputs = new List();
+ public struct queuedSumoInputs
+ {
+ public float beat;
+ public int cue;
+ public int poseType;
+ public int poseBG;
+ }
+
+ private bool goBopSumo;
+ private bool goBopInu;
+
+ private bool allowBopSumo;
+ private bool allowBopInu;
+
private float lastReportedBeat = 0f;
public static SumoBrothers instance;
+ public enum PoseType
+ {
+ Crouching = 0,
+ Crossed = 1,
+ Pointing = 2,
+ Finale = 3
+ }
+
+ public enum BGType
+ {
+ TheGreatWave = 0,
+ OtaniOniji = 1
+ }
+
// Start is called before the first frame update
void Awake()
{
@@ -76,6 +106,14 @@ namespace HeavenStudio.Games
}
+ void OnDestroy()
+ {
+ if (!Conductor.instance.isPlaying || Conductor.instance.isPaused)
+ {
+ if (queuedInputs.Count > 0) queuedInputs.Clear();
+ }
+ }
+
// Update is called once per frame
void Update()
{
@@ -95,6 +133,11 @@ namespace HeavenStudio.Games
}
}
+
+ if (PlayerInput.Pressed() && !IsExpectingInputNow())
+ {
+
+ }
}
public void Bop(bool inu, bool sumo)
@@ -131,39 +174,66 @@ namespace HeavenStudio.Games
}
- public void Pose(float beat)
+ public void EndPose(float beat)
{
var cond = Conductor.instance;
- var cueLength = 3 * cond.secPerBeat;
- print(cond.pitchedSecPerBeat);
- var loopAmount = Math.Round((cueLength - 0.208) / 0.395);
- var beatsPerSecond = cond.songBpm / 60;
- var soundBeatLength = beatsPerSecond * 0.395;
+ #region Tweet
+ var loopAmount = Math.Round((3 * cond.secPerBeat - 0.208) / 0.395);
+ var beatsPerSecond = cond.songBpm / 60;
+ var soundBeatLength = beatsPerSecond * 0.395;
+
+ List sound = new List();
+ sound.Add(new MultiSound.Sound("sumoBrothers/posesignalBegin", beat));
+
+ for (int i = 1; i <= loopAmount; i++)
+ {
+ sound.Add(new MultiSound.Sound("sumoBrothers/posesignalLoop", i * (float)soundBeatLength + beat - (float)soundBeatLength + ((float)beatsPerSecond * 0.208f)));
+ }
+
+ MultiSound.Play(sound.ToArray());
+
+ var tweetLength = (float)loopAmount * (float)soundBeatLength - (float)soundBeatLength + ((float)beatsPerSecond * 0.208f);
+ print(tweetLength);
+
+ #endregion
+
+ //SumoBrothers.instance.EndPoseCheck(beat);
+
- List sound = new List();
- sound.Add(new MultiSound.Sound("sumoBrothers/posesignalBegin", beat));
-
- for (int i = 1; i <= loopAmount; i++)
- {
- sound.Add(new MultiSound.Sound("sumoBrothers/posesignalLoop", i * (float)soundBeatLength + beat - (float)soundBeatLength + ((float)beatsPerSecond * 0.208f)));
- }
-
- MultiSound.Play(sound.ToArray());
-
allowBopInu = false;
inuSensei.DoScaledAnimationAsync("InuTweet", 0.5f);
- var tweetLength = (float)loopAmount * (float)soundBeatLength - (float)soundBeatLength + ((float)beatsPerSecond * 0.208f);
- print(tweetLength);
- BeatAction.New(instance.gameObject, new List() {
- new BeatAction.Action(beat + tweetLength + 1, delegate { allowBopInu = true; }),
- new BeatAction.Action(beat + tweetLength + 1, delegate { if (goBopInu == false) inuSensei.DoScaledAnimationAsync("InuIdle", 0.5f); }),
- new BeatAction.Action(beat + tweetLength + 1, delegate { if (goBopInu == true) inuSensei.DoScaledAnimationAsync("InuBop", 0.5f); })
+
+ BeatAction.New(instance.gameObject, new List() {
+ new BeatAction.Action(beat + 3, delegate { allowBopInu = true; }),
+ new BeatAction.Action(beat + 3, delegate { if (goBopInu == false) inuSensei.DoScaledAnimationAsync("InuIdle", 0.5f); }),
+ new BeatAction.Action(beat + 3, delegate { if (goBopInu == true) inuSensei.DoScaledAnimationAsync("InuBop", 0.5f); })
});
-
+ }
+
+ void EndPoseCheck(float beat)
+ {
+
+ //ScheduleInput(beat, 5f, InputType.STANDARD_ALT_DOWN, SuccessEndPose, MissEndPose, Nothing);
+
+ }
+
+ void SuccessEndPose(PlayerActionEvent caller)
+ {
+
}
+
+ void MissEndPose(PlayerActionEvent caller)
+ {
+
+
+
+ }
+
+ void Nothing(PlayerActionEvent caller) { }
+
}
}