diff --git a/Assets/Scenes/Editor.unity b/Assets/Scenes/Editor.unity
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diff --git a/Assets/Scripts/LevelEditor/NewRemixDialog.meta b/Assets/Scripts/LevelEditor/NewRemixDialog.meta
new file mode 100644
index 000000000..a1fcb03bd
--- /dev/null
+++ b/Assets/Scripts/LevelEditor/NewRemixDialog.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: fb311ef0878d3e342bdfb042366b90e5
+folderAsset: yes
+DefaultImporter:
+  externalObjects: {}
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diff --git a/Assets/Scripts/LevelEditor/NewRemixDialog/NewRemixDialog.cs b/Assets/Scripts/LevelEditor/NewRemixDialog/NewRemixDialog.cs
new file mode 100644
index 000000000..6090c4cc8
--- /dev/null
+++ b/Assets/Scripts/LevelEditor/NewRemixDialog/NewRemixDialog.cs
@@ -0,0 +1,27 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+using HeavenStudio.Editor;
+
+public class NewRemixDialog : MonoBehaviour
+{
+    [SerializeField] private GameObject diag;
+
+    public void SwitchNewDialog()
+    {
+        if(diag.activeSelf) {
+            diag.SetActive(false);
+        } else {
+            diag.SetActive(true);
+        }
+    }
+
+    public void Confirm()
+    {
+        Editor.instance.NewRemix();
+        if(diag.activeSelf) {
+            diag.SetActive(false);
+        }
+    }
+}
diff --git a/Assets/Scripts/LevelEditor/NewRemixDialog/NewRemixDialog.cs.meta b/Assets/Scripts/LevelEditor/NewRemixDialog/NewRemixDialog.cs.meta
new file mode 100644
index 000000000..f6848089d
--- /dev/null
+++ b/Assets/Scripts/LevelEditor/NewRemixDialog/NewRemixDialog.cs.meta
@@ -0,0 +1,11 @@
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