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Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.z + path: Belt + classID: 4 + script: {fileID: 0} + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/Resources/Sprites/Games/FrogHop/Animations/LongHop.anim.meta b/Assets/Resources/Sprites/Games/FrogHop/Animations/LongHop.anim.meta new file mode 100644 index 000000000..202967051 --- /dev/null +++ b/Assets/Resources/Sprites/Games/FrogHop/Animations/LongHop.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 6cb96f56266ebb84a9f73fa524d1d0a3 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/FrogHop/Animations/SingerFrogAnim.controller b/Assets/Resources/Sprites/Games/FrogHop/Animations/SingerFrogAnim.controller index 53dd20229..2b73098f7 100644 --- a/Assets/Resources/Sprites/Games/FrogHop/Animations/SingerFrogAnim.controller +++ b/Assets/Resources/Sprites/Games/FrogHop/Animations/SingerFrogAnim.controller @@ -18,6 +18,9 @@ AnimatorStateMachine: - serializedVersion: 1 m_State: {fileID: -6188919780973384437} m_Position: {x: 300, y: 100, z: 0} + - serializedVersion: 1 + m_State: {fileID: -7052742086267885655} + m_Position: {x: 300, y: 50, z: 0} m_ChildStateMachines: [] m_AnyStateTransitions: [] m_EntryTransitions: [] @@ -28,6 +31,32 @@ AnimatorStateMachine: m_ExitPosition: {x: 0, y: 300, z: 0} m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} m_DefaultState: {fileID: -2866910930314160704} +--- !u!1102 &-7052742086267885655 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: LongHop + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 6cb96f56266ebb84a9f73fa524d1d0a3, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: --- !u!1102 &-6188919780973384437 AnimatorState: serializedVersion: 6 diff --git a/Assets/Scripts/Games/FrogHop/FrogHop.cs b/Assets/Scripts/Games/FrogHop/FrogHop.cs index 6dc15a7ae..37e983978 100644 --- a/Assets/Scripts/Games/FrogHop/FrogHop.cs +++ b/Assets/Scripts/Games/FrogHop/FrogHop.cs @@ -40,8 +40,19 @@ namespace HeavenStudio.Games.Loaders instance.Hop(e.beat, e.length); } }, + defaultLength = 4.0f, resizable = true, }, + new GameAction("twoshake", "Ya-hoo!") + { + function = delegate { + var e = eventCaller.currentEntity; + if (eventCaller.gameManager.minigameObj.TryGetComponent(out FrogHop instance)) { + instance.TwoHop(e.beat); + } + }, + defaultLength = 4.0f, + }, } ); } @@ -136,22 +147,68 @@ namespace HeavenStudio.Games var actions = new List(); for (int i = 0; i < length; i++) { - actions.Add(new(beat + i, delegate { OthersHop(); })); - ScheduleInput(beat - 1, i + 1, InputAction_BasicPress, PlayerHop, PlayerMiss, Nothing); + actions.Add(new(beat + i, delegate { NPCHop(AllFrogs); })); + ScheduleInput(beat - 1, i + 1, InputAction_BasicPress, PlayerHopNormal, PlayerMiss, Nothing); } BeatAction.New(this, actions); } - public void OthersHop() + public void TwoHop (double beat) { - foreach (var a in OtherFrogs) { a.Hop(); } - foreach (var a in FrontFrogs) { a.Hop(); } + var actions = new List(); + var sounds = new List(); + + //call + actions.Add(new(beat + 0.0, delegate { NPCHop(FrontFrogs); })); + actions.Add(new(beat + 0.5, delegate { NPCHop(FrontFrogs, true); })); + sounds.Add(new MultiSound.Sound("frogHop/SE_NTR_FROG_EN_T_HA", beat)); + sounds.Add(new MultiSound.Sound("frogHop/SE_NTR_FROG_EN_POP_DEFAULT", beat)); + sounds.Add(new MultiSound.Sound("frogHop/SE_NTR_FROG_EN_T_HAAI", beat + 0.5)); + sounds.Add(new MultiSound.Sound("frogHop/SE_NTR_FROG_EN_POP_HAAI", beat + 0.5)); + + //response + actions.Add(new(beat + 2.0, delegate { NPCHop(BackFrogs); })); + actions.Add(new(beat + 2.5, delegate { NPCHop(BackFrogs, true); })); + sounds.Add(new MultiSound.Sound("frogHop/SE_NTR_FROG_EN_E_HA", beat + 2.0)); + sounds.Add(new MultiSound.Sound("frogHop/SE_NTR_FROG_EN_E_HAAI", beat + 2.5)); + + //inputs + ScheduleInput(beat, 2.0, InputAction_BasicPress, PlayerHopYa, PlayerMiss, Nothing); + ScheduleInput(beat, 2.5, InputAction_BasicPress, PlayerHopHoo, PlayerMiss, Nothing); + + BeatAction.New(this, actions); + MultiSound.Play(sounds.ToArray()); } - public void PlayerHop(PlayerActionEvent caller, float state) + public void NPCHop(List FrogsToHop, bool isThisLong = false) + { + foreach (var a in FrogsToHop) { if (a != PlayerFrog) a.Hop(isLong: isThisLong); } + } + + public void PlayerHopNormal(PlayerActionEvent caller, float state) + { + SoundByte.PlayOneShotGame("frogHop/SE_NTR_FROG_EN_P_BEAT"); + PlayerHop(); + } + + public void PlayerHopYa(PlayerActionEvent caller, float state) + { + SoundByte.PlayOneShotGame("frogHop/SE_NTR_FROG_EN_P_HA"); + SoundByte.PlayOneShotGame("frogHop/SE_NTR_FROG_EN_POP_DEFAULT"); + PlayerHop(); + } + + public void PlayerHopHoo(PlayerActionEvent caller, float state) + { + SoundByte.PlayOneShotGame("frogHop/SE_NTR_FROG_EN_P_HAAI"); + SoundByte.PlayOneShotGame("frogHop/SE_NTR_FROG_EN_POP_HAAI"); + PlayerHop(true); + } + + public void PlayerHop(bool isLong = false) { globalAnimSide *= -1; - PlayerFrog.Hop(globalAnimSide); + PlayerFrog.Hop(globalAnimSide, isLong); } public void PlayerMiss(PlayerActionEvent caller) @@ -159,11 +216,6 @@ namespace HeavenStudio.Games globalAnimSide *= -1; } - public void PlayerBump(PlayerActionEvent caller) - { - globalAnimSide *= -1; - } - public void Nothing(PlayerActionEvent caller) { } #endregion diff --git a/Assets/Scripts/Games/FrogHop/ntrFrog.cs b/Assets/Scripts/Games/FrogHop/ntrFrog.cs index 80b9a751a..3498a3896 100644 --- a/Assets/Scripts/Games/FrogHop/ntrFrog.cs +++ b/Assets/Scripts/Games/FrogHop/ntrFrog.cs @@ -37,12 +37,12 @@ namespace HeavenStudio.Games.Scripts_FrogHop FrogAnim.DoScaledAnimationAsync("Bop", 0.5f); } - public void Hop(int side = 0) + public void Hop(int side = 0, bool isLong = false) { SwapSide(side); FrogAnim.transform.localScale = new Vector3(animSide * scaleConstant, scaleConstant, 1); - FrogAnim.DoScaledAnimationAsync("Hop", 0.5f); + FrogAnim.DoScaledAnimationAsync(isLong ? "LongHop" : "Hop", 0.5f); } public void SwapSide(int side) diff --git a/Assets/Scripts/USG.g/LoadMinigames.Minigames.MinigameLoaderGenerator.g.cs b/Assets/Scripts/USG.g/LoadMinigames.Minigames.MinigameLoaderGenerator.g.cs index fac7133b7..845562af9 100644 --- a/Assets/Scripts/USG.g/LoadMinigames.Minigames.MinigameLoaderGenerator.g.cs +++ b/Assets/Scripts/USG.g/LoadMinigames.Minigames.MinigameLoaderGenerator.g.cs @@ -313,6 +313,16 @@ namespace HeavenStudio Debug.LogWarning("Game loader NtrFreezeFrameLoader failed!"); } + game = NtrFrogHopLoader.AddGame(eventCaller); + if (game != null) + { + eventCaller.minigames.Add(game.name, game); + } + else + { + Debug.LogWarning("Game loader NtrFrogHopLoader failed!"); + } + game = RvlFrogPrincessLoader.AddGame(eventCaller); if (game != null) {