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Assets/Resources/Models/Games/BuiltToScaleDS/Materials/World/Lights.mat.meta diff --git a/Assets/Resources/Sprites/Games/BuiltToScaleDS/Materials/World/Line.mat b/Assets/Resources/Models/Games/BuiltToScaleDS/Materials/World/Line.mat similarity index 100% rename from Assets/Resources/Sprites/Games/BuiltToScaleDS/Materials/World/Line.mat rename to Assets/Resources/Models/Games/BuiltToScaleDS/Materials/World/Line.mat diff --git a/Assets/Resources/Sprites/Games/BuiltToScaleDS/Materials/World/Line.mat.meta b/Assets/Resources/Models/Games/BuiltToScaleDS/Materials/World/Line.mat.meta similarity index 100% rename from Assets/Resources/Sprites/Games/BuiltToScaleDS/Materials/World/Line.mat.meta rename to Assets/Resources/Models/Games/BuiltToScaleDS/Materials/World/Line.mat.meta diff --git a/Assets/Resources/Sprites/Games/BuiltToScaleDS/Materials/World/Line00.png b/Assets/Resources/Models/Games/BuiltToScaleDS/Materials/World/Line00.png similarity index 100% rename from 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b/Assets/Resources/Models/Games/BuiltToScaleDS/Materials/World/cubeLine00.png.meta similarity index 100% rename from Assets/Resources/Sprites/Games/BuiltToScaleDS/Materials/World/cubeLine00.png.meta rename to Assets/Resources/Models/Games/BuiltToScaleDS/Materials/World/cubeLine00.png.meta diff --git a/Assets/Resources/Sprites/Games/BuiltToScaleDS/MissParts.fbx b/Assets/Resources/Models/Games/BuiltToScaleDS/MissParts.fbx similarity index 100% rename from Assets/Resources/Sprites/Games/BuiltToScaleDS/MissParts.fbx rename to Assets/Resources/Models/Games/BuiltToScaleDS/MissParts.fbx diff --git a/Assets/Resources/Sprites/Games/BuiltToScaleDS/MissParts.fbx.meta b/Assets/Resources/Models/Games/BuiltToScaleDS/MissParts.fbx.meta similarity index 100% rename from Assets/Resources/Sprites/Games/BuiltToScaleDS/MissParts.fbx.meta rename to Assets/Resources/Models/Games/BuiltToScaleDS/MissParts.fbx.meta diff --git a/Assets/Resources/Sprites/Games/BuiltToScaleDS/MovingBlocks.fbx b/Assets/Resources/Models/Games/BuiltToScaleDS/MovingBlocks.fbx similarity index 100% rename from Assets/Resources/Sprites/Games/BuiltToScaleDS/MovingBlocks.fbx rename to Assets/Resources/Models/Games/BuiltToScaleDS/MovingBlocks.fbx diff --git a/Assets/Resources/Sprites/Games/BuiltToScaleDS/MovingBlocks.fbx.meta b/Assets/Resources/Models/Games/BuiltToScaleDS/MovingBlocks.fbx.meta similarity index 100% rename from Assets/Resources/Sprites/Games/BuiltToScaleDS/MovingBlocks.fbx.meta rename to Assets/Resources/Models/Games/BuiltToScaleDS/MovingBlocks.fbx.meta diff --git a/Assets/Resources/Sprites/Games/BuiltToScaleDS/PingEffect.fbx b/Assets/Resources/Models/Games/BuiltToScaleDS/PingEffect.fbx similarity index 100% rename from Assets/Resources/Sprites/Games/BuiltToScaleDS/PingEffect.fbx rename to Assets/Resources/Models/Games/BuiltToScaleDS/PingEffect.fbx diff --git a/Assets/Resources/Sprites/Games/BuiltToScaleDS/PingEffect.fbx.meta b/Assets/Resources/Models/Games/BuiltToScaleDS/PingEffect.fbx.meta similarity index 100% rename from Assets/Resources/Sprites/Games/BuiltToScaleDS/PingEffect.fbx.meta rename to Assets/Resources/Models/Games/BuiltToScaleDS/PingEffect.fbx.meta diff --git a/Assets/Resources/Sprites/Games/BuiltToScaleDS/Shooter.fbx b/Assets/Resources/Models/Games/BuiltToScaleDS/Shooter.fbx similarity index 100% rename from Assets/Resources/Sprites/Games/BuiltToScaleDS/Shooter.fbx rename to Assets/Resources/Models/Games/BuiltToScaleDS/Shooter.fbx diff --git a/Assets/Resources/Sprites/Games/BuiltToScaleDS/Shooter.fbx.meta b/Assets/Resources/Models/Games/BuiltToScaleDS/Shooter.fbx.meta similarity index 100% rename from Assets/Resources/Sprites/Games/BuiltToScaleDS/Shooter.fbx.meta rename to Assets/Resources/Models/Games/BuiltToScaleDS/Shooter.fbx.meta diff --git a/Assets/Resources/Sprites/Games/RhythmRally.meta b/Assets/Resources/Models/Games/RhythmRally.meta similarity index 100% rename from Assets/Resources/Sprites/Games/RhythmRally.meta rename to Assets/Resources/Models/Games/RhythmRally.meta diff --git a/Assets/Resources/Sprites/Games/RhythmRally/Paddler.controller b/Assets/Resources/Models/Games/RhythmRally/Paddler.controller similarity index 100% rename from Assets/Resources/Sprites/Games/RhythmRally/Paddler.controller rename to Assets/Resources/Models/Games/RhythmRally/Paddler.controller diff --git a/Assets/Resources/Sprites/Games/RhythmRally/Paddler.controller.meta b/Assets/Resources/Models/Games/RhythmRally/Paddler.controller.meta similarity index 100% rename from Assets/Resources/Sprites/Games/RhythmRally/Paddler.controller.meta rename to Assets/Resources/Models/Games/RhythmRally/Paddler.controller.meta diff --git a/Assets/Resources/Sprites/Games/RhythmRally/paddler.fbx b/Assets/Resources/Models/Games/RhythmRally/Paddler.fbx similarity index 100% rename from Assets/Resources/Sprites/Games/RhythmRally/paddler.fbx rename to Assets/Resources/Models/Games/RhythmRally/Paddler.fbx diff --git a/Assets/Resources/Sprites/Games/RhythmRally/paddler.fbx.meta b/Assets/Resources/Models/Games/RhythmRally/Paddler.fbx.meta similarity index 100% rename from Assets/Resources/Sprites/Games/RhythmRally/paddler.fbx.meta rename to Assets/Resources/Models/Games/RhythmRally/Paddler.fbx.meta diff --git a/Assets/Resources/Sprites/Games/RhythmRally/Testing.meta b/Assets/Resources/Models/Games/RhythmRally/Testing.meta similarity index 100% rename from Assets/Resources/Sprites/Games/RhythmRally/Testing.meta rename to Assets/Resources/Models/Games/RhythmRally/Testing.meta diff --git a/Assets/Resources/Sprites/Games/RhythmRally/Testing/stage_tutorial_model.obj b/Assets/Resources/Models/Games/RhythmRally/Testing/stage_tutorial_model.obj similarity index 100% rename from Assets/Resources/Sprites/Games/RhythmRally/Testing/stage_tutorial_model.obj rename to Assets/Resources/Models/Games/RhythmRally/Testing/stage_tutorial_model.obj diff --git a/Assets/Resources/Sprites/Games/RhythmRally/Testing/stage_tutorial_model.obj.meta b/Assets/Resources/Models/Games/RhythmRally/Testing/stage_tutorial_model.obj.meta similarity index 100% rename from Assets/Resources/Sprites/Games/RhythmRally/Testing/stage_tutorial_model.obj.meta rename to Assets/Resources/Models/Games/RhythmRally/Testing/stage_tutorial_model.obj.meta diff --git a/Assets/Resources/Sprites/Games/RhythmRally/Testing/tutorial_stage.mat b/Assets/Resources/Models/Games/RhythmRally/Testing/tutorial_stage.mat similarity index 100% rename from Assets/Resources/Sprites/Games/RhythmRally/Testing/tutorial_stage.mat rename to Assets/Resources/Models/Games/RhythmRally/Testing/tutorial_stage.mat diff --git a/Assets/Resources/Sprites/Games/RhythmRally/Testing/tutorial_stage.mat.meta b/Assets/Resources/Models/Games/RhythmRally/Testing/tutorial_stage.mat.meta similarity index 100% rename from Assets/Resources/Sprites/Games/RhythmRally/Testing/tutorial_stage.mat.meta rename to Assets/Resources/Models/Games/RhythmRally/Testing/tutorial_stage.mat.meta diff --git a/Assets/Resources/Sprites/Games/RhythmRally/Testing/tutorial_stage.png b/Assets/Resources/Models/Games/RhythmRally/Testing/tutorial_stage.png similarity index 100% rename from Assets/Resources/Sprites/Games/RhythmRally/Testing/tutorial_stage.png rename to Assets/Resources/Models/Games/RhythmRally/Testing/tutorial_stage.png diff --git a/Assets/Resources/Sprites/Games/RhythmRally/Testing/tutorial_stage.png.meta b/Assets/Resources/Models/Games/RhythmRally/Testing/tutorial_stage.png.meta similarity index 100% rename from Assets/Resources/Sprites/Games/RhythmRally/Testing/tutorial_stage.png.meta rename to Assets/Resources/Models/Games/RhythmRally/Testing/tutorial_stage.png.meta diff --git a/Assets/Resources/Sprites/Games/RhythmRally/materials.meta b/Assets/Resources/Models/Games/RhythmRally/materials.meta similarity index 100% rename from Assets/Resources/Sprites/Games/RhythmRally/materials.meta rename to Assets/Resources/Models/Games/RhythmRally/materials.meta diff --git a/Assets/Resources/Sprites/Games/RhythmRally/Materials/Ball.mat b/Assets/Resources/Models/Games/RhythmRally/materials/Ball.mat similarity index 100% rename from Assets/Resources/Sprites/Games/RhythmRally/Materials/Ball.mat rename to Assets/Resources/Models/Games/RhythmRally/materials/Ball.mat diff --git a/Assets/Resources/Sprites/Games/RhythmRally/Materials/Ball.mat.meta b/Assets/Resources/Models/Games/RhythmRally/materials/Ball.mat.meta similarity index 100% rename from Assets/Resources/Sprites/Games/RhythmRally/Materials/Ball.mat.meta rename to Assets/Resources/Models/Games/RhythmRally/materials/Ball.mat.meta diff --git a/Assets/Resources/Sprites/Games/RhythmRally/Materials/ball_trail.mat b/Assets/Resources/Models/Games/RhythmRally/materials/ball_trail.mat similarity index 100% rename from Assets/Resources/Sprites/Games/RhythmRally/Materials/ball_trail.mat rename to Assets/Resources/Models/Games/RhythmRally/materials/ball_trail.mat diff --git a/Assets/Resources/Sprites/Games/RhythmRally/Materials/ball_trail.mat.meta b/Assets/Resources/Models/Games/RhythmRally/materials/ball_trail.mat.meta similarity index 100% rename from Assets/Resources/Sprites/Games/RhythmRally/Materials/ball_trail.mat.meta rename to Assets/Resources/Models/Games/RhythmRally/materials/ball_trail.mat.meta diff --git a/Assets/Resources/Sprites/Games/RhythmRally/materials/body.mat b/Assets/Resources/Models/Games/RhythmRally/materials/body.mat similarity index 100% rename from Assets/Resources/Sprites/Games/RhythmRally/materials/body.mat rename to Assets/Resources/Models/Games/RhythmRally/materials/body.mat diff --git a/Assets/Resources/Sprites/Games/RhythmRally/materials/body.mat.meta b/Assets/Resources/Models/Games/RhythmRally/materials/body.mat.meta similarity index 100% rename from Assets/Resources/Sprites/Games/RhythmRally/materials/body.mat.meta rename to Assets/Resources/Models/Games/RhythmRally/materials/body.mat.meta diff --git a/Assets/Resources/Sprites/Games/RhythmRally/materials/body.png b/Assets/Resources/Models/Games/RhythmRally/materials/body.png similarity index 100% rename from Assets/Resources/Sprites/Games/RhythmRally/materials/body.png rename to Assets/Resources/Models/Games/RhythmRally/materials/body.png diff --git a/Assets/Resources/Sprites/Games/RhythmRally/materials/body.png.meta b/Assets/Resources/Models/Games/RhythmRally/materials/body.png.meta similarity index 100% rename from Assets/Resources/Sprites/Games/RhythmRally/materials/body.png.meta rename to Assets/Resources/Models/Games/RhythmRally/materials/body.png.meta diff --git a/Assets/Resources/Sprites/Games/RhythmRally/materials/net.mat b/Assets/Resources/Models/Games/RhythmRally/materials/net.mat similarity index 100% rename from Assets/Resources/Sprites/Games/RhythmRally/materials/net.mat rename to Assets/Resources/Models/Games/RhythmRally/materials/net.mat diff --git a/Assets/Resources/Sprites/Games/RhythmRally/materials/net.mat.meta b/Assets/Resources/Models/Games/RhythmRally/materials/net.mat.meta similarity index 100% rename from Assets/Resources/Sprites/Games/RhythmRally/materials/net.mat.meta rename to Assets/Resources/Models/Games/RhythmRally/materials/net.mat.meta diff --git a/Assets/Resources/Sprites/Games/RhythmRally/Materials/shadow.mat b/Assets/Resources/Models/Games/RhythmRally/materials/shadow.mat similarity index 53% rename from Assets/Resources/Sprites/Games/RhythmRally/Materials/shadow.mat rename to Assets/Resources/Models/Games/RhythmRally/materials/shadow.mat index a919ead3a..962a569f0 100644 --- a/Assets/Resources/Sprites/Games/RhythmRally/Materials/shadow.mat +++ b/Assets/Resources/Models/Games/RhythmRally/materials/shadow.mat @@ -9,14 +9,13 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: shadow m_Shader: {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0} - m_ShaderKeywords: _ALPHAPREMULTIPLY_ON _GLOSSYREFLECTIONS_OFF + m_ShaderKeywords: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} - disabledShaderPasses: - - SHADOWCASTER + disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -24,10 +23,6 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - - _BaseMap: - m_Texture: {fileID: 2800000, guid: 0ac89f5d7bfff0447b654d2b4c7de2f1, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -64,76 +59,28 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - - _SpecGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_Lightmaps: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_LightmapsInd: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - unity_ShadowMasks: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} m_Floats: - PixelSnap: 0 - - _AlphaClip: 0 - - _Blend: 0 - _BumpScale: 1 - - _ClearCoatMask: 0 - - _ClearCoatSmoothness: 0 - - _Cull: 2 - _Cutoff: 0.5 - - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - - _DstBlend: 10 + - _DstBlend: 0 - _EnableExternalAlpha: 0 - - _EnvironmentReflections: 1 - - _GlossMapScale: 0 - - _Glossiness: 0 - - _GlossinessSource: 0 - - _GlossyReflections: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 - _Metallic: 0 - - _Mode: 3 + - _Mode: 0 - _OcclusionStrength: 1 - - _Parallax: 0.005 - - _QueueOffset: 0 - - _ReceiveShadows: 1 - - _SampleGI: 0 - - _Shininess: 0 - - _Smoothness: 0.5 - - _SmoothnessSource: 0 + - _Parallax: 0.02 - _SmoothnessTextureChannel: 0 - - _SpecSource: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - - _Surface: 1 - _UVSec: 0 - - _WorkflowMode: 1 - - _ZWrite: 0 + - _ZWrite: 1 m_Colors: - - _BaseColor: {r: 0, g: 0, b: 0, a: 0.33333334} - - _Color: {r: 0, g: 0, b: 0, a: 0.19607843} + - _Color: {r: 0, g: 0, b: 0, a: 0.33333334} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _Flip: {r: 1, g: 1, b: 1, a: 1} - _RendererColor: {r: 1, g: 1, b: 1, a: 1} - - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] ---- !u!114 &4861862531652635016 -MonoBehaviour: - m_ObjectHideFlags: 11 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} - m_Name: - m_EditorClassIdentifier: - version: 4 diff --git a/Assets/Resources/Sprites/Games/RhythmRally/Materials/shadow.mat.meta b/Assets/Resources/Models/Games/RhythmRally/materials/shadow.mat.meta similarity index 100% rename from Assets/Resources/Sprites/Games/RhythmRally/Materials/shadow.mat.meta rename to Assets/Resources/Models/Games/RhythmRally/materials/shadow.mat.meta diff --git a/Assets/Resources/Sprites/Games/RhythmRally/materials/stand.mat b/Assets/Resources/Models/Games/RhythmRally/materials/stand.mat similarity index 100% rename from Assets/Resources/Sprites/Games/RhythmRally/materials/stand.mat rename to Assets/Resources/Models/Games/RhythmRally/materials/stand.mat diff --git a/Assets/Resources/Sprites/Games/RhythmRally/materials/stand.mat.meta b/Assets/Resources/Models/Games/RhythmRally/materials/stand.mat.meta similarity index 100% rename from Assets/Resources/Sprites/Games/RhythmRally/materials/stand.mat.meta rename to Assets/Resources/Models/Games/RhythmRally/materials/stand.mat.meta diff --git a/Assets/Resources/Sprites/Games/RhythmRally/materials/stand.png b/Assets/Resources/Models/Games/RhythmRally/materials/stand.png similarity index 100% rename from Assets/Resources/Sprites/Games/RhythmRally/materials/stand.png rename to Assets/Resources/Models/Games/RhythmRally/materials/stand.png diff --git a/Assets/Resources/Sprites/Games/RhythmRally/materials/stand.png.meta b/Assets/Resources/Models/Games/RhythmRally/materials/stand.png.meta similarity index 100% rename from Assets/Resources/Sprites/Games/RhythmRally/materials/stand.png.meta rename to Assets/Resources/Models/Games/RhythmRally/materials/stand.png.meta diff --git a/Assets/Resources/Sprites/Games/RhythmRally/paddle.fbx b/Assets/Resources/Models/Games/RhythmRally/paddle.fbx similarity index 100% rename from Assets/Resources/Sprites/Games/RhythmRally/paddle.fbx rename to Assets/Resources/Models/Games/RhythmRally/paddle.fbx diff --git a/Assets/Resources/Sprites/Games/RhythmRally/paddle.fbx.meta b/Assets/Resources/Models/Games/RhythmRally/paddle.fbx.meta similarity index 100% rename from Assets/Resources/Sprites/Games/RhythmRally/paddle.fbx.meta rename to Assets/Resources/Models/Games/RhythmRally/paddle.fbx.meta diff --git a/Assets/Resources/Sprites/Games/RhythmRally/pingpong_model.dae b/Assets/Resources/Models/Games/RhythmRally/pingpong_model.dae similarity index 100% rename from Assets/Resources/Sprites/Games/RhythmRally/pingpong_model.dae rename to Assets/Resources/Models/Games/RhythmRally/pingpong_model.dae diff --git a/Assets/Resources/Sprites/Games/RhythmRally/pingpong_model.dae.meta b/Assets/Resources/Models/Games/RhythmRally/pingpong_model.dae.meta similarity index 100% rename from Assets/Resources/Sprites/Games/RhythmRally/pingpong_model.dae.meta rename to Assets/Resources/Models/Games/RhythmRally/pingpong_model.dae.meta diff --git a/Assets/Resources/Sprites/Games/RhythmRally/table.fbx b/Assets/Resources/Models/Games/RhythmRally/table.fbx similarity index 100% rename from Assets/Resources/Sprites/Games/RhythmRally/table.fbx rename to Assets/Resources/Models/Games/RhythmRally/table.fbx diff --git a/Assets/Resources/Sprites/Games/RhythmRally/table.fbx.meta b/Assets/Resources/Models/Games/RhythmRally/table.fbx.meta similarity index 100% rename from Assets/Resources/Sprites/Games/RhythmRally/table.fbx.meta rename to Assets/Resources/Models/Games/RhythmRally/table.fbx.meta diff --git a/Assets/Scripts/Games/CropStomp/CropStomp.cs b/Assets/Scripts/Games/CropStomp/CropStomp.cs index 472023369..1383a5f7b 100644 --- a/Assets/Scripts/Games/CropStomp/CropStomp.cs +++ b/Assets/Scripts/Games/CropStomp/CropStomp.cs @@ -157,7 +157,7 @@ namespace RhythmHeavenMania.Games.CropStomp if (!isMarching) return; - Debug.Log(newBeat); + // Debug.Log(newBeat); if (cond.ReportBeat(ref newBeat, marchOffset, true)) {