diff --git a/Assets/Scripts/Games/Manzai/Manzai.cs b/Assets/Scripts/Games/Manzai/Manzai.cs index 7068cfa2f..ac829f0ba 100644 --- a/Assets/Scripts/Games/Manzai/Manzai.cs +++ b/Assets/Scripts/Games/Manzai/Manzai.cs @@ -453,8 +453,9 @@ namespace HeavenStudio.Games new BeatAction.Action(beat + 0.50f, delegate { VultureAnim.DoScaledAnimationAsync("Talk", 0.5f); }), new BeatAction.Action(beat + 1.25f, delegate { isPreparingForBoing = true; }), new BeatAction.Action(syllables == 6 ? beat + 1.50 : beat + 1.25, delegate { VultureAnim.DoScaledAnimationAsync("Boing", 0.5f); }), + new BeatAction.Action(syllables == 6 ? beat + 1.75 : beat + 1.50, delegate { canDodge = true; }), new BeatAction.Action(beat + 2.00f, delegate { SlapReady(); }), - new BeatAction.Action(beat + 2.25f, delegate { ravenCanBop = false; canDodge = true; }), + new BeatAction.Action(beat + 2.25f, delegate { ravenCanBop = false; }), new BeatAction.Action(beat + 3.00f, delegate { audienceRespond(beat); }), new BeatAction.Action(beat + 3.20f, delegate { isPreparingForBoing = false; }), new BeatAction.Action(beat + 3.25f, delegate { vultureCanBop = true; ravenCanBop = true; }), @@ -469,8 +470,9 @@ namespace HeavenStudio.Games new BeatAction.Action(beat + 1.00f, delegate { VultureAnim.DoScaledAnimationAsync("Talk", 0.5f); }), new BeatAction.Action(beat + 1.25f, delegate { isPreparingForBoing = true; }), new BeatAction.Action(syllables == 6 ? beat + 1.50 : beat + 1.25, delegate { VultureAnim.DoScaledAnimationAsync("Boing", 0.5f); }), + new BeatAction.Action(syllables == 6 ? beat + 1.75 : beat + 1.50, delegate { canDodge = true; }), new BeatAction.Action(beat + 2.00f, delegate { SlapReady(); }), - new BeatAction.Action(beat + 2.25f, delegate { ravenCanBop = false; canDodge = true; }), + new BeatAction.Action(beat + 2.25f, delegate { ravenCanBop = false; }), new BeatAction.Action(beat + 3.00f, delegate { audienceRespond(beat); }), new BeatAction.Action(beat + 3.20f, delegate { isPreparingForBoing = false; }), new BeatAction.Action(beat + 3.25f, delegate { vultureCanBop = true; ravenCanBop = true; }),