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+ m_fontSize: 1.25
+ m_fontSizeBase: 1.25
+ m_fontWeight: 400
+ m_enableAutoSizing: 0
+ m_fontSizeMin: 18
+ m_fontSizeMax: 72
+ m_fontStyle: 1
+ m_HorizontalAlignment: 1
+ m_VerticalAlignment: 256
+ m_textAlignment: 65535
+ m_characterSpacing: 0
+ m_wordSpacing: 0
+ m_lineSpacing: 0
+ m_lineSpacingMax: 0
+ m_paragraphSpacing: 0
+ m_charWidthMaxAdj: 0
+ m_TextWrappingMode: 1
+ m_wordWrappingRatios: 0.4
+ m_overflowMode: 0
+ m_linkedTextComponent: {fileID: 0}
+ parentLinkedComponent: {fileID: 0}
+ m_enableKerning: 0
+ m_ActiveFontFeatures: 6e72656b
+ m_enableExtraPadding: 0
+ checkPaddingRequired: 0
+ m_isRichText: 1
+ m_EmojiFallbackSupport: 1
+ m_parseCtrlCharacters: 1
+ m_isOrthographic: 0
+ m_isCullingEnabled: 0
+ m_horizontalMapping: 0
+ m_verticalMapping: 0
+ m_uvLineOffset: 0
+ m_geometrySortingOrder: 0
+ m_IsTextObjectScaleStatic: 0
+ m_VertexBufferAutoSizeReduction: 0
+ m_useMaxVisibleDescender: 1
+ m_pageToDisplay: 1
+ m_margin: {x: 0, y: 0, z: -0.59575295, w: 0}
+ m_isUsingLegacyAnimationComponent: 0
+ m_isVolumetricText: 0
+ _SortingLayer: 0
+ _SortingLayerID: 0
+ _SortingOrder: 0
+ m_hasFontAssetChanged: 0
+ m_renderer: {fileID: 2876033393415236372}
+ m_maskType: 0
--- !u!1 &7667114622078047801
GameObject:
m_ObjectHideFlags: 0
@@ -9374,7 +9374,7 @@ GameObject:
- component: {fileID: 8117257725616039388}
- component: {fileID: 7417688239478088680}
m_Layer: 0
- m_Name: Line1 (1)
+ m_Name: Line1Blue
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
@@ -9397,8 +9397,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
- m_AnchoredPosition: {x: 63.19003, y: 3.269981}
- m_SizeDelta: {x: 20, y: 0.1659}
+ m_AnchoredPosition: {x: 62.947075, y: 3.268}
+ m_SizeDelta: {x: 19.9307, y: 0.1659}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!23 &8117257725616039388
MeshRenderer:
@@ -9420,7 +9420,7 @@ MeshRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- - {fileID: 2100000, guid: 8b63da5434a0b344992871b6ab04c081, type: 2}
+ - {fileID: 2100000, guid: c4b8a644bebf7844ba934921adfad6a8, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -9440,7 +9440,7 @@ MeshRenderer:
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
- m_SortingOrder: 500
+ m_SortingOrder: 501
m_AdditionalVertexStreams: {fileID: 0}
--- !u!114 &7417688239478088680
MonoBehaviour:
@@ -9464,8 +9464,8 @@ MonoBehaviour:
m_Calls: []
m_text:
m_isRightToLeft: 0
- m_fontAsset: {fileID: 11400000, guid: 8597c35f18a008c428fc5870aec75766, type: 2}
- m_sharedMaterial: {fileID: 2100000, guid: 8b63da5434a0b344992871b6ab04c081, type: 2}
+ m_fontAsset: {fileID: 11400000, guid: b4806f15343a2e74597397032ccfc8f7, type: 2}
+ m_sharedMaterial: {fileID: 2100000, guid: c4b8a644bebf7844ba934921adfad6a8, type: 2}
m_fontSharedMaterials: []
m_fontMaterial: {fileID: 0}
m_fontMaterials: []
@@ -11368,7 +11368,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 5889235554194345478, guid: 3905892c51dd1fc4f955d699074493c3, type: 3}
propertyPath: m_SizeDelta.y
- value: 0.1389
+ value: 0.1659
objectReference: {fileID: 0}
- target: {fileID: 5889235554194345478, guid: 3905892c51dd1fc4f955d699074493c3, type: 3}
propertyPath: m_LocalScale.x
@@ -11426,6 +11426,10 @@ PrefabInstance:
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
+ - target: {fileID: 6462503663710011989, guid: 3905892c51dd1fc4f955d699074493c3, type: 3}
+ propertyPath: m_text
+ value:
+ objectReference: {fileID: 0}
- target: {fileID: 6462503663710011989, guid: 3905892c51dd1fc4f955d699074493c3, type: 3}
propertyPath: m_fontSize
value: 1.25
@@ -11440,7 +11444,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 7972181244651385017, guid: 3905892c51dd1fc4f955d699074493c3, type: 3}
propertyPath: m_SortingOrder
- value: 999
+ value: 500
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 3905892c51dd1fc4f955d699074493c3, type: 3}
@@ -11451,6 +11455,10 @@ PrefabInstance:
m_Modification:
m_TransformParent: {fileID: 8473313144218655437}
m_Modifications:
+ - target: {fileID: 1641870889898324944, guid: 43ca3d2d8933184468fb0f9f68f581a4, type: 3}
+ propertyPath: m_text
+ value:
+ objectReference: {fileID: 0}
- target: {fileID: 1641870889898324944, guid: 43ca3d2d8933184468fb0f9f68f581a4, type: 3}
propertyPath: m_fontSize
value: 1.25
@@ -11465,7 +11473,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 3094036397285963773, guid: 43ca3d2d8933184468fb0f9f68f581a4, type: 3}
propertyPath: m_SortingOrder
- value: 999
+ value: 500
objectReference: {fileID: 0}
- target: {fileID: 6352131161661567087, guid: 43ca3d2d8933184468fb0f9f68f581a4, type: 3}
propertyPath: m_Pivot.x
@@ -11501,7 +11509,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 6352131161661567087, guid: 43ca3d2d8933184468fb0f9f68f581a4, type: 3}
propertyPath: m_SizeDelta.y
- value: 0.1389
+ value: 0.1659
objectReference: {fileID: 0}
- target: {fileID: 6352131161661567087, guid: 43ca3d2d8933184468fb0f9f68f581a4, type: 3}
propertyPath: m_LocalScale.x
@@ -11719,7 +11727,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 5889235554194345478, guid: 3905892c51dd1fc4f955d699074493c3, type: 3}
propertyPath: m_SizeDelta.y
- value: 0.1389
+ value: 0.1659
objectReference: {fileID: 0}
- target: {fileID: 5889235554194345478, guid: 3905892c51dd1fc4f955d699074493c3, type: 3}
propertyPath: m_LocalScale.x
@@ -11773,6 +11781,10 @@ PrefabInstance:
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
+ - target: {fileID: 6462503663710011989, guid: 3905892c51dd1fc4f955d699074493c3, type: 3}
+ propertyPath: m_text
+ value:
+ objectReference: {fileID: 0}
- target: {fileID: 6462503663710011989, guid: 3905892c51dd1fc4f955d699074493c3, type: 3}
propertyPath: m_fontSize
value: 1.25
@@ -11787,7 +11799,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 7972181244651385017, guid: 3905892c51dd1fc4f955d699074493c3, type: 3}
propertyPath: m_SortingOrder
- value: 999
+ value: 500
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 3905892c51dd1fc4f955d699074493c3, type: 3}
@@ -11958,7 +11970,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 5889235554194345478, guid: 3905892c51dd1fc4f955d699074493c3, type: 3}
propertyPath: m_SizeDelta.y
- value: 0.1389
+ value: 0.1659
objectReference: {fileID: 0}
- target: {fileID: 5889235554194345478, guid: 3905892c51dd1fc4f955d699074493c3, type: 3}
propertyPath: m_LocalScale.x
@@ -12016,6 +12028,10 @@ PrefabInstance:
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
+ - target: {fileID: 6462503663710011989, guid: 3905892c51dd1fc4f955d699074493c3, type: 3}
+ propertyPath: m_text
+ value:
+ objectReference: {fileID: 0}
- target: {fileID: 6462503663710011989, guid: 3905892c51dd1fc4f955d699074493c3, type: 3}
propertyPath: m_fontSize
value: 1.25
@@ -12030,7 +12046,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 7972181244651385017, guid: 3905892c51dd1fc4f955d699074493c3, type: 3}
propertyPath: m_SortingOrder
- value: 999
+ value: 500
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 3905892c51dd1fc4f955d699074493c3, type: 3}
diff --git a/Assets/Resources/Prefabs/GameView/GameTex.renderTexture b/Assets/Resources/Prefabs/GameView/GameTex.renderTexture
index 5c8c7eace..b27548060 100644
--- a/Assets/Resources/Prefabs/GameView/GameTex.renderTexture
+++ b/Assets/Resources/Prefabs/GameView/GameTex.renderTexture
@@ -14,8 +14,8 @@ RenderTexture:
m_DownscaleFallback: 0
m_IsAlphaChannelOptional: 0
serializedVersion: 5
- m_Width: 852
- m_Height: 479
+ m_Width: 572
+ m_Height: 322
m_AntiAliasing: 2
m_MipCount: -1
m_DepthStencilFormat: 92
diff --git a/Assets/Resources/Prefabs/GameView/OverlayTex.renderTexture b/Assets/Resources/Prefabs/GameView/OverlayTex.renderTexture
index 4bf831dd6..278edea9b 100644
--- a/Assets/Resources/Prefabs/GameView/OverlayTex.renderTexture
+++ b/Assets/Resources/Prefabs/GameView/OverlayTex.renderTexture
@@ -14,8 +14,8 @@ RenderTexture:
m_DownscaleFallback: 0
m_IsAlphaChannelOptional: 0
serializedVersion: 5
- m_Width: 1278
- m_Height: 718
+ m_Width: 858
+ m_Height: 483
m_AntiAliasing: 1
m_MipCount: -1
m_DepthStencilFormat: 92
diff --git a/Assets/Resources/Sprites/Games/BonOdori/Animations/Players/Bow.anim b/Assets/Resources/Sprites/Games/BonOdori/Animations/Players/Bow.anim
index 6c7fb4062..db8850368 100644
--- a/Assets/Resources/Sprites/Games/BonOdori/Animations/Players/Bow.anim
+++ b/Assets/Resources/Sprites/Games/BonOdori/Animations/Players/Bow.anim
@@ -1357,7 +1357,7 @@ AnimationClip:
m_Level: 0
m_CycleOffset: 0
m_HasAdditiveReferencePose: 0
- m_LoopTime: 1
+ m_LoopTime: 0
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
diff --git a/Assets/Scenes/Editor.unity b/Assets/Scenes/Editor.unity
index 0e272e587..01514e411 100644
--- a/Assets/Scenes/Editor.unity
+++ b/Assets/Scenes/Editor.unity
@@ -8906,7 +8906,7 @@ MonoBehaviour:
m_faceColor:
serializedVersion: 2
rgba: 4294967295
- m_fontSize: 1.35
+ m_fontSize: 4.35
m_fontSizeBase: 14.3
m_fontWeight: 400
m_enableAutoSizing: 1
@@ -26851,7 +26851,7 @@ MonoBehaviour:
m_HandleRect: {fileID: 1589389271}
m_Direction: 2
m_Value: 1
- m_Size: 0.36602464
+ m_Size: 1
m_NumberOfSteps: 0
m_OnValueChanged:
m_PersistentCalls:
@@ -32707,7 +32707,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0.5}
m_AnchorMax: {x: 1, y: 0.5}
- m_AnchoredPosition: {x: 0, y: 84.949974}
+ m_AnchoredPosition: {x: 0, y: 44.36734}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 1}
--- !u!222 &1154875945
@@ -43455,8 +43455,8 @@ MonoBehaviour:
m_TargetGraphic: {fileID: 1220118245}
m_HandleRect: {fileID: 1220118244}
m_Direction: 2
- m_Value: 1.0000002
- m_Size: 0.312933
+ m_Value: 1.0000001
+ m_Size: 0
m_NumberOfSteps: 0
m_OnValueChanged:
m_PersistentCalls:
diff --git a/Assets/Scripts/Games/BonOdori/BonOdori.cs b/Assets/Scripts/Games/BonOdori/BonOdori.cs
index e21507549..36dbf818d 100644
--- a/Assets/Scripts/Games/BonOdori/BonOdori.cs
+++ b/Assets/Scripts/Games/BonOdori/BonOdori.cs
@@ -88,8 +88,8 @@ namespace HeavenStudio.Games.Loaders
},
new GameAction("show text", "Show Text")
{
- function = delegate {BonOdori.instance.ShowText(eventCaller.currentEntity["line 1"], eventCaller.currentEntity["line 2"], eventCaller.currentEntity["line 3"], eventCaller.currentEntity["line 4"], eventCaller.currentEntity["line 5"],eventCaller.currentEntity["font"]);},
- defaultLength = 0.5f,
+ function = delegate {BonOdori.instance.ShowText(eventCaller.currentEntity["line 1"], eventCaller.currentEntity["line 2"], eventCaller.currentEntity["line 3"], eventCaller.currentEntity["line 4"], eventCaller.currentEntity["line 5"]);},
+ defaultLength = 1f,
parameters = new List()
{ new Param("whichLine", new EntityTypes.Integer(1,5,1), "Line", "Which line to modify.", new(){
new((x, _) => (int)x == 1, new string[] { "line 1"}),
@@ -98,12 +98,12 @@ namespace HeavenStudio.Games.Loaders
new((x, _) => (int)x == 4, new string[] { "line 4"}),
new((x, _) => (int)x == 5, new string[] { "line 5"}),
}),
- new Param("line 1", "Type r| for red text, g| for green text and y| for yellow text. These can be used multiple times in a single line", "Line 1", "Set the text for line 1."),
+ new Param("line 1", "Type r| for red text, g| for green text and y| for yellow text. These can be used multiple times in a single line.", "Line 1", "Set the text for line 1."),
new Param("line 2", "", "Line 2", "Set the text for line 2."),
new Param("line 3", "", "Line 3", "Set the text for line 3.y"),
new Param("line 4", "", "Line 4", "Set the text for line 4."),
new Param("line 5", "", "Line 5", "Set the text for line 5."),
- new Param("font", BonOdori.font.RodinProDb, "font", "Set the font for the text")
+
@@ -113,7 +113,7 @@ namespace HeavenStudio.Games.Loaders
new GameAction("delete text", "Delete Text")
{
function = delegate {BonOdori.instance.DeleteText(eventCaller.currentEntity["line 1"],eventCaller.currentEntity["line 2"],eventCaller.currentEntity["line 3"],eventCaller.currentEntity["line 4"],eventCaller.currentEntity["line 5"]);},
- defaultLength = 0.5f,
+ defaultLength = 1f,
parameters = new List()
{
new Param("line 1", false, "Line 1", "Delete the contents of line 1."),
@@ -138,6 +138,12 @@ namespace HeavenStudio.Games.Loaders
new Param("line 5", false, "Line 5", "Scroll the contents of line 5."),
},
+ },
+ new GameAction("bow", "Bow")
+ {
+ function = delegate {BonOdori.instance.Bow(eventCaller.currentEntity.beat);},
+ defaultLength = 2f,
+
}
@@ -189,11 +195,7 @@ namespace HeavenStudio.Games
[SerializeField] Animator CPU;
[SerializeField] Animator Face;
- public enum font
- {
- RodinProDb = 0,
- WarioWareV2 = 1
- }
+
public enum color
{
red = 0,
@@ -414,36 +416,11 @@ namespace HeavenStudio.Games
}
- public void ShowText(string text1, string text2, string text3, string text4, string text5, int font)
- { Text6.GetComponent().SetMask(0, new Vector4(-10f, -10f, -10f, 10));
- if (font == 0)
- {
- Text1.GetComponent().font = RodinDB;
- Text2.GetComponent().font = RodinDB;
- Text3.GetComponent().font = RodinDB;
- Text4.GetComponent().font = RodinDB;
- Text5.GetComponent().font = RodinDB;
- Text6.GetComponent().font = RodinDB;
- Text7.GetComponent().font = RodinDB;
- Text8.GetComponent().font = RodinDB;
- Text9.GetComponent().font = RodinDB;
- Text10.GetComponent().font = RodinDB;
-;
- }
- if (font == 1)
- {
- Text1.GetComponent().font = WW;
- Text2.GetComponent().font = WW;
- Text3.GetComponent().font = WW;
- Text4.GetComponent().font = WW;
- Text5.GetComponent().font = WW;
- Text6.GetComponent().font = WW;
- Text7.GetComponent().font = WW;
- Text8.GetComponent().font = WW;
- Text9.GetComponent().font = WW;
- Text10.GetComponent().font = WW;
- }
-
+ public void ShowText(string text1, string text2, string text3, string text4, string text5)
+ {
+
+
+
@@ -455,31 +432,46 @@ namespace HeavenStudio.Games
- if (text1 is not "" || text1 is not "Type r| for red text, g| for green text and y| for yellow text. These can be used multiple times in a single line."){
+ if (text1 is not "" && text1 is not "Type r| for red text, g| for green text and y| for yellow text. These can be used multiple times in a single line."){
+ Text6.GetComponent().SetMask(0, new Vector4(-10f, -10f, -10f, 10));
text1 = ChangeColor(text1);
+
Text1.text = text1;
+
;
Text6.text = text1;
}
if (text2 is not ""){
+ Text7.GetComponent().SetMask(0, new Vector4(-10f, -10f, -10f, 10));
text2 = ChangeColor(text2);
Text2.text = text2;
+ Text7.text = text2;
}
- if (text3 != ""){
+ if (text3 is not ""){
+
+ Text8.GetComponent().SetMask(0, new Vector4(-10f, -10f, -10f, 10));
+
text3 = ChangeColor(text3);
- Text3.text = text3;
+
+ Text3.text = text3;
+ Text8.text = text3;
}
- if (text4 != ""){
+ if (text4 is not ""){
+ Text9.GetComponent().SetMask(0, new Vector4(-10f, -10f, -10f, 10));
text4 = ChangeColor(text4);
- Text4.text = text4;
+ Text4.text = text4;
+
+ Text9.text = text4;
}
- if (text5 != ""){
+ if (text5 is not ""){
+ Text10.GetComponent().SetMask(0, new Vector4(-10f, -10f, -10f, 10));
text5 = ChangeColor(text5);
Text5.text = text5;
+ Text10.text = text5;
}
@@ -509,30 +501,52 @@ namespace HeavenStudio.Games
}
}
-IEnumerator scroll(float startVal, float endVal, float seconds)
+ IEnumerator SmoothText(TMP_Text text, float length)
{
- float currentVal = startVal;
- for (float t= 0.0f; t<1.0f;t+= Time.deltaTime / seconds)
+ float startTime = Time.time;
+ float endTime = startTime + length;
+
+ while (Time.time < endTime)
{
- var coords = new Vector4(-10f, -10f, Mathf.Lerp(currentVal, endVal, t), -10f);
- Text6.GetComponent().SetMask(0,coords);
+ float t = ((Time.time - startTime) *3);
+ float maskValue = Mathf.Lerp(-10f, -7.73f, t / length);
+
+ text.GetComponent().SetMask(0, new Vector4(-10, -10, maskValue, 10));
+
yield return null;
}
+
+
+
}
-public void ScrollText(bool text1, bool text2, bool text3, bool text4, bool text5, float length)
-{
- StartCoroutine(scroll(-10f, -7f, 5f));
-
-
-
-
+ public void ScrollText(bool text1, bool text2, bool text3, bool text4, bool text5, float length)
+ {
+ if (text1){
+ StartCoroutine(SmoothText(Text6, length));}
+ if (text2){
+ StartCoroutine(SmoothText(Text7, length));}
+ if (text3){
+ StartCoroutine(SmoothText(Text8, length));}
+ if (text4){
+ StartCoroutine(SmoothText(Text9, length));}
+ if (text5){
+ StartCoroutine(SmoothText(Text10, length));}
+
}
-
public void Bop(double beat, double length, bool bop, bool auto)
{
}
+ public void Bow(double beat)
+ {
+ Player.Play("Bow");
+ CPU.Play("Bow");
+ BeatAction.New(instance, new List()
+ {
+ new BeatAction.Action(beat + 2, delegate { Player.Play("NeutralBopped"); })
+ });
+ }