From 41dfdb824a77741146318521536026179cc0fb47 Mon Sep 17 00:00:00 2001 From: RaffyTaffy14 Date: Mon, 16 Jan 2023 23:03:23 -0500 Subject: [PATCH] Animation Tweaking I fiddled around with numbers weeeeeeeeeeeeeeee --- .../Sprites/Games/Lockstep/lockstep.png.meta | 40 +++++++++---------- Assets/Scripts/Games/Lockstep/Lockstep.cs | 2 +- 2 files changed, 21 insertions(+), 21 deletions(-) diff --git a/Assets/Resources/Sprites/Games/Lockstep/lockstep.png.meta b/Assets/Resources/Sprites/Games/Lockstep/lockstep.png.meta index 4ba1d43bd..883c047c3 100644 --- a/Assets/Resources/Sprites/Games/Lockstep/lockstep.png.meta +++ b/Assets/Resources/Sprites/Games/Lockstep/lockstep.png.meta @@ -154,7 +154,7 @@ TextureImporter: x: 28 y: 299 width: 96 - height: 199 + height: 202 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} @@ -175,9 +175,9 @@ TextureImporter: x: 170 y: 301 width: 85 - height: 201 + height: 202 alignment: 9 - pivot: {x: 0.52, y: 0.5} + pivot: {x: 0.37, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] @@ -198,7 +198,7 @@ TextureImporter: width: 103 height: 202 alignment: 9 - pivot: {x: 0.6, y: 0.5} + pivot: {x: 0.37, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] @@ -217,9 +217,9 @@ TextureImporter: x: 471 y: 301 width: 84 - height: 201 + height: 202 alignment: 9 - pivot: {x: 0.48, y: 0.5} + pivot: {x: 0.58, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] @@ -240,7 +240,7 @@ TextureImporter: width: 103 height: 202 alignment: 9 - pivot: {x: 0.4, y: 0.5} + pivot: {x: 0.58, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] @@ -259,9 +259,9 @@ TextureImporter: x: 728 y: 313 width: 161 - height: 193 + height: 202 alignment: 9 - pivot: {x: 0.4, y: 0.5} + pivot: {x: 0.2, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] @@ -280,9 +280,9 @@ TextureImporter: x: 918 y: 313 width: 161 - height: 193 + height: 202 alignment: 9 - pivot: {x: 0.4, y: 0.5} + pivot: {x: 0.2, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] @@ -301,9 +301,9 @@ TextureImporter: x: 1116 y: 313 width: 161 - height: 193 + height: 202 alignment: 9 - pivot: {x: 0.6, y: 0.5} + pivot: {x: 0.8, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] @@ -321,10 +321,10 @@ TextureImporter: serializedVersion: 2 x: 1311 y: 313 - width: 160 - height: 193 + width: 161 + height: 202 alignment: 9 - pivot: {x: 0.6, y: 0.5} + pivot: {x: 0.8, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] @@ -427,7 +427,7 @@ TextureImporter: x: 594 y: 78 width: 190 - height: 195 + height: 202 alignment: 9 pivot: {x: 0.505, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} @@ -448,7 +448,7 @@ TextureImporter: x: 840 y: 78 width: 135 - height: 188 + height: 202 alignment: 9 pivot: {x: 0.3, y: 0.49999997} border: {x: 0, y: 0, z: 0, w: 0} @@ -469,7 +469,7 @@ TextureImporter: x: 1018 y: 78 width: 190 - height: 195 + height: 202 alignment: 9 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} @@ -490,7 +490,7 @@ TextureImporter: x: 1214 y: 78 width: 135 - height: 188 + height: 202 alignment: 9 pivot: {x: 0.705, y: 0.49999997} border: {x: 0, y: 0, z: 0, w: 0} diff --git a/Assets/Scripts/Games/Lockstep/Lockstep.cs b/Assets/Scripts/Games/Lockstep/Lockstep.cs index b7b7a44bb..6154c6a79 100644 --- a/Assets/Scripts/Games/Lockstep/Lockstep.cs +++ b/Assets/Scripts/Games/Lockstep/Lockstep.cs @@ -14,7 +14,7 @@ namespace HeavenStudio.Games.Loaders { public static Minigame AddGame(EventCaller eventCaller) { - return new Minigame("lockstep", "Lockstep \n[INITIALIZATION ONLY]", "0058CE", false, false, new List() + return new Minigame("lockstep", "Lockstep \n[WIP]", "0058CE", false, false, new List() { new GameAction("bop", "Bop") {