diff --git a/Assets/Resources/Games/rhythmSomen.prefab b/Assets/Resources/Games/rhythmSomen.prefab index ccdaad570..619a8169d 100644 --- a/Assets/Resources/Games/rhythmSomen.prefab +++ b/Assets/Resources/Games/rhythmSomen.prefab @@ -27,6 +27,7 @@ Transform: m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.41, y: -1.8394, z: -6.670783} m_LocalScale: {x: 0.5017261, y: 0.76877815, z: 0.76877815} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8869275413307535045} m_RootOrder: 2 @@ -42,6 +43,7 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 @@ -110,6 +112,7 @@ Transform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -6.09, y: 3.56, z: -6.670783} m_LocalScale: {x: 0.7296611, y: 0.7296611, z: 0.7296611} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2971715632653662141} m_RootOrder: 3 @@ -125,6 +128,7 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 @@ -167,7 +171,7 @@ SpriteRenderer: m_SpriteSortPoint: 0 --- !u!95 &7263555389992937979 Animator: - serializedVersion: 3 + serializedVersion: 5 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} @@ -180,10 +184,12 @@ Animator: m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 + m_StabilizeFeet: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 - m_KeepAnimatorControllerStateOnDisable: 0 + m_KeepAnimatorStateOnDisable: 0 + m_WriteDefaultValuesOnDisable: 0 --- !u!1 &244390240896479410 GameObject: m_ObjectHideFlags: 0 @@ -211,6 +217,7 @@ Transform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 2.43, y: 2.47, z: -2.5215013} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4034524010459355876} - {fileID: 6771838476211170243} @@ -221,7 +228,7 @@ Transform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &3878079587603735486 Animator: - serializedVersion: 3 + serializedVersion: 5 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} @@ -234,10 +241,12 @@ Animator: m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 + m_StabilizeFeet: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 - m_KeepAnimatorControllerStateOnDisable: 0 + m_KeepAnimatorStateOnDisable: 0 + m_WriteDefaultValuesOnDisable: 0 --- !u!1 &598276298128359029 GameObject: m_ObjectHideFlags: 0 @@ -265,6 +274,7 @@ Transform: m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: 4.96, y: -1.0969, z: -6.670783} m_LocalScale: {x: 0.69013214, y: 0.76877815, z: 0.76877815} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8869275413307535045} m_RootOrder: 1 @@ -280,6 +290,7 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 @@ -348,6 +359,7 @@ Transform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -8.759369, y: -3.6036887, z: 0} m_LocalScale: {x: 0.6584353, y: 0.6584353, z: 0.6584353} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1287756911582440882} m_RootOrder: 1 @@ -363,6 +375,7 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 @@ -405,7 +418,7 @@ SpriteRenderer: m_SpriteSortPoint: 0 --- !u!95 &6947764285683485820 Animator: - serializedVersion: 3 + serializedVersion: 5 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} @@ -418,10 +431,12 @@ Animator: m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 + m_StabilizeFeet: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 - m_KeepAnimatorControllerStateOnDisable: 0 + m_KeepAnimatorStateOnDisable: 0 + m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1265902647955701837 GameObject: m_ObjectHideFlags: 0 @@ -449,6 +464,7 @@ Transform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.544, y: -1.4054, z: 2.5215013} m_LocalScale: {x: 0.81003344, y: 0.81003344, z: 0.81003344} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4706686924426451117} m_RootOrder: 3 @@ -464,6 +480,7 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 @@ -531,6 +548,7 @@ Transform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 5, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 3519712899751123359} - {fileID: 1035611996429775445} @@ -559,9 +577,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: SoundSequences: [] - EligibleHits: [] scheduledInputs: [] - firstEnable: 0 splashEffect: {fileID: 3866088585294322855} SomenPlayer: {fileID: 323788742195671692} FrontArm: {fileID: 3890080847787247684} @@ -600,6 +616,7 @@ Transform: m_LocalRotation: {x: 0, y: 0, z: 0.38268343, w: 0.92387956} m_LocalPosition: {x: -0.6619999, y: -0.86800003, z: 2.5215013} m_LocalScale: {x: -0.6711707, y: 0.6711707, z: 0.6711707} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8256350371370525118} m_RootOrder: 2 @@ -615,6 +632,7 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 @@ -682,6 +700,7 @@ Transform: m_LocalRotation: {x: 0, y: 0, z: 0.38268343, w: 0.92387956} m_LocalPosition: {x: -0.6619999, y: -0.86800003, z: 2.5215013} m_LocalScale: {x: -0.6711707, y: 0.6711707, z: 0.6711707} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4706686924426451117} m_RootOrder: 2 @@ -697,6 +716,7 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 @@ -764,6 +784,7 @@ Transform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -9.192632, y: -1.5538697, z: -6.670783} m_LocalScale: {x: 0.67219937, y: 0.67219937, z: 0.67219937} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2971715632653662141} m_RootOrder: 1 @@ -779,6 +800,7 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 @@ -846,6 +868,7 @@ Transform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.5609999, y: 1.937, z: 2.5215013} m_LocalScale: {x: 0.69975936, y: 0.69975936, z: 0.69975936} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8256350371370525118} m_RootOrder: 0 @@ -861,6 +884,7 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 @@ -927,6 +951,7 @@ Transform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1287756911582440882} m_RootOrder: 9 @@ -958,6 +983,7 @@ Transform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -4.533, y: -2.4321, z: -6.670783} m_LocalScale: {x: 0.7084513, y: 0.7084513, z: 0.7084513} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8869275413307535045} m_RootOrder: 3 @@ -973,6 +999,7 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 @@ -1040,6 +1067,7 @@ Transform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.60263187, y: -6.37613, z: 6.670783} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 5688732397052242670} - {fileID: 4921725021348283966} @@ -1050,7 +1078,7 @@ Transform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &6237501538290509010 Animator: - serializedVersion: 3 + serializedVersion: 5 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} @@ -1063,10 +1091,12 @@ Animator: m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 + m_StabilizeFeet: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 - m_KeepAnimatorControllerStateOnDisable: 0 + m_KeepAnimatorStateOnDisable: 0 + m_WriteDefaultValuesOnDisable: 0 --- !u!1 &3487538074409132860 GameObject: m_ObjectHideFlags: 0 @@ -1094,6 +1124,7 @@ Transform: m_LocalRotation: {x: 0, y: 0, z: -0.38268343, w: 0.92387956} m_LocalPosition: {x: -0.446, y: -0.868, z: 2.5215013} m_LocalScale: {x: 0.6711707, y: 0.6711707, z: 0.6711707} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8256350371370525118} m_RootOrder: 1 @@ -1109,6 +1140,7 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 @@ -1177,6 +1209,7 @@ Transform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -4.594, y: -2.1227, z: -6.670784} m_LocalScale: {x: 0.7296611, y: 0.7296611, z: 0.7296611} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2971715632653662141} m_RootOrder: 2 @@ -1192,6 +1225,7 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 @@ -1234,7 +1268,7 @@ SpriteRenderer: m_SpriteSortPoint: 0 --- !u!95 &6703502151247883834 Animator: - serializedVersion: 3 + serializedVersion: 5 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} @@ -1247,10 +1281,12 @@ Animator: m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 + m_StabilizeFeet: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 - m_KeepAnimatorControllerStateOnDisable: 0 + m_KeepAnimatorStateOnDisable: 0 + m_WriteDefaultValuesOnDisable: 0 --- !u!1 &4724326702401394026 GameObject: m_ObjectHideFlags: 0 @@ -1278,6 +1314,7 @@ Transform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3519712899751123359} m_RootOrder: 1 @@ -1293,6 +1330,7 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 @@ -1361,6 +1399,7 @@ Transform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -7.264, y: 4.2655, z: -6.670783} m_LocalScale: {x: 0.69996256, y: 0.69996256, z: 0.69996256} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2971715632653662141} m_RootOrder: 4 @@ -1376,6 +1415,7 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 @@ -1418,7 +1458,7 @@ SpriteRenderer: m_SpriteSortPoint: 0 --- !u!95 &144734105571849405 Animator: - serializedVersion: 3 + serializedVersion: 5 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} @@ -1431,10 +1471,12 @@ Animator: m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 + m_StabilizeFeet: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 - m_KeepAnimatorControllerStateOnDisable: 0 + m_KeepAnimatorStateOnDisable: 0 + m_WriteDefaultValuesOnDisable: 0 --- !u!1 &4923751948749955759 GameObject: m_ObjectHideFlags: 0 @@ -1460,8 +1502,9 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4923751948749955759} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0.119160034, y: 0.4474218, z: 0} - m_LocalScale: {x: 22.706936, y: 12.816824, z: 1.2703627} + m_LocalPosition: {x: 0.11916, y: 0.4474218, z: 0} + m_LocalScale: {x: 52.210056, y: 29.469723, z: 2.920945} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4618679156230921974} m_RootOrder: 0 @@ -1477,6 +1520,7 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 @@ -1544,6 +1588,7 @@ Transform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -8.421232, y: -0.54387, z: -6.670783} m_LocalScale: {x: 0.6774433, y: 0.6774433, z: 0.6774433} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2971715632653662141} m_RootOrder: 5 @@ -1559,6 +1604,7 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 @@ -1626,6 +1672,7 @@ Transform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.5609999, y: 1.937, z: 2.5215013} m_LocalScale: {x: 0.69975936, y: 0.69975936, z: 0.69975936} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4706686924426451117} m_RootOrder: 0 @@ -1641,6 +1688,7 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 @@ -1708,6 +1756,7 @@ Transform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 7.8124533, y: 3.102626, z: -2.5215013} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 6822551562966956116} - {fileID: 7980742654603091379} @@ -1718,7 +1767,7 @@ Transform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &6395748672334581522 Animator: - serializedVersion: 3 + serializedVersion: 5 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} @@ -1731,10 +1780,12 @@ Animator: m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 + m_StabilizeFeet: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 - m_KeepAnimatorControllerStateOnDisable: 0 + m_KeepAnimatorStateOnDisable: 0 + m_WriteDefaultValuesOnDisable: 0 --- !u!1 &5623247412945624630 GameObject: m_ObjectHideFlags: 0 @@ -1762,6 +1813,7 @@ Transform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.6665858, y: -0.38606548, z: 75.35708} m_LocalScale: {x: 2.78, y: 2.78, z: 2.78} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6842652717366589785} m_RootOrder: 0 @@ -1777,6 +1829,7 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 @@ -1814,7 +1867,7 @@ SpriteRenderer: m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 - m_WasSpriteAssigned: 1 + m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!1 &5655784785628624072 @@ -1844,6 +1897,7 @@ Transform: m_LocalRotation: {x: -0, y: -0, z: 0.13052616, w: 0.9914449} m_LocalPosition: {x: 2.9373682, y: 0.8661299, z: -6.670783} m_LocalScale: {x: 0.6960463, y: 0.6960463, z: 0.6960463} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8869275413307535045} m_RootOrder: 0 @@ -1859,6 +1913,7 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 @@ -1926,6 +1981,7 @@ Transform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1287756911582440882} m_RootOrder: 10 @@ -1941,6 +1997,7 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 @@ -2008,6 +2065,7 @@ Transform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.544, y: -1.4054, z: 2.5215013} m_LocalScale: {x: 0.81003344, y: 0.81003344, z: 0.81003344} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8256350371370525118} m_RootOrder: 3 @@ -2023,6 +2081,7 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 @@ -2090,6 +2149,7 @@ Transform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3519712899751123359} m_RootOrder: 0 @@ -2105,6 +2165,7 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 @@ -2172,6 +2233,7 @@ Transform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.7748, y: -0.5, z: 75.35708} m_LocalScale: {x: 0.7871768, y: 0.7871768, z: 0.7871768} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 697061361515948777} m_Father: {fileID: 6842652717366589785} @@ -2188,6 +2250,7 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 @@ -2255,6 +2318,7 @@ Transform: m_LocalRotation: {x: 0, y: 0, z: -0.38268343, w: 0.92387956} m_LocalPosition: {x: -0.446, y: -0.868, z: 2.5215013} m_LocalScale: {x: 0.6711707, y: 0.6711707, z: 0.6711707} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4706686924426451117} m_RootOrder: 1 @@ -2270,6 +2334,7 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 @@ -2338,6 +2403,7 @@ Transform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -7.8186, y: -6.92, z: 0} m_LocalScale: {x: 0.6774433, y: 0.6774433, z: 0.6774433} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 111014669246158309} - {fileID: 5703036087710906264} @@ -2356,6 +2422,7 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 @@ -2398,7 +2465,7 @@ SpriteRenderer: m_SpriteSortPoint: 0 --- !u!95 &3890080847787247684 Animator: - serializedVersion: 3 + serializedVersion: 5 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} @@ -2411,10 +2478,12 @@ Animator: m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 + m_StabilizeFeet: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 - m_KeepAnimatorControllerStateOnDisable: 0 + m_KeepAnimatorStateOnDisable: 0 + m_WriteDefaultValuesOnDisable: 0 --- !u!1 &8073401994317960626 GameObject: m_ObjectHideFlags: 0 @@ -2442,6 +2511,7 @@ Transform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.60263187, y: -6.37613, z: 6.670783} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 5437558850834214795} - {fileID: 8993234263551288871} @@ -2454,7 +2524,7 @@ Transform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &323788742195671692 Animator: - serializedVersion: 3 + serializedVersion: 5 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} @@ -2467,10 +2537,12 @@ Animator: m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 + m_StabilizeFeet: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 - m_KeepAnimatorControllerStateOnDisable: 0 + m_KeepAnimatorStateOnDisable: 0 + m_WriteDefaultValuesOnDisable: 0 --- !u!1 &8355165124040153163 GameObject: m_ObjectHideFlags: 0 @@ -2498,6 +2570,7 @@ Transform: m_LocalRotation: {x: -0, y: -0, z: -0.028567065, w: 0.9995919} m_LocalPosition: {x: 1.1580418, y: 3.579221, z: 0} m_LocalScale: {x: 1.4761381, y: 1.4761381, z: 1.4761382} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3519712899751123359} m_RootOrder: 2 @@ -2513,6 +2586,7 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 @@ -2579,6 +2653,7 @@ Transform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.6665858, y: -4.8539343, z: -75.35708} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2989991569168409610} - {fileID: 4618679156230921974} @@ -2613,6 +2688,7 @@ Transform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -4.016, y: -8.4, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1287756911582440882} m_RootOrder: 7 @@ -2624,19 +2700,19 @@ ParticleSystem: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8700915735543907968} - serializedVersion: 7 + serializedVersion: 8 lengthInSec: 0.05 simulationSpeed: 1 stopAction: 0 cullingMode: 0 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} + emitterVelocityMode: 1 looping: 0 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 - useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 @@ -3186,6 +3262,7 @@ ParticleSystem: m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 1000 + customEmitterVelocity: {x: 0, y: 0, z: 0} size3D: 0 rotation3D: 1 gravityModifier: @@ -7393,6 +7470,7 @@ ParticleSystemRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 @@ -7423,6 +7501,7 @@ ParticleSystemRenderer: m_SortingLayer: 0 m_SortingOrder: 0 m_RenderMode: 0 + m_MeshDistribution: 0 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 @@ -7446,6 +7525,10 @@ ParticleSystemRenderer: m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} + m_MeshWeighting: 1 + m_MeshWeighting1: 1 + m_MeshWeighting2: 1 + m_MeshWeighting3: 1 m_MaskInteraction: 0 --- !u!1 &8939270266848670818 GameObject: @@ -7474,6 +7557,7 @@ Transform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -8.9663315, y: 2.75443, z: -6.670783} m_LocalScale: {x: 0.69274694, y: 0.69274694, z: 0.69274694} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2971715632653662141} m_RootOrder: 0 @@ -7489,6 +7573,7 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 @@ -7557,6 +7642,7 @@ Transform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -7.348, y: -7.153, z: 0} m_LocalScale: {x: 0.6791434, y: 0.6791434, z: 0.6791434} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1287756911582440882} m_RootOrder: 8 @@ -7572,6 +7658,7 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 @@ -7614,7 +7701,7 @@ SpriteRenderer: m_SpriteSortPoint: 0 --- !u!95 &4687640614165171169 Animator: - serializedVersion: 3 + serializedVersion: 5 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} @@ -7627,7 +7714,9 @@ Animator: m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 + m_StabilizeFeet: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 - m_KeepAnimatorControllerStateOnDisable: 0 + m_KeepAnimatorStateOnDisable: 0 + m_WriteDefaultValuesOnDisable: 0 diff --git a/Assets/Resources/Games/rhythmTweezers.prefab b/Assets/Resources/Games/rhythmTweezers.prefab index 705c5866a..ec79995df 100644 --- a/Assets/Resources/Games/rhythmTweezers.prefab +++ b/Assets/Resources/Games/rhythmTweezers.prefab @@ -1712,7 +1712,6 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 4e340a4511265794abbce4ce7b756b33, type: 3} m_Name: m_EditorClassIdentifier: - createBeat: 0 hairSprite: {fileID: 3758930662465072685} stubbleSprite: {fileID: 4761678869415612115} missedSprite: {fileID: 8289083200076032498} @@ -2301,9 +2300,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: SoundSequences: [] - EligibleHits: [] scheduledInputs: [] - firstEnable: 0 VegetableHolder: {fileID: 2852202173104472746} Vegetable: {fileID: 6331401567023014501} VegetableDupe: {fileID: 9096051369561297840} @@ -2346,7 +2343,7 @@ Transform: m_GameObject: {fileID: 5813499711658895222} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.1587, y: -0.1652, z: 0} - m_LocalScale: {x: 59.225933, y: 36.801334, z: 3.1266} + m_LocalScale: {x: 184.10315, y: 105.19222, z: 8.937013} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5813499711186931250} diff --git a/Assets/Resources/Games/sneakySpirits.prefab b/Assets/Resources/Games/sneakySpirits.prefab index 268087eae..4348a44c9 100644 --- a/Assets/Resources/Games/sneakySpirits.prefab +++ b/Assets/Resources/Games/sneakySpirits.prefab @@ -17155,9 +17155,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: SoundSequences: [] - EligibleHits: [] scheduledInputs: [] - firstEnable: 0 bowAnim: {fileID: 2313498870028602967} bowHolderAnim: {fileID: 7069819975018639362} doorAnim: {fileID: 4043381983643525914} @@ -22163,8 +22161,8 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7942869944722116910} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0.00194, y: -2.59, z: 0} - m_LocalScale: {x: 77.15107, y: 24.64087, z: 0.7532187} + m_LocalPosition: {x: 0.23, y: -0.99, z: 0} + m_LocalScale: {x: 331.6418, y: 225.36447, z: 5.5111284} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4558759897136001682} @@ -22210,7 +22208,7 @@ SpriteRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: 6 + m_SortingOrder: -100 m_Sprite: {fileID: -5952566289195896545, guid: ca4775e289092c04791daaf42e19cacb, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 diff --git a/Assets/Resources/Games/splashdown.prefab b/Assets/Resources/Games/splashdown.prefab index 7e538c495..382293424 100644 --- a/Assets/Resources/Games/splashdown.prefab +++ b/Assets/Resources/Games/splashdown.prefab @@ -283,6 +283,90 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 +--- !u!1 &1771952716204971895 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6227284279891220196} + - component: {fileID: 4292154555053402105} + m_Layer: 0 + m_Name: BgColor (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6227284279891220196 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1771952716204971895} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -14.78, y: -20.49, z: 0} + m_LocalScale: {x: 11.102005, y: 5.5833244, z: 7.5706096} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1016084219209268057} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &4292154555053402105 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1771952716204971895} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: -30 + m_Sprite: {fileID: -908967904, guid: aa13cab15c14fe54cb097f5da5992ad5, type: 3} + m_Color: {r: 0, g: 0.34901962, b: 0.48235297, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 --- !u!1 &2767566139333293265 GameObject: m_ObjectHideFlags: 0 @@ -623,6 +707,7 @@ Transform: - {fileID: 5219071626081766336} - {fileID: 8065962169358532949} - {fileID: 824038721985106241} + - {fileID: 6227284279891220196} m_Father: {fileID: 2648534367099296267} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -673,9 +758,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: SoundSequences: [] - EligibleHits: [] scheduledInputs: [] - firstEnable: 0 synchretteHolder: {fileID: 8336435174453801621} synchrettePrefab: {fileID: 7748321483301117579, guid: 42adbe7efa2480240ae54ddaaeff2ce1, type: 3} crowdAnim: {fileID: 8064148387307941128}