diff --git a/Assets/Scripts/Games/RhythmTweezers/RhythmTweezers.cs b/Assets/Scripts/Games/RhythmTweezers/RhythmTweezers.cs
index 8908ddaf3..978fd85c4 100644
--- a/Assets/Scripts/Games/RhythmTweezers/RhythmTweezers.cs
+++ b/Assets/Scripts/Games/RhythmTweezers/RhythmTweezers.cs
@@ -22,7 +22,7 @@ namespace HeavenStudio.Games.Loaders
resizable = true,
parameters = new List()
{
- new Param("auto", true, "Auto Pass Turn", "Will the turn automatically be passed at the end of this event?")
+ new Param("auto", true, "Auto Pass Turn", "Toggle if the turn should be passed automatically at the end of the start interval.")
}
},
new GameAction("short hair", "Short Hair")
@@ -48,10 +48,10 @@ namespace HeavenStudio.Games.Loaders
defaultLength = 0.5f,
parameters = new List()
{
- new Param("type", RhythmTweezers.VegetableType.Onion, "Type", "The vegetable to switch to"),
- new Param("colorA", RhythmTweezers.defaultOnionColor, "Onion Color", "The color of the onion"),
- new Param("colorB", RhythmTweezers.defaultPotatoColor, "Potato Color", "The color of the potato"),
- new Param("instant", false, "Instant", "Instantly change vegetable?")
+ new Param("type", RhythmTweezers.VegetableType.Onion, "Type", "Set the vegetable to switch to."),
+ new Param("colorA", RhythmTweezers.defaultOnionColor, "Onion Color", "Set the color of the onion."),
+ new Param("colorB", RhythmTweezers.defaultPotatoColor, "Potato Color", "Set the color of the potato."),
+ new Param("instant", false, "Instant", "Toggle if the vegetable should skip the moving animation and instantly swap.")
},
priority = 3
},
@@ -62,10 +62,10 @@ namespace HeavenStudio.Games.Loaders
resizable = true,
parameters = new List()
{
- new Param("type", RhythmTweezers.NoPeekSignType.Full, "Sign Type", "Which sign will be used?")
+ new Param("type", RhythmTweezers.NoPeekSignType.Full, "Side", "Set the side for the sign to appear on.")
}
},
- new GameAction("fade background color", "Background Color")
+ new GameAction("fade background color", "Background Appearance")
{
function = delegate
{
@@ -75,9 +75,9 @@ namespace HeavenStudio.Games.Loaders
resizable = true,
parameters = new List()
{
- new Param("colorA", Color.white, "Start Color", "The starting color in the fade"),
- new Param("colorB", RhythmTweezers.defaultBgColor, "End Color", "The ending color in the fade"),
- new Param("ease", Util.EasingFunction.Ease.Linear, "Ease")
+ new Param("colorA", Color.white, "Start Color", "Set the color at the start of the event."),
+ new Param("colorB", RhythmTweezers.defaultBgColor, "End Color", "Set the color at the end of the event."),
+ new Param("ease", Util.EasingFunction.Ease.Linear, "Ease", "Set the easing of the action.")
}
},
new GameAction("altSmile", "Use Alt Smile")