diff --git a/Assets/Scripts/Games/RhythmTweezers/RhythmTweezers.cs b/Assets/Scripts/Games/RhythmTweezers/RhythmTweezers.cs index 8908ddaf3..978fd85c4 100644 --- a/Assets/Scripts/Games/RhythmTweezers/RhythmTweezers.cs +++ b/Assets/Scripts/Games/RhythmTweezers/RhythmTweezers.cs @@ -22,7 +22,7 @@ namespace HeavenStudio.Games.Loaders resizable = true, parameters = new List() { - new Param("auto", true, "Auto Pass Turn", "Will the turn automatically be passed at the end of this event?") + new Param("auto", true, "Auto Pass Turn", "Toggle if the turn should be passed automatically at the end of the start interval.") } }, new GameAction("short hair", "Short Hair") @@ -48,10 +48,10 @@ namespace HeavenStudio.Games.Loaders defaultLength = 0.5f, parameters = new List() { - new Param("type", RhythmTweezers.VegetableType.Onion, "Type", "The vegetable to switch to"), - new Param("colorA", RhythmTweezers.defaultOnionColor, "Onion Color", "The color of the onion"), - new Param("colorB", RhythmTweezers.defaultPotatoColor, "Potato Color", "The color of the potato"), - new Param("instant", false, "Instant", "Instantly change vegetable?") + new Param("type", RhythmTweezers.VegetableType.Onion, "Type", "Set the vegetable to switch to."), + new Param("colorA", RhythmTweezers.defaultOnionColor, "Onion Color", "Set the color of the onion."), + new Param("colorB", RhythmTweezers.defaultPotatoColor, "Potato Color", "Set the color of the potato."), + new Param("instant", false, "Instant", "Toggle if the vegetable should skip the moving animation and instantly swap.") }, priority = 3 }, @@ -62,10 +62,10 @@ namespace HeavenStudio.Games.Loaders resizable = true, parameters = new List() { - new Param("type", RhythmTweezers.NoPeekSignType.Full, "Sign Type", "Which sign will be used?") + new Param("type", RhythmTweezers.NoPeekSignType.Full, "Side", "Set the side for the sign to appear on.") } }, - new GameAction("fade background color", "Background Color") + new GameAction("fade background color", "Background Appearance") { function = delegate { @@ -75,9 +75,9 @@ namespace HeavenStudio.Games.Loaders resizable = true, parameters = new List() { - new Param("colorA", Color.white, "Start Color", "The starting color in the fade"), - new Param("colorB", RhythmTweezers.defaultBgColor, "End Color", "The ending color in the fade"), - new Param("ease", Util.EasingFunction.Ease.Linear, "Ease") + new Param("colorA", Color.white, "Start Color", "Set the color at the start of the event."), + new Param("colorB", RhythmTweezers.defaultBgColor, "End Color", "Set the color at the end of the event."), + new Param("ease", Util.EasingFunction.Ease.Linear, "Ease", "Set the easing of the action.") } }, new GameAction("altSmile", "Use Alt Smile")