diff --git a/Assets/Scripts/Games/BoardMeeting/BoardMeeting.cs b/Assets/Scripts/Games/BoardMeeting/BoardMeeting.cs index 5967f6cdd..99125477f 100644 --- a/Assets/Scripts/Games/BoardMeeting/BoardMeeting.cs +++ b/Assets/Scripts/Games/BoardMeeting/BoardMeeting.cs @@ -15,6 +15,16 @@ namespace HeavenStudio.Games.Loaders { return new Minigame("boardMeeting", "Board Meeting", "d37912", false, false, new List() { + new GameAction("bop", "Bop") + { + function = delegate { var e = eventCaller.currentEntity; BoardMeeting.instance.Bop(e.beat, e.length, e["bop"], e["auto"]); }, + resizable = true, + parameters = new List() + { + new Param("bop", true, "Bop", "Toggle if the pigs & assistant should bop for the duration of this event."), + new Param("auto", false, "Bop (Auto)", "Toggle if the pigs & assistant should automatically bop until another Bop event is placed.") + } + }, new GameAction("prepare", "Prepare") { function = delegate { BoardMeeting.instance.Prepare(); } @@ -30,8 +40,8 @@ namespace HeavenStudio.Games.Loaders function = delegate {var e = eventCaller.currentEntity; BoardMeeting.instance.Spin(e["start"], e["end"]); }, parameters = new List() { - new Param("start", new EntityTypes.Integer(1, 6, 1), "Starting Pig", "Which pig from the far left (1) or far right (4) should be the first to spin?"), - new Param("end", new EntityTypes.Integer(1, 6, 4), "Ending Pig", "Which pig from the far left (1) or far right (4) should be the last to spin?") + new Param("start", new EntityTypes.Integer(1, 6, 1), "Starting Pig", "Choose the leftmost pig in the range to start spinning."), + new Param("end", new EntityTypes.Integer(1, 6, 4), "Ending Pig", "Choose the rightmost pig in the range to start spinning.") }, priority = 2 }, @@ -46,23 +56,13 @@ namespace HeavenStudio.Games.Loaders function = delegate { var e = eventCaller.currentEntity; BoardMeeting.instance.AssistantStop(e.beat); }, defaultLength = 3f }, - new GameAction("bop", "Bop") - { - function = delegate { var e = eventCaller.currentEntity; BoardMeeting.instance.Bop(e.beat, e.length, e["bop"], e["auto"]); }, - resizable = true, - parameters = new List() - { - new Param("bop", true, "Bop", "Should the executives and assistant bop?"), - new Param("auto", false, "Bop (Auto)", "Should the executives and assistant auto bop?") - } - }, - new GameAction("changeCount", "Change Executives") + new GameAction("changeCount", "Change Pig Number") { function = delegate { BoardMeeting.instance.ChangeExecutiveCount(eventCaller.currentEntity["amount"]); }, defaultLength = 0.5f, parameters = new List() { - new Param("amount", new EntityTypes.Integer(3, 5, 4), "Amount", "How many executives will there be?") + new Param("amount", new EntityTypes.Integer(3, 5, 4), "Pigs", "Set how many pigs there will be. The player is always the rightmost pig.") } } },