From 4fac7220d1f994220a08e337c30db62b4d7ff2fd Mon Sep 17 00:00:00 2001 From: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Thu, 12 Jan 2023 20:11:35 +0100 Subject: [PATCH] Added Init --- .../Games/WorkingDough/WorkingDough.cs | 37 +++++++++++++++++++ .../Games/WorkingDough/WorkingDough.cs.meta | 11 ++++++ 2 files changed, 48 insertions(+) create mode 100644 Assets/Scripts/Games/WorkingDough/WorkingDough.cs create mode 100644 Assets/Scripts/Games/WorkingDough/WorkingDough.cs.meta diff --git a/Assets/Scripts/Games/WorkingDough/WorkingDough.cs b/Assets/Scripts/Games/WorkingDough/WorkingDough.cs new file mode 100644 index 000000000..a736a8ab6 --- /dev/null +++ b/Assets/Scripts/Games/WorkingDough/WorkingDough.cs @@ -0,0 +1,37 @@ +using HeavenStudio.Util; +using System; +using System.Collections.Generic; +using UnityEngine; + +namespace HeavenStudio.Games.Loaders +{ + using static Minigames; + public static class RvlWorkingDoughLoader + { + public static Minigame AddGame(EventCaller eventCaller) + { + return new Minigame("workingDough", "Working Dough \n[INITIALIZATION ONLY]", "090909", false, false, new List() + { + }); + } + } +} + +namespace HeavenStudio.Games +{ + //using Scripts_WorkingDough; + public class WorkingDough : Minigame + { + // Start is called before the first frame update + void Awake() + { + + } + + // Update is called once per frame + void Update() + { + + } + } +} diff --git a/Assets/Scripts/Games/WorkingDough/WorkingDough.cs.meta b/Assets/Scripts/Games/WorkingDough/WorkingDough.cs.meta new file mode 100644 index 000000000..9a556f6d9 --- /dev/null +++ b/Assets/Scripts/Games/WorkingDough/WorkingDough.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 503227ca09b30214e829ee966da0049a +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: