From 4fac7220d1f994220a08e337c30db62b4d7ff2fd Mon Sep 17 00:00:00 2001
From: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Thu, 12 Jan 2023 20:11:35 +0100
Subject: [PATCH] Added Init
---
.../Games/WorkingDough/WorkingDough.cs | 37 +++++++++++++++++++
.../Games/WorkingDough/WorkingDough.cs.meta | 11 ++++++
2 files changed, 48 insertions(+)
create mode 100644 Assets/Scripts/Games/WorkingDough/WorkingDough.cs
create mode 100644 Assets/Scripts/Games/WorkingDough/WorkingDough.cs.meta
diff --git a/Assets/Scripts/Games/WorkingDough/WorkingDough.cs b/Assets/Scripts/Games/WorkingDough/WorkingDough.cs
new file mode 100644
index 000000000..a736a8ab6
--- /dev/null
+++ b/Assets/Scripts/Games/WorkingDough/WorkingDough.cs
@@ -0,0 +1,37 @@
+using HeavenStudio.Util;
+using System;
+using System.Collections.Generic;
+using UnityEngine;
+
+namespace HeavenStudio.Games.Loaders
+{
+ using static Minigames;
+ public static class RvlWorkingDoughLoader
+ {
+ public static Minigame AddGame(EventCaller eventCaller)
+ {
+ return new Minigame("workingDough", "Working Dough \n[INITIALIZATION ONLY]", "090909", false, false, new List()
+ {
+ });
+ }
+ }
+}
+
+namespace HeavenStudio.Games
+{
+ //using Scripts_WorkingDough;
+ public class WorkingDough : Minigame
+ {
+ // Start is called before the first frame update
+ void Awake()
+ {
+
+ }
+
+ // Update is called once per frame
+ void Update()
+ {
+
+ }
+ }
+}
diff --git a/Assets/Scripts/Games/WorkingDough/WorkingDough.cs.meta b/Assets/Scripts/Games/WorkingDough/WorkingDough.cs.meta
new file mode 100644
index 000000000..9a556f6d9
--- /dev/null
+++ b/Assets/Scripts/Games/WorkingDough/WorkingDough.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 503227ca09b30214e829ee966da0049a
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant: