diff --git a/Assets/Scripts/Games/MonkeyWatch/MonkeyWatch.cs b/Assets/Scripts/Games/MonkeyWatch/MonkeyWatch.cs index 79ea4a6fb..8c31cc39d 100644 --- a/Assets/Scripts/Games/MonkeyWatch/MonkeyWatch.cs +++ b/Assets/Scripts/Games/MonkeyWatch/MonkeyWatch.cs @@ -165,7 +165,7 @@ namespace HeavenStudio.Games { instance = this; funcOut = Util.EasingFunction.GetEasingFunction(Util.EasingFunction.Ease.EaseOutQuad); - funcIn = Util.EasingFunction.GetEasingFunction(Util.EasingFunction.Ease.EaseOutQuart); + funcIn = Util.EasingFunction.GetEasingFunction(Util.EasingFunction.Ease.EaseOutQuad); pinkMonkeys = EventCaller.GetAllInGameManagerList("monkeyWatch", new string[] { "off", "offStretch" }); pinkMonkeysCustom = EventCaller.GetAllInGameManagerList("monkeyWatch", new string[] { "offInterval" }); CameraUpdate();