From 526d5ce6ec6294a9d9f10bbe59b0f7651cab5b91 Mon Sep 17 00:00:00 2001 From: kkuhn317 <55213985+kkuhn317@users.noreply.github.com> Date: Wed, 18 Jan 2023 21:31:20 -0500 Subject: [PATCH] Catchy Tune: fixed bop issue (#208) * catchy tune setup work, animations * more catchy tune progress * catchy tune: gameplay implemented, animation adjustments * more animation work catchy tune * more animation work catchy tune * adjust icon metadata * code cleanup left remarks for minigame developer * Catchy Tune new sprites * Catchy Tune miss animations, fix bugs * barely animation * Catchy Tune several things * barely sounds * miss animation for pineapple * background for catchy tune 2 * new game action for switching bg * Catchy Tune cleanup, asset bundle * catchy tune fix tree layering, barely right sound * Catchy Tune fix weird bop issue * Catchy Tune remove WIP label Co-authored-by: minenice55 --- Assets/Scripts/Games/CatchyTune/CatchyTune.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Assets/Scripts/Games/CatchyTune/CatchyTune.cs b/Assets/Scripts/Games/CatchyTune/CatchyTune.cs index e526b0f0c..eadb000b9 100644 --- a/Assets/Scripts/Games/CatchyTune/CatchyTune.cs +++ b/Assets/Scripts/Games/CatchyTune/CatchyTune.cs @@ -12,7 +12,7 @@ namespace HeavenStudio.Games.Loaders // minigame menu items public static Minigame AddGame(EventCaller eventCaller) { - return new Minigame("catchyTune", "Catchy Tune \n[WIP]", "B4E6F6", false, false, new List() + return new Minigame("catchyTune", "Catchy Tune", "B4E6F6", false, false, new List() { new GameAction("orange", "Orange") { @@ -178,7 +178,7 @@ namespace HeavenStudio.Games { if (bopLeft && stopCatchLeft == 0) { - plalinAnim.SetTrigger("bop"); + plalinAnim.Play("bop", 0, 0); } if (bopRight && stopCatchRight == 0)