From 5484e5e16a1c9c6eea8a1bd7e5a507e323d3cac9 Mon Sep 17 00:00:00 2001 From: Saraistupid <37207067+Saraistupid@users.noreply.github.com> Date: Mon, 23 Jan 2023 16:32:58 +0200 Subject: [PATCH] Add unity installation instrucitons --- BUILD.md | 21 +++++++++++++++------ 1 file changed, 15 insertions(+), 6 deletions(-) diff --git a/BUILD.md b/BUILD.md index 8d01f0e2b..e7afd981c 100644 --- a/BUILD.md +++ b/BUILD.md @@ -26,19 +26,28 @@ sudo brew install git #### Linux 1. Look up instructions for your distro online. +## Installing Unity: +1. If you are on Windows or MacOS, download [Unity Hub](https://unity.com/download), on Linux just follow instructions on how to install Unity Hub [here](https://docs.unity3d.com/hub/manual/InstallHub.html#install-hub-linux) (or look up instructions online if your distro isn't mentioned in that page). +2. Login with your Unity account (or create one if you haven't yet). +3. Choose a Personal license. +4. From the menu on left, go to "Installs". +5. Press "Install Editor". +6. Install the 2020.3.xx "Long Time Support (LTS)" version. ## Building Heaven Studio: 1. Clone the repository to your machine ``` git clone https://github.com/megaminerjenny/HeavenStudio.git ``` -It should clone to the home directory on your machine by default (on Windows that's your main user's folder, on MacOS that's the folder you access by pressing Shift + Command + H in Finder) +Note: It should clone to the home directory on your machine by default (on Windows that's your main user's folder, on MacOS that's the folder you access by pressing Shift + Command + H in Finder). -2. Open Unity 2020.3.xx LTS. -3. Load the HeavenStudio repository you just cloned to Unity. -5. After Unity loads, Build AssetBundles by going to Assets -> Build AssetBundles -6. After Building AssetBundles is done, build the game itself by going to File -> Build Settings -> Build -7. And done, you now have built the game for your current platform. +2. Open Unity Hub. +3. Go to "Projects" from the menu on left. +4. Press "Open" in the top right. +5. Select the Heaven Studio repository you just cloned in step 1, if you do not know where it is, see the note in step 1. +6. After Unity loads, Build AssetBundles by going to Assets -> Build AssetBundles. +7. After Building AssetBundles is done, build the game itself by going to File -> Build Settings -> Build. +8. And done, you now have built the game for your current platform. ### Platform-specific notes: