diff --git a/Assets/Scripts/Games/Tunnel/Tunnel.cs b/Assets/Scripts/Games/Tunnel/Tunnel.cs index dfdcefc9f..2ae78ed3d 100644 --- a/Assets/Scripts/Games/Tunnel/Tunnel.cs +++ b/Assets/Scripts/Games/Tunnel/Tunnel.cs @@ -31,8 +31,8 @@ namespace HeavenStudio.Games.Loaders resizable = true, parameters = new List() { - new Param("duration", new EntityTypes.Float(0, 8, 2), "Fade Duration", "The duration of the volume fade in beats"), - new Param("volume", new EntityTypes.Float(0, 200, 10), "Volume", "The volume to fade to"), + new Param("duration", new EntityTypes.Float(0, 8, 2), "Fade Duration", "Set how long it takes for the volume to fade."), + new Param("volume", new EntityTypes.Float(0, 200, 10), "Volume", "Set the volume to fade to while in the tunnel."), } }, new GameAction("countin", "Count In")