From 580db2cd69f011c958d31fdc3cbe74ef66d6b1e4 Mon Sep 17 00:00:00 2001 From: ThatZeoMan <67521686+ThatZeoMan@users.noreply.github.com> Date: Sun, 14 Jan 2024 10:48:44 -0600 Subject: [PATCH] Tunnel Text Update --- Assets/Scripts/Games/Tunnel/Tunnel.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Assets/Scripts/Games/Tunnel/Tunnel.cs b/Assets/Scripts/Games/Tunnel/Tunnel.cs index dfdcefc9f..2ae78ed3d 100644 --- a/Assets/Scripts/Games/Tunnel/Tunnel.cs +++ b/Assets/Scripts/Games/Tunnel/Tunnel.cs @@ -31,8 +31,8 @@ namespace HeavenStudio.Games.Loaders resizable = true, parameters = new List() { - new Param("duration", new EntityTypes.Float(0, 8, 2), "Fade Duration", "The duration of the volume fade in beats"), - new Param("volume", new EntityTypes.Float(0, 200, 10), "Volume", "The volume to fade to"), + new Param("duration", new EntityTypes.Float(0, 8, 2), "Fade Duration", "Set how long it takes for the volume to fade."), + new Param("volume", new EntityTypes.Float(0, 200, 10), "Volume", "Set the volume to fade to while in the tunnel."), } }, new GameAction("countin", "Count In")