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serializedVersion: 3 buildTarget: DefaultTexturePlatform - maxTextureSize: 256 + maxTextureSize: 1024 resizeAlgorithm: 1 textureFormat: -1 textureCompression: 2 diff --git a/Assets/Resources/Sprites/Games/SumoBrothers/sumou_brothers.png b/Assets/Resources/Sprites/Games/SumoBrothers/sumou_brothers.png index 4524e4ff6..e1f82993b 100644 Binary files a/Assets/Resources/Sprites/Games/SumoBrothers/sumou_brothers.png and b/Assets/Resources/Sprites/Games/SumoBrothers/sumou_brothers.png differ diff --git a/Assets/Scenes/Editor.unity b/Assets/Scenes/Editor.unity index 6e37be621..13318ac1e 100644 --- a/Assets/Scenes/Editor.unity +++ b/Assets/Scenes/Editor.unity @@ -414,9 +414,9 @@ RectTransform: m_Father: {fileID: 574002313} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 0, y: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 0, y: -21} m_SizeDelta: {x: 32, y: 32} m_Pivot: {x: 0, y: 0.5} --- !u!114 &9435782 @@ -3846,9 +3846,9 @@ RectTransform: m_Father: {fileID: 539838476} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 0, y: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 32, y: -21} m_SizeDelta: {x: 32, y: 32} m_Pivot: {x: 1, y: 0.5} --- !u!114 &121871281 @@ -4070,9 +4070,9 @@ RectTransform: m_Father: {fileID: 539838476} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 0, y: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 72, y: -21} m_SizeDelta: {x: 32, y: 32} m_Pivot: {x: 1, y: 0.5} --- !u!114 &129013734 @@ -4271,9 +4271,9 @@ RectTransform: m_Father: {fileID: 539838476} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 0, y: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 112, y: -21} m_SizeDelta: {x: 32, y: 32} m_Pivot: {x: 1, y: 0.5} --- !u!114 &151246938 @@ -13155,7 +13155,7 @@ MonoBehaviour: m_TargetGraphic: {fileID: 171581557} m_HandleRect: {fileID: 171581556} m_Direction: 2 - m_Value: 1 + m_Value: 0 m_Size: 1 m_NumberOfSteps: 0 m_OnValueChanged: @@ -25415,7 +25415,7 @@ MonoBehaviour: m_HandleRect: {fileID: 1589389271} m_Direction: 2 m_Value: 0 - m_Size: 0.99997216 + m_Size: 1 m_NumberOfSteps: 0 m_OnValueChanged: m_PersistentCalls: @@ -31578,7 +31578,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} - m_AnchoredPosition: {x: 0, y: 58.040833} + m_AnchoredPosition: {x: 0, y: 45.795895} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 1} --- !u!222 &1154875945 @@ -35981,9 +35981,9 @@ RectTransform: m_Father: {fileID: 574002313} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 0, y: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 40, y: -21} m_SizeDelta: {x: 32, y: 32} m_Pivot: {x: 0, y: 0.5} --- !u!114 &1345846031 @@ -41324,8 +41324,8 @@ MonoBehaviour: m_TargetGraphic: {fileID: 1220118245} m_HandleRect: {fileID: 1220118244} m_Direction: 2 - m_Value: 1.0000002 - m_Size: 0.08262391 + m_Value: 1.0000001 + m_Size: 0 m_NumberOfSteps: 0 m_OnValueChanged: m_PersistentCalls: @@ -44479,9 +44479,9 @@ RectTransform: m_Father: {fileID: 574002313} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 0, y: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 80, y: -21} m_SizeDelta: {x: 32, y: 32} m_Pivot: {x: 0, y: 0.5} --- !u!114 &1783491359 diff --git a/Assets/Scripts/Games/SumoBrothers/SumoBrothers.cs b/Assets/Scripts/Games/SumoBrothers/SumoBrothers.cs index 70c884f3b..04424caa9 100644 --- a/Assets/Scripts/Games/SumoBrothers/SumoBrothers.cs +++ b/Assets/Scripts/Games/SumoBrothers/SumoBrothers.cs @@ -149,6 +149,7 @@ namespace HeavenStudio.Games [SerializeField] Animator sumoBrotherGHead; [SerializeField] Animator sumoBrotherPHead; [SerializeField] Animator impact; + [SerializeField] Animator glasses; [SerializeField] Animator dust; [SerializeField] Animator bgMove; [SerializeField] Animator bgStatic; @@ -504,6 +505,7 @@ namespace HeavenStudio.Games new BeatAction.Action(beat, delegate { sumoBrotherPHead.DoScaledAnimationAsync("SumoPStomp",0.5f); }), new BeatAction.Action(beat, delegate { sumoBrotherGHead.DoScaledAnimationAsync("SumoGStomp",0.5f); }), new BeatAction.Action(beat, delegate { bgStatic.DoScaledAnimationAsync("empty", 0.5f); }), + new BeatAction.Action(beat, delegate { glasses.DoScaledAnimationAsync("glassesGone", 0.5f); }), new BeatAction.Action(beat, delegate { bgType = BGType.None; }), new BeatAction.Action(beat + 1, delegate { sumoStatePrevious = SumoState.Stomp; }), new BeatAction.Action(beat + 1, delegate { sumoBrotherG.DoScaledAnimationAsync("SumoStompR", 0.5f); }), @@ -574,6 +576,7 @@ namespace HeavenStudio.Games new BeatAction.Action(beat + 3, delegate { sumoBrotherPHead.DoScaledAnimationAsync("SumoPSlap", 0.5f); }), new BeatAction.Action(beat + 3, delegate { sumoBrotherGHead.DoScaledAnimationAsync("SumoGSlap", 0.5f); }), new BeatAction.Action(beat + 3, delegate { bgStatic.DoScaledAnimationAsync("empty", 0.5f); }), + new BeatAction.Action(beat + 3, delegate { glasses.DoScaledAnimationAsync("glassesGone", 0.5f); }), new BeatAction.Action(beat + 3, delegate { bgType = BGType.None; }), new BeatAction.Action(beat + 3, delegate { if (sumoStatePrevious == SumoState.Pose) sumoBrotherP.DoScaledAnimationAsync("SumoPoseSwitch",0.5f); }), new BeatAction.Action(beat + 3, delegate { if (sumoStatePrevious == SumoState.Pose) sumoBrotherG.DoScaledAnimationAsync("SumoPoseSwitch",0.5f); }), @@ -741,6 +744,8 @@ namespace HeavenStudio.Games sumoBrotherG.DoScaledAnimationAsync("SumoPoseG" + sumoPoseTypeCurrent, 0.5f); sumoBrotherGHead.DoScaledAnimationAsync("SumoGPose" + sumoPoseTypeCurrent, 0.5f); + if (sumoPoseType == 4) { glasses.DoScaledAnimationAsync("glassesThrow", 0.5f); } + if (bgType == BGType.GreatWave) { bgStatic.DoScaledAnimationAsync("GreatWaveDark", 0.5f); @@ -784,10 +789,14 @@ namespace HeavenStudio.Games sumoPoseType = sumoPoseTypeNext; sumoPoseTypeCurrent = "Miss" + sumoPoseTypeNext.ToString(); + bgStatic.DoScaledAnimationAsync("empty", 0.5f); + sumoBrotherPHead.DoScaledAnimationAsync("SumoPPose" + sumoPoseType.ToString(), 0.5f); sumoBrotherGHead.DoScaledAnimationAsync("SumoGPose" + sumoPoseType.ToString(), 0.5f); sumoBrotherP.DoScaledAnimationAsync("SumoPoseP" + sumoPoseTypeCurrent, 0.5f); sumoBrotherG.DoScaledAnimationAsync("SumoPoseG" + sumoPoseTypeCurrent, 0.5f); + + if (sumoPoseType == 4) { sumoBrotherGHead.DoScaledAnimationAsync("SumoGPoseAlt4", 0.5f); } } void SlapHit(PlayerActionEvent caller, float state) @@ -856,6 +865,12 @@ namespace HeavenStudio.Games sumoBrotherP.DoScaledAnimationAsync("SumoSlapMiss", 0.5f); sumoBrotherPHead.DoScaledAnimationAsync("SumoPMiss"); + if (lookingAtCamera) { + sumoBrotherGHead.DoScaledAnimationAsync("SumoGSlapLook", 0.5f); + } else { + sumoBrotherGHead.DoScaledAnimationAsync("SumoGSlap", 0.5f); + } + if (sumoState == SumoState.Slap) { inuSensei.DoScaledAnimationAsync("InuBopMiss", 0.5f); }