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+NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Games/PajamaParty/CtrPillowMonkey.cs b/Assets/Scripts/Games/PajamaParty/CtrPillowMonkey.cs index 30ba1fb04..eb9133cdb 100644 --- a/Assets/Scripts/Games/PajamaParty/CtrPillowMonkey.cs +++ b/Assets/Scripts/Games/PajamaParty/CtrPillowMonkey.cs @@ -9,12 +9,17 @@ namespace HeavenStudio.Games.Scripts_PajamaParty { public class CtrPillowMonkey : MonoBehaviour { - [Header("Objects")] - public GameObject Monkey; - public GameObject Shadow; - public GameObject Projectile; + const string HighSuffix = "_H"; + const string NrmSuffix = ""; + + [Header("Objects")] + [SerializeField] GameObject Monkey; + [SerializeField] GameObject Shadow; + [SerializeField] GameObject Projectile; + + public Animator anim { get; private set; } + string animSuffix => (PajamaParty.instance.HighState ? HighSuffix : NrmSuffix); - public Animator anim; public bool shouldBop = false; public int row; @@ -62,10 +67,10 @@ namespace HeavenStudio.Games.Scripts_PajamaParty else t = jumpPos; Monkey.transform.rotation = Quaternion.Euler(0, 0, Mathf.Lerp(22.5f, -22.5f, t)); - anim.DoScaledAnimation("MonkeyJump0" + jumpAlt, startJumpTime, jumpLength); + anim.DoScaledAnimation("MonkeyJump0" + jumpAlt + animSuffix, startJumpTime, jumpLength); } else - anim.DoScaledAnimation("MonkeyJump", startJumpTime, jumpLength); + anim.DoScaledAnimation("MonkeyJump" + animSuffix, startJumpTime, jumpLength); } else { @@ -74,7 +79,7 @@ namespace HeavenStudio.Games.Scripts_PajamaParty shouldntBop = false; hasJumped = false; PajamaParty.instance.DoBedImpact(); - anim.DoScaledAnimationAsync("MonkeyLand"); + anim.DoScaledAnimationAsync("MonkeyLand" + animSuffix); Monkey.transform.rotation = Quaternion.Euler(0, 0, 0); jumpAlt = 0; } @@ -100,7 +105,7 @@ namespace HeavenStudio.Games.Scripts_PajamaParty { Projectile.transform.localPosition = new Vector3(0, 0); Projectile.transform.rotation = Quaternion.Euler(0, 0, 0); - anim.DoUnscaledAnimation("MonkeyBeat"); + anim.DoUnscaledAnimation("MonkeyBeat" + animSuffix); Projectile.SetActive(false); hasThrown = false; shouldntBop = false; @@ -112,7 +117,7 @@ namespace HeavenStudio.Games.Scripts_PajamaParty { if (Conductor.instance.ReportBeat(ref lastReportedBeat) && anim.IsAnimationNotPlaying() && !hasThrown && !shouldntBop && shouldBop) { - anim.DoScaledAnimationAsync("MonkeyBeat", 0.5f); + anim.DoScaledAnimationAsync("MonkeyBeat" + animSuffix, 0.5f); } } @@ -129,14 +134,29 @@ namespace HeavenStudio.Games.Scripts_PajamaParty public void Charge(double beat) { shouldntBop = true; - anim.DoUnscaledAnimation("MonkeyReady"); + anim.DoUnscaledAnimation("MonkeyReady" + animSuffix); } - public void Throw(double beat) + public void Throw(double beat, bool highCheck) { - anim.DoUnscaledAnimation("MonkeyThrow"); + anim.DoUnscaledAnimation("MonkeyThrow" + animSuffix); startThrowTime = beat; Projectile.SetActive(true); + + if (highCheck) + { + BeatAction.New(this, new List() + { + new + ( + beat + 2, + delegate + { + anim.DoUnscaledAnimation("MonkeyThrow" + animSuffix, 1); + } + ) + }); + } } public void ReadySleep(double beat, int action) @@ -159,27 +179,27 @@ namespace HeavenStudio.Games.Scripts_PajamaParty List seq = new List() { - new BeatAction.Action( beat, delegate { anim.DoScaledAnimationAsync("MonkeySleep00"); }), - new BeatAction.Action( beat + 0.5f, delegate { anim.DoUnscaledAnimation("MonkeySleep01"); }), + new BeatAction.Action( beat, delegate { anim.DoScaledAnimationAsync("MonkeySleep00" + animSuffix); }), + new BeatAction.Action( beat + 0.5f, delegate { anim.DoUnscaledAnimation("MonkeySleep01" + animSuffix); }), }; if (col == 0 || col == 4) { - seq.Add(new BeatAction.Action(beat + 1f, delegate { anim.DoScaledAnimationAsync("MonkeySleep02"); })); + seq.Add(new BeatAction.Action(beat + 1f, delegate { anim.DoScaledAnimationAsync("MonkeySleep02" + animSuffix); })); } else if (col == 1 || col == 3) { - seq.Add(new BeatAction.Action(beat + 1.5f, delegate { anim.DoScaledAnimationAsync("MonkeyReadySleep"); })); - seq.Add(new BeatAction.Action(beat + 2.5f, delegate { anim.DoScaledAnimationAsync("MonkeySleep02"); })); + seq.Add(new BeatAction.Action(beat + 1.5f, delegate { anim.DoScaledAnimationAsync("MonkeyReadySleep" + animSuffix); })); + seq.Add(new BeatAction.Action(beat + 2.5f, delegate { anim.DoScaledAnimationAsync("MonkeySleep02" + animSuffix); })); } else { - seq.Add(new BeatAction.Action(beat + 3f, delegate { anim.DoScaledAnimationAsync("MonkeyReadySleep"); })); - seq.Add(new BeatAction.Action(beat + 4f, delegate { anim.DoScaledAnimationAsync("MonkeySleep02"); })); + seq.Add(new BeatAction.Action(beat + 3f, delegate { anim.DoScaledAnimationAsync("MonkeyReadySleep" + animSuffix); })); + seq.Add(new BeatAction.Action(beat + 4f, delegate { anim.DoScaledAnimationAsync("MonkeySleep02" + animSuffix); })); } if (action != (int)PajamaParty.SleepType.NoAwake) - seq.Add(new BeatAction.Action(beat + 7f, delegate { anim.DoScaledAnimationAsync("MonkeyAwake"); })); + seq.Add(new BeatAction.Action(beat + 7f, delegate { anim.DoScaledAnimationAsync("MonkeyAwake" + animSuffix); })); BeatAction.New(this, seq); } diff --git a/Assets/Scripts/Games/PajamaParty/PajamaParty.cs b/Assets/Scripts/Games/PajamaParty/PajamaParty.cs index bc330cf04..2a44835d7 100644 --- a/Assets/Scripts/Games/PajamaParty/PajamaParty.cs +++ b/Assets/Scripts/Games/PajamaParty/PajamaParty.cs @@ -400,7 +400,7 @@ namespace HeavenStudio.Games BeatAction.New(Mako, new List() { new BeatAction.Action(beat + 2, delegate { MonkeyCharge(beat + 2); } ), - new BeatAction.Action(beat + 3, delegate { MonkeyThrow(beat + 3); } ), + new BeatAction.Action(beat + 3, delegate { MonkeyThrow(beat + 3, high); } ), }); } @@ -530,13 +530,13 @@ namespace HeavenStudio.Games } } - public void MonkeyThrow(double beat) + public void MonkeyThrow(double beat, bool high) { foreach (CtrPillowMonkey monkey in monkeys) { if (monkey != null) { - monkey.Throw(beat); + monkey.Throw(beat, high); } } }