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diff --git a/Assets/Resources/Sprites/Games/NightWalkGBA/Animations/Platform/Umbrella.anim.meta b/Assets/Resources/Sprites/Games/NightWalkGBA/Animations/Platform/Umbrella.anim.meta
new file mode 100644
index 000000000..5c1aedd0a
--- /dev/null
+++ b/Assets/Resources/Sprites/Games/NightWalkGBA/Animations/Platform/Umbrella.anim.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 0c4471c8ad2db7f49abd6f6ceeca6b5f
+NativeFormatImporter:
+ externalObjects: {}
+ mainObjectFileID: 7400000
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Scripts/Games/NightWalkAgb/AgbNightWalk.cs b/Assets/Scripts/Games/NightWalkAgb/AgbNightWalk.cs
index 365c13119..76b1590ff 100644
--- a/Assets/Scripts/Games/NightWalkAgb/AgbNightWalk.cs
+++ b/Assets/Scripts/Games/NightWalkAgb/AgbNightWalk.cs
@@ -33,6 +33,13 @@ namespace HeavenStudio.Games.Loaders
new Param("rmax", new EntityTypes.Integer(-10, 10, 0), "Random Units (Maximum)"),
}
},
+ new GameAction("type", "Platform Type")
+ {
+ parameters = new List()
+ {
+ new Param("type", AgbNightWalk.PlatformType.Lollipop, "Type")
+ }
+ },
new GameAction("noJump", "No Jumping")
{
defaultLength = 4,
@@ -49,6 +56,11 @@ namespace HeavenStudio.Games
public class AgbNightWalk : Minigame
{
+ public enum PlatformType
+ {
+ Lollipop = 2,
+ Umbrella = 3
+ }
public static AgbNightWalk instance;
public AgbPlayYan playYan;
[SerializeField] private AgbPlatformHandler platformHandler;
@@ -61,6 +73,7 @@ namespace HeavenStudio.Games
public int value;
}
List heightEntityEvents = new();
+ [NonSerialized] public Dictionary platformTypes = new();
new void OnDrawGizmos()
{
@@ -98,6 +111,16 @@ namespace HeavenStudio.Games
value = heightEvent["value"] + UnityEngine.Random.Range(heightEvent["rmin"], heightEvent["rmax"] + 1)
});
}
+ List typeEvents = EventCaller.GetAllInGameManagerList("nightWalkAgb", new string[] { "type" });
+ foreach (var typeEvent in typeEvents)
+ {
+ if (!platformTypes.ContainsKey(typeEvent.beat))
+ {
+ PlatformType type = (PlatformType)typeEvent["type"];
+ platformTypes.Add(typeEvent.beat, type);
+ }
+
+ }
}
public int FindHeightUnitsAtBeat(double beat)
diff --git a/Assets/Scripts/Games/NightWalkAgb/AgbPlatform.cs b/Assets/Scripts/Games/NightWalkAgb/AgbPlatform.cs
index cef41e544..bdede60b7 100644
--- a/Assets/Scripts/Games/NightWalkAgb/AgbPlatform.cs
+++ b/Assets/Scripts/Games/NightWalkAgb/AgbPlatform.cs
@@ -39,6 +39,21 @@ namespace HeavenStudio.Games.Scripts_AgbNightWalk
platform.SetActive(lastAdditionalHeightInUnits == additionalHeightInUnits);
startBeat = beat;
endBeat = hitBeat;
+ if (game.platformTypes.ContainsKey(hitBeat))
+ {
+ if (game.platformTypes[hitBeat] == AgbNightWalk.PlatformType.Lollipop)
+ {
+ type = PlatformType.Lollipop;
+ }
+ else
+ {
+ type = PlatformType.Umbrella;
+ }
+ }
+ else
+ {
+ type = PlatformType.Flower;
+ }
if (startBeat < endBeat)
{
if (game.ShouldNotJumpOnBeat(endBeat))
@@ -117,7 +132,18 @@ namespace HeavenStudio.Games.Scripts_AgbNightWalk
return;
}
SoundByte.PlayOneShotGame("nightWalkAgb/jump" + (int)type);
- anim.DoScaledAnimationAsync("Flower", 0.5f);
+ switch (type)
+ {
+ case PlatformType.Flower:
+ anim.DoScaledAnimationAsync("Flower", 0.5f);
+ break;
+ case PlatformType.Lollipop:
+ anim.DoScaledAnimationAsync("Lollipop", 0.5f);
+ break;
+ case PlatformType.Umbrella:
+ anim.DoScaledAnimationAsync("Umbrella", 0.5f);
+ break;
+ }
}
private void Miss(PlayerActionEvent caller)