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a/Assets/Resources/Sfx/games/spaceSoccer/ballHit.ogg.meta +++ b/Assets/Resources/Sfx/games/spaceSoccer/ballHit.ogg.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: ntrlifting/common + assetBundleName: assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/spaceSoccer/dispenseNoise.ogg.meta b/Assets/Resources/Sfx/games/spaceSoccer/dispenseNoise.ogg.meta index b81d38fb4..a9d5152f4 100644 --- a/Assets/Resources/Sfx/games/spaceSoccer/dispenseNoise.ogg.meta +++ b/Assets/Resources/Sfx/games/spaceSoccer/dispenseNoise.ogg.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: ntrlifting/common + assetBundleName: assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/spaceSoccer/dispenseTumble1.ogg.meta b/Assets/Resources/Sfx/games/spaceSoccer/dispenseTumble1.ogg.meta index da033fc58..8917b3f66 100644 --- a/Assets/Resources/Sfx/games/spaceSoccer/dispenseTumble1.ogg.meta +++ b/Assets/Resources/Sfx/games/spaceSoccer/dispenseTumble1.ogg.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: ntrlifting/common + assetBundleName: assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/spaceSoccer/dispenseTumble2.ogg.meta b/Assets/Resources/Sfx/games/spaceSoccer/dispenseTumble2.ogg.meta index d631fec8b..f8cc7e9fe 100644 --- a/Assets/Resources/Sfx/games/spaceSoccer/dispenseTumble2.ogg.meta +++ b/Assets/Resources/Sfx/games/spaceSoccer/dispenseTumble2.ogg.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: ntrlifting/common + assetBundleName: assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/spaceSoccer/dispenseTumble2B.ogg.meta b/Assets/Resources/Sfx/games/spaceSoccer/dispenseTumble2B.ogg.meta index a1422679d..ca4f71366 100644 --- a/Assets/Resources/Sfx/games/spaceSoccer/dispenseTumble2B.ogg.meta +++ b/Assets/Resources/Sfx/games/spaceSoccer/dispenseTumble2B.ogg.meta @@ -18,5 +18,5 @@ 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b/Assets/Resources/Sfx/games/spaceSoccer/en/kick.ogg.meta index 8b635fe31..fdb2ed3c9 100644 --- a/Assets/Resources/Sfx/games/spaceSoccer/en/kick.ogg.meta +++ b/Assets/Resources/Sfx/games/spaceSoccer/en/kick.ogg.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: ntrlifting/locale - assetBundleVariant: en + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/spaceSoccer/highKickToeBallHit1.ogg.meta b/Assets/Resources/Sfx/games/spaceSoccer/highKickToeBallHit1.ogg.meta index 13fddc03e..38ba4a887 100644 --- a/Assets/Resources/Sfx/games/spaceSoccer/highKickToeBallHit1.ogg.meta +++ b/Assets/Resources/Sfx/games/spaceSoccer/highKickToeBallHit1.ogg.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: ntrlifting/common + assetBundleName: assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/spaceSoccer/highKickToeBallHit2.ogg.meta 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System; public static class AppInfo { //--- AutoGenerated.begin - public const string Version = "0.0.974"; - public static readonly DateTime Date = new DateTime(2022, 11, 04, 02, 56, 55, 724, DateTimeKind.Utc); + public const string Version = "0.0.1023"; + public static readonly DateTime Date = new DateTime(2022, 12, 04, 05, 38, 21, 313, DateTimeKind.Utc); //--- AutoGenerated.end } diff --git a/Assets/Scripts/Games/ClappyTrio/ClappyTrio.cs b/Assets/Scripts/Games/ClappyTrio/ClappyTrio.cs index 2e1d94adc..37d4be622 100644 --- a/Assets/Scripts/Games/ClappyTrio/ClappyTrio.cs +++ b/Assets/Scripts/Games/ClappyTrio/ClappyTrio.cs @@ -14,12 +14,16 @@ namespace HeavenStudio.Games.Loaders { new GameAction("clap", "Clap") { - function = delegate { ClappyTrio.instance.Clap(eventCaller.currentEntity.beat, eventCaller.currentEntity.length); }, + function = delegate { var e = eventCaller.currentEntity; ClappyTrio.instance.Clap(e.beat, e.length); }, resizable = true }, new GameAction("bop", "Bop") { - function = delegate { ClappyTrio.instance.Bop(eventCaller.currentEntity.beat); } + function = delegate { var e = eventCaller.currentEntity; ClappyTrio.instance.Bop(e.beat, e["toggle"]); }, + parameters = new List() + { + new Param("toggle", false, "Happy", "Whether or not they will be happy for you getting it right") + }, }, new GameAction("prepare", "Prepare Stance") { @@ -52,6 +56,7 @@ namespace HeavenStudio.Games.Loaders namespace HeavenStudio.Games { using Scripts_ClappyTrio; + using UnityEngine.UIElements; public class ClappyTrio : Minigame { @@ -61,6 +66,7 @@ namespace HeavenStudio.Games [SerializeField] private Sprite[] faces; + private bool reactHappy; private bool isClapping; private float currentClappingLength; private float lastClapStart; @@ -112,6 +118,7 @@ namespace HeavenStudio.Games private void Update() { + float resetTime = 0f; if (isClapping) { float songPosBeat = Conductor.instance.songPositionInBeats; @@ -150,10 +157,16 @@ namespace HeavenStudio.Games clapIndex++; } + resetTime = lastClapStart + length; break; } } } + + if (Conductor.instance.songPositionInBeats > resetTime + 2) + { + reactHappy = false; + } } public void Clap(float beat, float length) @@ -177,13 +190,17 @@ namespace HeavenStudio.Games Jukebox.PlayOneShotGame("clappyTrio/ready"); } - public void Bop(float beat) + public void Bop(float beat, bool happy) { + reactHappy = happy; if (playerHitLast) { for (int i = 0; i < Lion.Count; i++) { - SetFace(i, 1); + if (reactHappy) + SetFace(i, 1); + else + SetFace(i, 0); } } else { diff --git a/Assets/Scripts/Games/KarateMan/KarateMan.cs b/Assets/Scripts/Games/KarateMan/KarateMan.cs index 0a8e5ff01..f674c86b3 100644 --- a/Assets/Scripts/Games/KarateMan/KarateMan.cs +++ b/Assets/Scripts/Games/KarateMan/KarateMan.cs @@ -24,55 +24,82 @@ namespace HeavenStudio.Games.Loaders inactiveFunction = delegate { KarateMan.ToggleBopUnloaded(eventCaller.currentEntity["toggle"]); } }, new GameAction("hit", "Toss Object") { - function = delegate { var e = eventCaller.currentEntity; KarateMan.instance.CreateItem(e.beat, e["type"], e["type2"], e["type3"]); }, + function = delegate { var e = eventCaller.currentEntity; KarateMan.instance.CreateItem(e.beat, e["type"], e["type2"], e["type3"], e["type4"]); }, defaultLength = 2, parameters = new List() { new Param("type", KarateMan.HitType.Pot, "Object", "The object to fire"), new Param("type2", KarateMan.KarateManFaces.Normal, "Success Expression", "The facial expression to set Joe to on hit"), - new Param("type3", KarateMan.ForceObjectSound.None, "Force Sound", "Make the object play the specific sound no matter what") + new Param("type3", KarateMan.JoeFaceLength.Normal, "Face Keep Length", "How long Joe will keep his face from success"), + new Param("type4", KarateMan.ForceObjectSound.None, "Force Sound", "Make the object play the specific sound no matter what") } }, new GameAction("bulb", "Toss Lightbulb") { - function = delegate { var e = eventCaller.currentEntity; KarateMan.instance.CreateBulbSpecial(e.beat, e["type"], e["colorA"], e["type2"]); }, + function = delegate { var e = eventCaller.currentEntity; KarateMan.instance.CreateBulbSpecial(e.beat, e["type"], e["colorA"], e["type2"], e["type3"], e["type4"]); }, defaultLength = 2, parameters = new List() { new Param("type", KarateMan.LightBulbType.Normal, "Type", "The preset bulb type. Yellow is used for kicks while Blue is used for combos"), new Param("colorA", new Color(1f,1f,1f), "Custom Color", "The color to use when the bulb type is set to Custom"), - new Param("type2", KarateMan.KarateManFaces.Normal, "Success Expression", "The facial expression to set Joe to on hit") + new Param("type2", KarateMan.KarateManFaces.Normal, "Success Expression", "The facial expression to set Joe to on hit"), + new Param("type3", KarateMan.JoeFaceLength.Normal, "Face Keep Length", "How long Joe will keep his face from success"), + new Param("type4", KarateMan.ForceObjectSound.None, "Force Sound", "Make the object play the specific sound no matter what") }, }, new GameAction("kick", "Special: Kick") { - function = delegate { var e = eventCaller.currentEntity; KarateMan.instance.Kick(e.beat, e["toggle"], e["type"]); }, + function = delegate { var e = eventCaller.currentEntity; KarateMan.instance.Kick(e.beat, e["toggle"], e["type"], e["type2"], e["toggle2"], e["toggle3"]); }, defaultLength = 4f, parameters = new List() { new Param("toggle", false, "Contains Ball", "Barrel contains a ball instead of a bomb?"), - new Param("type", KarateMan.KarateManFaces.Smirk, "Success Expression", "The facial expression to set Joe to on hit") + new Param("type", KarateMan.KarateManFaces.Smirk, "Success Expression", "The facial expression to set Joe to on hit"), + new Param("type2", KarateMan.JoeFaceLength.Normal, "Face Keep Length", "How long Joe will keep his face from success"), + new Param("toggle2", false, "Pitch Shift", "Make the voice pitch shift like in DS"), + new Param("toggle3", false, "No Barrel", "Disables the barrel so only the voice clip plays") } }, new GameAction("combo", "Special: Combo") { - function = delegate { var e = eventCaller.currentEntity; KarateMan.instance.Combo(e.beat, e["type"]); }, + function = delegate { var e = eventCaller.currentEntity; KarateMan.instance.Combo(e.beat, e["type"], e["type2"], e["toggle"], e["toggle2"]); }, defaultLength = 4, parameters = new List() { - new Param("type", KarateMan.KarateManFaces.Happy, "Success Expression", "The facial expression to set Joe to on hit") + new Param("type", KarateMan.KarateManFaces.Happy, "Success Expression", "The facial expression to set Joe to on hit"), + new Param("type2", KarateMan.JoeFaceLength.Normal, "Face Keep Length", "How long Joe will keep his face from success"), + new Param("toggle", false, "Pitch Shift", "Change the voice pitch based on BPM like on DS"), + new Param("toggle2", false, "Disable Objects", "Disables the objects so only the voice clips play") + } + }, + new GameAction("honki", "Serious Chance") + { + function = delegate { var e = eventCaller.currentEntity; KarateMan.instance.Honki(e.beat, e.length, e["type"], e["toggle"], e["toggle2"], e["toggle3"]); }, + defaultLength = 1f, + resizable = true, + parameters = new List() + { + new Param("type", KarateMan.HonkiChanceType.OneObject, "Serious Chance Type", "Whether all objects, one object or no object is required for Serious Mode"), + new Param("toggle", false, "Deactivate Serious", "This deactivates Serious Mode"), + new Param("toggle2", false, "Miss can Lose", "This makes it so if you miss too many times, Serious Mode deactivates"), + new Param("toggle3", false, "Disable Sound", "Disables the 'GONG' sound when it activates") } }, new GameAction("hitX", "Warnings") { - function = delegate { var e = eventCaller.currentEntity; KarateMan.instance.DoWord(e.beat, e["type"], e["toggle"]); }, + function = delegate { var e = eventCaller.currentEntity; KarateMan.instance.DoWord(e.beat, e["type"], e["type2"], e["type3"], e["toggle"], e["type4"], e["type5"], e["toggle2"]); }, defaultLength = 1f, parameters = new List() { new Param("type", KarateMan.HitThree.HitThree, "Type", "The warning text to show"), - new Param("toggle", true, "Voice Clip", "If the voice clip plays or not") + new Param("type2", KarateMan.HitThreeVoice.Megamix3DS, "Voice Clip", "If the voice clip plays or not"), + new Param("type3", KarateMan.HitThreeGraphicLang.Japanese, "Language", "The language the graphic will show in"), + new Param("toggle", false, "Pitch Shift", "Makes the voice shift pitch and speed like in DS"), + new Param("type4", KarateMan.HitThreeLength.None, "Length Override", "Overrides the standered length of the graphic appearing"), + new Param("type5", KarateMan.HitThreeVoiceDelay.OneBeat, "Voice Delay", "If the voice is delayed by 1 or half a beat"), + new Param("toggle2", false, "Fast Voice", "Makes the voice faster") }, - inactiveFunction = delegate { var e = eventCaller.currentEntity; KarateMan.DoWordSound(e.beat, e["type"]); } + inactiveFunction = delegate { var e = eventCaller.currentEntity; KarateMan.DoWordSound(e.beat, e["type"], true, false, (int) KarateMan.HitThreeGraphicLang.Japanese, e["toggle"], (int) KarateMan.HitThreeLength.None, e["type5"], e["toggle2"]); } }, new GameAction("special camera", "Special Camera") { @@ -92,13 +119,16 @@ namespace HeavenStudio.Games.Loaders }, new GameAction("set gameplay modifiers", "Gameplay Modifiers") { - function = delegate { var e = eventCaller.currentEntity; KarateMan.instance.SetGameplayMods(e.beat, e["type"], e["type2"], e["toggle"]); }, + function = delegate { var e = eventCaller.currentEntity; KarateMan.instance.SetGameplayMods(e.beat, e["type"], e["type2"], e["toggle"], e["toggle2"], e["toggle3"], e["type3"]); }, defaultLength = 0.5f, parameters = new List() { new Param("type", KarateMan.NoriMode.None, "Flow Bar type", "The type of Flow bar to use"), new Param("type2", KarateMan.HighNoriBg.None, "Flow Background", "The background type when you reach high flow"), new Param("toggle", true, "Enable Combos", "Allow the player to combo? (Contextual combos will still be allowed even when off)"), + new Param("toggle2", false, "Pot Break Sound", "Should there be a breaking sound when punching an object with high flow?"), + new Param("toggle3", false, "High Flow Punch", "Determines if Joe punches with the right hand when having high flow"), + new Param("type3", KarateMan.SoundEffectTypes.Megamix3DS, "Sound Effect Ver", "The version of sounds that will play") } }, new GameAction("set background effects", "Background Appearance") @@ -157,25 +187,25 @@ namespace HeavenStudio.Games.Loaders // These are still here for backwards-compatibility but are hidden in the editor new GameAction("pot", "") { - function = delegate { KarateMan.instance.CreateItem(eventCaller.currentEntity.beat, 0, (int) KarateMan.HitType.Pot, 0); }, + function = delegate { KarateMan.instance.CreateItem(eventCaller.currentEntity.beat, 0, (int) KarateMan.HitType.Pot, 0, 0); }, defaultLength = 2, hidden = true }, new GameAction("rock", "") { - function = delegate { KarateMan.instance.CreateItem(eventCaller.currentEntity.beat, 0, (int) KarateMan.HitType.Rock, 0); }, + function = delegate { KarateMan.instance.CreateItem(eventCaller.currentEntity.beat, 0, (int) KarateMan.HitType.Rock, 0, 0); }, defaultLength = 2, hidden = true }, new GameAction("ball", "") { - function = delegate { KarateMan.instance.CreateItem(eventCaller.currentEntity.beat, 0, (int) KarateMan.HitType.Ball, 0); }, + function = delegate { KarateMan.instance.CreateItem(eventCaller.currentEntity.beat, 0, (int) KarateMan.HitType.Ball, 0, 0); }, defaultLength = 2, hidden = true }, new GameAction("tacobell", "") { - function = delegate { KarateMan.instance.CreateItem(eventCaller.currentEntity.beat, 0, (int) KarateMan.HitType.TacoBell, 0); }, + function = delegate { KarateMan.instance.CreateItem(eventCaller.currentEntity.beat, 0, (int) KarateMan.HitType.TacoBell, 0, 0); }, defaultLength = 2, hidden = true }, @@ -191,7 +221,7 @@ namespace HeavenStudio.Games.Loaders }, new GameAction("hit3", "") { - function = delegate { var e = eventCaller.currentEntity; KarateMan.instance.DoWord(e.beat, e["type"], true); }, + function = delegate { var e = eventCaller.currentEntity; KarateMan.instance.DoWord(e.beat, e["type"], (int) KarateMan.HitThreeVoice.Megamix3DS, (int) KarateMan.HitThreeGraphicLang.Japanese, false, (int) KarateMan.HitThreeLength.None, (int) KarateMan.HitThreeVoiceDelay.OneBeat, false); }, parameters = new List() { new Param("type", KarateMan.HitThree.HitThree, "Type", "The warning text to show") @@ -200,7 +230,7 @@ namespace HeavenStudio.Games.Loaders }, new GameAction("hit4", "") { - function = delegate { KarateMan.instance.DoWord(eventCaller.currentEntity.beat, (int) KarateMan.HitThree.HitFour, true); }, + function = delegate { KarateMan.instance.DoWord(eventCaller.currentEntity.beat, (int) KarateMan.HitThree.HitFour, (int) KarateMan.HitThreeVoice.Megamix3DS, (int) KarateMan.HitThreeGraphicLang.Japanese, false, (int) KarateMan.HitThreeLength.None, (int) KarateMan.HitThreeVoiceDelay.OneBeat, false); }, hidden = true }, new GameAction("set background color", "") @@ -253,7 +283,9 @@ namespace HeavenStudio.Games.Loaders namespace HeavenStudio.Games { + using HeavenStudio.Editor; using Scripts_KarateMan; + using UnityEditor; using static HeavenStudio.Util.MultiSound; public class KarateMan : Minigame @@ -282,8 +314,47 @@ namespace HeavenStudio.Games Warning, Combo, HitOne, + Clear, } + public enum HitThreeVoice + { + Megamix3DS, + GoldDS, + TengokuGBA + } + + public enum HitThreeGraphicLang + { + English, + Japanese, + //Korean + } + + public enum HitThreeLength + { + None, + HalfBeat, + OneBeat, + TwoBeats, + ThreeBeats, + FourBeats, + Indefinite + } + + public enum HitThreeVoiceDelay + { + OneBeat, + HalfBeat + } + + public enum HonkiChanceType + { + OneObject, + AllObjects, + IgnoreObject + } + public enum LightBulbType { Normal, @@ -351,6 +422,15 @@ namespace HeavenStudio.Games VerySad, Blush } + + public enum JoeFaceLength + { + Normal, + Kick, + Combo, + Infinite, + OneBeat + } public enum ForceObjectSound { @@ -359,6 +439,13 @@ namespace HeavenStudio.Games Offbeat } + public enum SoundEffectTypes + { + Megamix3DS, + GoldDS, + TengokuGBA + } + public enum NoriMode { None, @@ -374,7 +461,10 @@ namespace HeavenStudio.Games } public static bool IsComboEnable = true; //only stops Out combo inputs, this basically makes combo contextual + public static bool NoriBreakSound = false; //the sound when punching an object with high nori, off by default + public static bool HighFlowPunch = false; //this determines if Joe always punches heavy with high flow, off by default cause it looks odd public bool IsNoriActive { get { return Nori.MaxNori > 0; } } + public bool HonkiMode { get { return Nori.MaxNori == 0; } } public float NoriPerformance { get { if (IsNoriActive) return Nori.Nori / Nori.MaxNori; else return 1f; } } public Color[] LightBulbColors; @@ -433,6 +523,8 @@ namespace HeavenStudio.Games SpriteRenderer bgBloodRenderer; public GameObject BGRadial; SpriteRenderer bgRadialRenderer; + public GameObject BGHonki; + SpriteRenderer bgGHonkiRenderer; [Header("Shadows")] static int currentShadowType = (int) ShadowType.Tinted; @@ -457,6 +549,7 @@ namespace HeavenStudio.Games public static bool WantBop = true; public static bool WantNori = true; public static int WantNoriType = (int) NoriMode.None; + public static int SoundEffectsVersion = (int) SoundEffectTypes.Megamix3DS; public static float WantBgChangeStart = Single.MinValue; public static float WantBgChangeLength = 0f; @@ -640,54 +733,140 @@ namespace HeavenStudio.Games cameraReturnLength = Mathf.Min(2f, length*0.5f); } - public void DoWord(float beat, int type, bool doSound = true) + public void Honki(float beat, float length, int type, bool deactivate, bool miss, bool noSound) { - Word.Play(DoWordSound(beat, type, doSound)); + ActivateHonki(deactivate, noSound); } - public static string DoWordSound(float beat, int type, bool doSound = true) + public void ActivateHonki(bool deactivate, bool noSound) + { + if (!noSound) + Jukebox.PlayOneShotGame("karateman/gogo"); + } + + public void DoWord(float beat, int type, int voiceType, int language, bool pitch, int graphLength, int voiceDelay, bool fast) + { + bool sound; + bool graphic; + + switch (voiceType) + { + case (int) KarateMan.HitThreeVoice.TengokuGBA: + sound = false; + graphic = true; + break; + case (int) KarateMan.HitThreeVoice.GoldDS: + sound = true; + graphic = false; + break; + case (int) KarateMan.HitThreeVoice.Megamix3DS: + sound = true; + graphic = true; + break; + default: + sound = true; + graphic = true; + break; + } + + Word.Play(DoWordSound(beat, type, sound, graphic, language, pitch, graphLength, voiceDelay, fast)); + } + + static float HitThreeGraphicLengthFloat(int type) + { + switch (type) + { + case (int) HitThreeLength.HalfBeat: + return 0.5f; + case (int) HitThreeLength.OneBeat: + return 1f; + case (int) HitThreeLength.TwoBeats: + return 2f; + case (int) HitThreeLength.ThreeBeats: + return 3f; + case (int) HitThreeLength.FourBeats: + return 4f; + case (int) HitThreeLength.Indefinite: + return float.MaxValue; + default: + return 0f; + } + } + + static float HitThreeVoiceOfset(int delay) + { + switch (delay) + { + case (int) HitThreeVoiceDelay.HalfBeat: + return 1f; + default: + return hitVoiceOffset; + } + } + + public static string DoWordSound(float beat, int type, bool doSound, bool graphic, int language, bool pitchShift, int graphLength, int voiceDelay, bool fast) { String word = "NoPose"; float clear = 0f; + float pitch = 1f; + float numOffset = hitVoiceOffset; + float hitOffset = 1f; + float beatOffset = 0.5f; + float startBeat = Conductor.instance.songPositionInBeats; + if (pitchShift) + { + pitch = Conductor.instance.songBpm / 128; + hitOffset = 0.96f; + } + if (fast) + { + numOffset = 1f; + hitOffset /= 2; + } + if (HitThreeVoiceOfset(voiceDelay) != hitVoiceOffset) + { + numOffset = 1f; + hitOffset -= 0.42f; + } switch (type) { case (int) HitThree.HitTwo: - word = "Word02"; + if (graphic) word = "Word02"; clear = beat + 4f; if (doSound) MultiSound.Play(new MultiSound.Sound[] { - new MultiSound.Sound("karateman/hit", beat + 1f), + new MultiSound.Sound("karateman/hit", beat + hitOffset, pitch: pitch), }, forcePlay: true); break; case (int) HitThree.HitThree: - word = "Word03"; + if (graphic) word = "Word03"; clear = beat + 4f; if (doSound) MultiSound.Play(new MultiSound.Sound[] { - new MultiSound.Sound("karateman/three", beat + 0.5f, offset: hitVoiceOffset), - new MultiSound.Sound("karateman/hit", beat + 1f), + new MultiSound.Sound("karateman/three", beat + beatOffset, pitch: pitch, offset: numOffset), + new MultiSound.Sound("karateman/hit", beat + hitOffset, pitch: pitch), }, forcePlay: true); break; case (int) HitThree.HitThreeAlt: - word = "Word03"; + if (graphic) word = "Word03"; clear = beat + 4f; if (doSound) MultiSound.Play(new MultiSound.Sound[] { - new MultiSound.Sound("karateman/threeAlt", beat + 0.5f, offset: hitVoiceOffset), - new MultiSound.Sound("karateman/hitAlt", beat + 1f), + new MultiSound.Sound("karateman/threeAlt", beat + beatOffset, pitch: pitch, offset: numOffset), + new MultiSound.Sound("karateman/hitAlt", beat + hitOffset, pitch: pitch), }, forcePlay: true); break; case (int) HitThree.HitFour: - word = "Word04"; + if (graphic) word = "Word04"; clear = beat + 4f; if (doSound) MultiSound.Play(new MultiSound.Sound[] { - new MultiSound.Sound("karateman/four", beat + 0.5f, offset: hitVoiceOffset), - new MultiSound.Sound("karateman/hit", beat + 1f), + new MultiSound.Sound("karateman/four", beat + beatOffset, pitch: pitch, offset: numOffset), + new MultiSound.Sound("karateman/hit", beat + hitOffset, pitch: pitch), }, forcePlay: true); break; case (int) HitThree.Grr: @@ -703,78 +882,127 @@ namespace HeavenStudio.Games clear = beat + 3f; break; case (int) HitThree.HitOne: //really? - word = "Word06"; + if (graphic) word = "Word06"; clear = beat + 4f; if (doSound) MultiSound.Play(new MultiSound.Sound[] { - new MultiSound.Sound("karateman/hit", beat + 0.5f, offset: hitVoiceOffset), - new MultiSound.Sound("karateman/one", beat + 1f), + new MultiSound.Sound("karateman/hit", beat + beatOffset, pitch: pitch, offset: numOffset), + new MultiSound.Sound("karateman/one", beat + hitOffset, pitch: pitch), }, forcePlay: true); break; + case (int) HitThree.Clear: + word = "NoPose"; + break; } + if (HitThreeGraphicLengthFloat(graphLength) != 0) + clear = beat + HitThreeGraphicLengthFloat(graphLength); if (Conductor.instance.songPositionInBeats <= clear && Conductor.instance.songPositionInBeats >= beat) { wordClearTime = clear; } - return word; + switch (language) + { + case (int) HitThreeGraphicLang.Japanese: + return word + "jp"; + default: + return word; + } } - public void CreateItem(float beat, int type, int expression, int sound) + float HitExpressionLength(int type) + { + switch (type) + { + case (int) JoeFaceLength.Normal: + return 2f; + case (int) JoeFaceLength.Kick: + return 0.7f; + case (int) JoeFaceLength.Combo: + return 4f; + case (int) JoeFaceLength.Infinite: + return float.MaxValue; + case (int)JoeFaceLength.OneBeat: + return 1f; + default: + return 2f; + } + } + + public string SoundEffectsType(int type) + { + switch (type) + { + case (int) SoundEffectTypes.GoldDS: + return "_ds"; + case (int) SoundEffectTypes.TengokuGBA: + return "_gba"; + default: + return null; + } + } + + public void CreateItem(float beat, int type, int expression, int length, int sound) { string outSound; if (Starpelly.Mathp.GetDecimalFromFloat(beat + 0.5f) == 0f && sound != (int)KarateMan.ForceObjectSound.Onbeat || sound == (int)KarateMan.ForceObjectSound.Offbeat) - outSound = "karateman/offbeatObjectOut"; + outSound = "karateman/offbeatObjectOut" + SoundEffectsType(SoundEffectsVersion); else - outSound = "karateman/objectOut"; + outSound = "karateman/objectOut" + SoundEffectsType(SoundEffectsVersion); switch (type) { case (int) HitType.Pot: - CreateItemInstance(beat, "Item00", expression); + CreateItemInstance(beat, HitExpressionLength(length), "Item00", expression); break; case (int) HitType.Lightbulb: - if (Starpelly.Mathp.GetDecimalFromFloat(beat + 0.5f) == 0f && sound != (int)KarateMan.ForceObjectSound.Onbeat) - outSound = "karateman/offbeatLightbulbOut"; + if (Starpelly.Mathp.GetDecimalFromFloat(beat + 0.5f) == 0f && sound != (int) KarateMan.ForceObjectSound.Onbeat || sound == (int) KarateMan.ForceObjectSound.Offbeat) + outSound = "karateman/offbeatLightbulbOut" + SoundEffectsType(SoundEffectsVersion); else - outSound = "karateman/lightbulbOut"; - var mobj = CreateItemInstance(beat, "Item01", expression, KarateManPot.ItemType.Bulb); + outSound = "karateman/lightbulbOut" + SoundEffectsType(SoundEffectsVersion); + var mobj = CreateItemInstance(beat, HitExpressionLength(length), "Item01", expression, KarateManPot.ItemType.Bulb); mobj.GetComponent().SetBulbColor(LightBulbColors[0]); break; case (int) HitType.Rock: - CreateItemInstance(beat, "Item02", expression, KarateManPot.ItemType.Rock); + CreateItemInstance(beat, HitExpressionLength(length), "Item02", expression, KarateManPot.ItemType.Rock); break; case (int) HitType.Ball: - CreateItemInstance(beat, "Item03", expression, KarateManPot.ItemType.Ball); + CreateItemInstance(beat, HitExpressionLength(length), "Item03", expression, KarateManPot.ItemType.Ball); break; case (int) HitType.CookingPot: - CreateItemInstance(beat, "Item06", expression, KarateManPot.ItemType.Cooking); + CreateItemInstance(beat, HitExpressionLength(length), "Item06", expression, KarateManPot.ItemType.Cooking); break; case (int) HitType.Alien: - CreateItemInstance(beat, "Item07", expression, KarateManPot.ItemType.Alien); + CreateItemInstance(beat, HitExpressionLength(length), "Item07", expression, KarateManPot.ItemType.Alien); break; case (int) HitType.Bomb: - CreateItemInstance(beat, "Item04", expression, KarateManPot.ItemType.Bomb); + CreateItemInstance(beat, HitExpressionLength(length), "Item04", expression, KarateManPot.ItemType.Bomb); break; case (int) HitType.TacoBell: - CreateItemInstance(beat, "Item99", expression, KarateManPot.ItemType.TacoBell); + CreateItemInstance(beat, HitExpressionLength(length), "Item99", expression, KarateManPot.ItemType.TacoBell); break; default: - CreateItemInstance(beat, "Item00", expression); + CreateItemInstance(beat, HitExpressionLength(length), "Item00", expression); break; } Jukebox.PlayOneShotGame(outSound, forcePlay: true); } - public void CreateBulbSpecial(float beat, int type, Color c, int expression) + public void CreateBulbSpecial(float beat, int type, Color c, int expression, int length, int sound) { string outSound; - if (Starpelly.Mathp.GetDecimalFromFloat(beat + 0.5f) == 0f) - outSound = "karateman/offbeatLightbulbOut"; + if (Starpelly.Mathp.GetDecimalFromFloat(beat + 0.5f) == 0f && sound != (int) KarateMan.ForceObjectSound.Onbeat || sound == (int)KarateMan.ForceObjectSound.Offbeat) + if (SoundEffectsType(SoundEffectsVersion) == "_gba") + outSound = "karateman/offbeatLightbulbOut_ds"; + else + outSound = "karateman/offbeatLightbulbOut" + SoundEffectsType(SoundEffectsVersion); else - outSound = "karateman/lightbulbOut"; - var mobj = CreateItemInstance(beat, "Item01", expression, KarateManPot.ItemType.Bulb); + if (SoundEffectsType(SoundEffectsVersion) == "_gba") + outSound = "karateman/lightbulbOut_ds"; + else + outSound = "karateman/lightbulbOut" + SoundEffectsType(SoundEffectsVersion); + var mobj = CreateItemInstance(beat, HitExpressionLength(length), "Item01", expression, KarateManPot.ItemType.Bulb); if (type == (int) LightBulbType.Custom) mobj.GetComponent().SetBulbColor(c); @@ -783,49 +1011,63 @@ namespace HeavenStudio.Games Jukebox.PlayOneShotGame(outSound, forcePlay: true); } - public void Combo(float beat, int expression) + public void Combo(float beat, int expression, int length, bool pitchShift, bool noCombo) { - Jukebox.PlayOneShotGame("karateman/barrelOutCombos", forcePlay: true); + float pitch = 1f; - int comboId = KarateManPot.GetNewCombo(); + if (pitchShift) + pitch = Conductor.instance.songBpm / 128; - BeatAction.New(gameObject, new List() - { - new BeatAction.Action(beat, delegate { CreateItemInstance(beat, "Item00", 0, KarateManPot.ItemType.ComboPot1, comboId); }), - new BeatAction.Action(beat + 0.25f, delegate { CreateItemInstance(beat + 0.25f, "Item00", 0, KarateManPot.ItemType.ComboPot2, comboId); }), - new BeatAction.Action(beat + 0.5f, delegate { CreateItemInstance(beat + 0.5f, "Item00", 0, KarateManPot.ItemType.ComboPot3, comboId); }), - new BeatAction.Action(beat + 0.75f, delegate { CreateItemInstance(beat + 0.75f, "Item00", 0, KarateManPot.ItemType.ComboPot4, comboId); }), - new BeatAction.Action(beat + 1f, delegate { CreateItemInstance(beat + 1f, "Item00", 0, KarateManPot.ItemType.ComboPot5, comboId); }), - new BeatAction.Action(beat + 1.5f, delegate { CreateItemInstance(beat + 1.5f, "Item05", expression, KarateManPot.ItemType.ComboBarrel, comboId); }), - }); + if (!noCombo) + { + Jukebox.PlayOneShotGame("karateman/barrelOutCombos", forcePlay: true); + + int comboId = KarateManPot.GetNewCombo(); + + BeatAction.New(gameObject, new List() + { + new BeatAction.Action(beat, delegate { CreateItemInstance(beat, 0f, "Item00", 0, KarateManPot.ItemType.ComboPot1, comboId); }), + new BeatAction.Action(beat + 0.25f, delegate { CreateItemInstance(beat + 0.25f, 0f, "Item00", 0, KarateManPot.ItemType.ComboPot2, comboId); }), + new BeatAction.Action(beat + 0.5f, delegate { CreateItemInstance(beat + 0.5f, 0f, "Item00", 0, KarateManPot.ItemType.ComboPot3, comboId); }), + new BeatAction.Action(beat + 0.75f, delegate { CreateItemInstance(beat + 0.75f, 0f, "Item00", 0, KarateManPot.ItemType.ComboPot4, comboId); }), + new BeatAction.Action(beat + 1f, delegate { CreateItemInstance(beat + 1f, 0f, "Item00", 0, KarateManPot.ItemType.ComboPot5, comboId); }), + new BeatAction.Action(beat + 1.5f, delegate { CreateItemInstance(beat + 1.5f, HitExpressionLength(length), "Item05", expression, KarateManPot.ItemType.ComboBarrel, comboId); }), + }); + } MultiSound.Play(new MultiSound.Sound[] { - new MultiSound.Sound("karateman/punchy1", beat + 1f), - new MultiSound.Sound("karateman/punchy2", beat + 1.25f), - new MultiSound.Sound("karateman/punchy3", beat + 1.5f), - new MultiSound.Sound("karateman/punchy4", beat + 1.75f), - new MultiSound.Sound("karateman/ko", beat + 2f), - new MultiSound.Sound("karateman/pow", beat + 2.5f) + new MultiSound.Sound("karateman/punchy1", beat + 1f, pitch: pitch), + new MultiSound.Sound("karateman/punchy2", beat + 1.25f, pitch: pitch), + new MultiSound.Sound("karateman/punchy3", beat + 1.5f, pitch: pitch), + new MultiSound.Sound("karateman/punchy4", beat + 1.75f, pitch: pitch), + new MultiSound.Sound("karateman/ko", beat + 2f, pitch: pitch), + new MultiSound.Sound("karateman/pow", beat + 2.5f, pitch: pitch) }, forcePlay: true); } - public void Kick(float beat, bool ball, int expression) + public void Kick(float beat, bool ball, int expression, int length, bool pitchShift, bool noBarrel) { - Jukebox.PlayOneShotGame("karateman/barrelOutKicks", forcePlay: true); + float pitch = 1f; - CreateItemInstance(beat, "Item05", expression, KarateManPot.ItemType.KickBarrel, content: ball); - - MultiSound.Play(new MultiSound.Sound[] + if (!noBarrel) { - new MultiSound.Sound("karateman/punchKick1", beat + 1f), - new MultiSound.Sound("karateman/punchKick2", beat + 1.5f), - new MultiSound.Sound("karateman/punchKick3", beat + 1.75f), - new MultiSound.Sound("karateman/punchKick4", beat + 2.5f), + Jukebox.PlayOneShotGame("karateman/barrelOutKicks", forcePlay: true); + CreateItemInstance(beat, HitExpressionLength(length), "Item05", expression, KarateManPot.ItemType.KickBarrel, content: ball); + } + + if (pitchShift) + pitch = Conductor.instance.songBpm / 128; + MultiSound.Play(new MultiSound.Sound[] + { + new MultiSound.Sound("karateman/punchKick1", beat + 1f, pitch: pitch), + new MultiSound.Sound("karateman/punchKick2", beat + 1.5f, pitch: pitch), + new MultiSound.Sound("karateman/punchKick3", beat + 1.75f, pitch: pitch), + new MultiSound.Sound("karateman/punchKick4", beat + 2.5f, pitch : pitch), }, forcePlay: true); } - public GameObject CreateItemInstance(float beat, string awakeAnim, int successExpression, KarateManPot.ItemType type = KarateManPot.ItemType.Pot, int comboId = -1, bool content = false) + public GameObject CreateItemInstance(float beat, float hitExpLength, string awakeAnim, int successExpression, KarateManPot.ItemType type = KarateManPot.ItemType.Pot, int comboId = -1, bool content = false) { GameObject mobj = GameObject.Instantiate(Item, ItemHolder); KarateManPot mobjDat = mobj.GetComponent(); @@ -834,6 +1076,7 @@ namespace HeavenStudio.Games mobjDat.awakeAnim = awakeAnim; mobjDat.comboId = comboId; mobjDat.OnHitExpression = successExpression; + mobjDat.HitExpressionLength = hitExpLength; mobjDat.KickBarrelContent = content; mobj.SetActive(true); @@ -962,11 +1205,14 @@ namespace HeavenStudio.Games UpdateFilterColour(bgColour, filterColour); } - public void SetGameplayMods(float beat, int mode, int bg, bool combo) + public void SetGameplayMods(float beat, int mode, int bg, bool combo, bool noriBreak, bool highFlow, int soundVer) { NoriGO.SetActive(true); Nori.SetNoriMode(beat, mode); highNoriBackground = bg; + NoriBreakSound = noriBreak; + HighFlowPunch = highFlow; + SoundEffectsVersion = soundVer; IsComboEnable = combo; } diff --git a/Assets/Scripts/Games/KarateMan/KarateManJoe.cs b/Assets/Scripts/Games/KarateMan/KarateManJoe.cs index d43014656..7848c0fbe 100644 --- a/Assets/Scripts/Games/KarateMan/KarateManJoe.cs +++ b/Assets/Scripts/Games/KarateMan/KarateManJoe.cs @@ -141,7 +141,7 @@ namespace HeavenStudio.Games.Scripts_KarateMan { if (!KarateMan.instance.IsExpectingInputNow()) { - if (KarateMan.instance.IsNoriActive && KarateMan.instance.NoriPerformance >= 0.6f) + if (KarateMan.instance.IsNoriActive && KarateMan.instance.NoriPerformance >= 0.6f && KarateMan.HighFlowPunch) Punch(2); else Punch(1); diff --git a/Assets/Scripts/Games/KarateMan/KarateManNoriController.cs b/Assets/Scripts/Games/KarateMan/KarateManNoriController.cs index 6c9a29629..005c60c7c 100644 --- a/Assets/Scripts/Games/KarateMan/KarateManNoriController.cs +++ b/Assets/Scripts/Games/KarateMan/KarateManNoriController.cs @@ -122,6 +122,7 @@ namespace HeavenStudio.Games.Scripts_KarateMan { if (noriMode == (int) KarateMan.NoriMode.None) return; if (MaxNori <= 0) return; + if (KarateMan.instance.HonkiMode) return; float oldNori = Nori; if (noriMode == (int) KarateMan.NoriMode.Tengoku) { @@ -152,6 +153,7 @@ namespace HeavenStudio.Games.Scripts_KarateMan { if (noriMode == (int) KarateMan.NoriMode.None) return; if (MaxNori <= 0) return; + if (KarateMan.instance.HonkiMode) return; float oldNori = Nori; if (noriMode == (int) KarateMan.NoriMode.Tengoku) { @@ -191,6 +193,7 @@ namespace HeavenStudio.Games.Scripts_KarateMan { if (noriMode == (int) KarateMan.NoriMode.None) return; if (MaxNori <= 0) return; + if (KarateMan.instance.HonkiMode) return; if (noriMode == (int) KarateMan.NoriMode.Tengoku) { if (Nori >= MaxNori) diff --git a/Assets/Scripts/Games/KarateMan/KarateManPot.cs b/Assets/Scripts/Games/KarateMan/KarateManPot.cs index 788bd5ff1..c420bda1d 100644 --- a/Assets/Scripts/Games/KarateMan/KarateManPot.cs +++ b/Assets/Scripts/Games/KarateMan/KarateManPot.cs @@ -36,6 +36,8 @@ namespace HeavenStudio.Games.Scripts_KarateMan public bool KickBarrelContent = false; public int OnHitExpression = (int) KarateMan.KarateManFaces.Normal; + public float HitExpressionLength = 2f; + static float ItemHitNori = 0f; public int comboId = -1; static int _lastCombo = -1; @@ -329,23 +331,15 @@ namespace HeavenStudio.Games.Scripts_KarateMan Jukebox.PlayOneShotGame("karateman/bombBreak", volume: 0.25f); return; } - else if (KarateMan.instance.IsNoriActive && KarateMan.instance.NoriPerformance >= 0.6f && cond.songPositionInBeats >= startBeat + curveTargetBeat) + else if (KarateMan.instance.IsNoriActive && KarateMan.instance.NoriPerformance >= 0.6f && KarateMan.NoriBreakSound && ItemBreakable() && cond.songPositionInBeats >= startBeat + curveTargetBeat && CurrentCurve.GetApproximateLength() > 16) { - if (type == ItemType.KickBomb) - { - ParticleSystem j = Instantiate(HitParticles[6], ItemCurves[7].GetPoint(1f), Quaternion.identity, KarateMan.instance.ItemHolder); - j.Play(); - } - else if (type == ItemType.KickBall && cond.songPositionInBeats < startBeat + curveTargetBeat + 1f) - return; - ParticleSystem p = Instantiate(HitParticles[2], CurrentCurve.GetPoint(1f), Quaternion.identity, KarateMan.instance.ItemHolder); p.Play(); GameObject.Destroy(ShadowInstance.gameObject); GameObject.Destroy(gameObject); - if (CurrentCurve.GetApproximateLength() >= 16) + if (cond.songPositionInBeats >= startBeat) { switch (type) { @@ -366,7 +360,8 @@ namespace HeavenStudio.Games.Scripts_KarateMan } return; } - else if (cond.songPositionInBeats >= startBeat + Mathf.Max(2f, curveTargetBeat) || CurrentCurve == null) { + else if (cond.songPositionInBeats >= startBeat + Mathf.Max(2f, curveTargetBeat) || CurrentCurve == null) + { if (type == ItemType.KickBomb) { @@ -375,16 +370,17 @@ namespace HeavenStudio.Games.Scripts_KarateMan } else if (type == ItemType.KickBall && cond.songPositionInBeats < startBeat + curveTargetBeat + 1f) return; - + GameObject.Destroy(ShadowInstance.gameObject); GameObject.Destroy(gameObject); return; } - else { + else + { if (prog <= 1f) { transform.position = CurrentCurve.GetPoint(prog); - transform.rotation = Quaternion.Euler(0, 0, transform.rotation.eulerAngles.z + (-270f * Time.deltaTime * (1/cond.pitchedSecPerBeat))); + transform.rotation = Quaternion.Euler(0, 0, transform.rotation.eulerAngles.z + (-270f * Time.deltaTime * (1 / cond.pitchedSecPerBeat))); } else { @@ -441,7 +437,7 @@ namespace HeavenStudio.Games.Scripts_KarateMan GameObject.Destroy(ShadowInstance.gameObject); GameObject.Destroy(gameObject); - Jukebox.PlayOneShotGame("karateman/bombBreak", volume: 1f); + Jukebox.PlayOneShotGame("karateman/bombBreak", volume: 0.25f); return; } else if (cond.songPositionInBeats >= startBeat + 3f) @@ -479,12 +475,21 @@ namespace HeavenStudio.Games.Scripts_KarateMan ParticleSystem p; CreateHitMark(ItemKickable()); KarateMan game = KarateMan.instance; + var soundVer = game.SoundEffectsType(KarateMan.SoundEffectsVersion); switch (type) { case ItemType.Bulb: CurrentCurve = ItemCurves[straight ? 1 : 0]; curveTargetBeat = straight ? 1f : 1.5f;; - Jukebox.PlayOneShotGame("karateman/lightbulbHit", forcePlay: true); + if (game.IsNoriActive && game.NoriPerformance < 0.6f) + { + if (soundVer == "_gba") + Jukebox.PlayOneShotGame("karateman/potHit_lowNori", forcePlay: true); + else if (soundVer == null) + Jukebox.PlayOneShotGame("karateman/lightbulbHit_ds"); + } + else + Jukebox.PlayOneShotGame("karateman/lightbulbHit" + soundVer, forcePlay: true); p = Instantiate(HitParticles[5], HitPosition[1].position, Quaternion.Euler(0, 0, UnityEngine.Random.Range(0f, 360f)), game.ItemHolder); if (effectTint.a == 0) @@ -508,17 +513,17 @@ namespace HeavenStudio.Games.Scripts_KarateMan case ItemType.Rock: CurrentCurve = ItemCurves[1]; curveTargetBeat = 1f; - Jukebox.PlayOneShotGame("karateman/rockHit", forcePlay: true); + Jukebox.PlayOneShotGame("karateman/rockHit" + soundVer, forcePlay: true); p = Instantiate(HitParticles[4], HitPosition[1].position, Quaternion.identity, game.ItemHolder); p.Play(); - if (game.IsNoriActive && game.NoriPerformance >= 1f) + if (game.IsNoriActive && game.NoriPerformance >= 1f && soundVer != "_gba") Jukebox.PlayOneShotGame("karateman/rockHit_fullNori", forcePlay: true); break; case ItemType.Ball: CurrentCurve = ItemCurves[straight ? 1 : 0]; curveTargetBeat = straight ? 1f : 1.5f; ; - Jukebox.PlayOneShotGame(straight ? "karateman/soccerHit" : "karateman/soccerHit_LowNori", forcePlay: true); + Jukebox.PlayOneShotGame(straight ? "karateman/soccerHit" + soundVer : "karateman/soccerHit_LowNori" + soundVer, forcePlay: true); p = Instantiate(HitParticles[1], HitPosition[1].position, Quaternion.Euler(0, 0, UnityEngine.Random.Range(0f, 360f)), game.ItemHolder); p.Play(); break; @@ -528,7 +533,7 @@ namespace HeavenStudio.Games.Scripts_KarateMan Jukebox.PlayOneShotGame("karateman/cookingPot", forcePlay: true); p = Instantiate(HitParticles[1], HitPosition[1].position, Quaternion.Euler(0, 0, UnityEngine.Random.Range(0f, 360f)), game.ItemHolder); p.Play(); - game.CreateItemInstance(startBeat + 1f, "Item09", 0, ItemType.CookingLid); + game.CreateItemInstance(startBeat + 1f, HitExpressionLength, "Item09", 0, ItemType.CookingLid); GetComponent().Play("Item08", -1, 0); if (game.IsNoriActive && game.NoriPerformance >= 1f) @@ -610,11 +615,11 @@ namespace HeavenStudio.Games.Scripts_KarateMan break; case ItemType.KickBarrel: if (KickBarrelContent) - game.CreateItemInstance(startBeat + 1f, "Item03", OnHitExpression, ItemType.KickBall); + game.CreateItemInstance(startBeat + 1f, HitExpressionLength, "Item03", OnHitExpression, ItemType.KickBall); else { game.Joe.ApplyBombGlow(); - game.CreateItemInstance(startBeat + 1f, "Item04", OnHitExpression, ItemType.KickBomb); + game.CreateItemInstance(startBeat + 1f, HitExpressionLength, "Item04", OnHitExpression, ItemType.KickBomb); } Jukebox.PlayOneShotGame("karateman/barrelBreak", forcePlay: true); p = Instantiate(HitParticles[0], HitPosition[1].position, Quaternion.Euler(0, 0, -5f), game.ItemHolder); @@ -640,17 +645,24 @@ namespace HeavenStudio.Games.Scripts_KarateMan curveTargetBeat = straight ? 1f : 1.5f; if (game.IsNoriActive && game.NoriPerformance < 0.6f) { - Jukebox.PlayOneShotGame("karateman/potHit_lowNori", forcePlay: true); - Jukebox.PlayOneShotGame("karateman/potHit", volume: 0.66f, forcePlay: true); + if (soundVer != "_gba") + { + Jukebox.PlayOneShotGame("karateman/potHit_lowNori", forcePlay: true); + Jukebox.PlayOneShotGame("karateman/potHit" + soundVer, volume: 0.66f, forcePlay: true); + } + else + Jukebox.PlayOneShotGame("karateman/potHit_lowNori", forcePlay: true); } else - Jukebox.PlayOneShotGame("karateman/potHit", forcePlay: true); + Jukebox.PlayOneShotGame("karateman/potHit" + soundVer, forcePlay: true); p = Instantiate(HitParticles[3], HitPosition[1].position, Quaternion.identity, game.ItemHolder); p.Play(); break; } + if (KarateMan.instance.IsNoriActive && KarateMan.instance.NoriPerformance >= 0.6f) + ItemHitNori = Conductor.instance.songPositionInBeats + curveTargetBeat + 1f; startBeat = Conductor.instance.songPositionInBeats; status = FlyStatus.Hit; } @@ -667,14 +679,14 @@ namespace HeavenStudio.Games.Scripts_KarateMan case ItemType.KickBarrel: return 2; case ItemType.Ball: - if (KarateMan.instance.IsNoriActive && KarateMan.instance.NoriPerformance >= 0.6f) + if (KarateMan.instance.IsNoriActive && KarateMan.instance.NoriPerformance >= 0.6f && KarateMan.HighFlowPunch) return 4; - else if (KarateMan.instance.IsNoriActive) + else if (KarateMan.instance.IsNoriActive && KarateMan.HighFlowPunch) return 0; else return 2; default: - if (KarateMan.instance.IsNoriActive && KarateMan.instance.NoriPerformance >= 0.6f) + if (KarateMan.instance.IsNoriActive && KarateMan.instance.NoriPerformance >= 0.6f && KarateMan.HighFlowPunch) return 4; else return 0; @@ -708,6 +720,21 @@ namespace HeavenStudio.Games.Scripts_KarateMan } } + bool ItemBreakable() + { + switch (type) + { + case ItemType.Pot: + case ItemType.Rock: + case ItemType.Bulb: + case ItemType.Ball: + case ItemType.TacoBell: + return true; + default: // bombs have their own way of breaking + return false; + } + } + void JoeComboSequence() { if (GameManager.instance.currentGame != "karateman") return; @@ -769,7 +796,7 @@ namespace HeavenStudio.Games.Scripts_KarateMan new BeatAction.Action(offset, delegate { joe.SetFaceExpression(OnHitExpression); }), - new BeatAction.Action(offset + 2f, delegate { + new BeatAction.Action(offset + HitExpressionLength, delegate { joe.SetFaceExpression((int) KarateMan.KarateManFaces.Normal); }) }); diff --git a/Assets/Scripts/Games/MarchingOrders/MarchingOrders.cs b/Assets/Scripts/Games/MarchingOrders/MarchingOrders.cs index 659a5fc8f..0c0c5c206 100644 --- a/Assets/Scripts/Games/MarchingOrders/MarchingOrders.cs +++ b/Assets/Scripts/Games/MarchingOrders/MarchingOrders.cs @@ -47,8 +47,12 @@ namespace HeavenStudio.Games.Loaders new GameAction("march", "March!") { - function = delegate { var e = eventCaller.currentEntity; MarchingOrders.instance.SargeMarch(e.beat); }, + function = delegate { var e = eventCaller.currentEntity; MarchingOrders.instance.SargeMarch(e.beat, e["toggle"]); }, defaultLength = 2f, + parameters = new List + { + new Param("toggle", false, "Disable Voice", "Remove the sarge from saying 'MARCH' ") + }, inactiveFunction = delegate { var e = eventCaller.currentEntity; MarchingOrders.MarchSound(e.beat);} }, @@ -192,19 +196,24 @@ namespace HeavenStudio.Games }); } - public void SargeMarch(float beat) + public void SargeMarch(float beat, bool noVoice) { marchOtherCount = 0; marchPlayerCount = 0; - - MultiSound.Play(new MultiSound.Sound[] { - new MultiSound.Sound("marchingOrders/march1", beat), - new MultiSound.Sound("marchingOrders/march2", beat + 0.25f), - new MultiSound.Sound("marchingOrders/march3", beat + 0.45f), - new MultiSound.Sound("marchingOrders/marchStart", beat + 1f), - }, forcePlay:true); - - BeatAction.New(Player, new List() + + if (!noVoice) + { + MultiSound.Play(new MultiSound.Sound[] { + new MultiSound.Sound("marchingOrders/march1", beat), + new MultiSound.Sound("marchingOrders/march2", beat + 0.25f), + new MultiSound.Sound("marchingOrders/march3", beat + 0.45f), + new MultiSound.Sound("marchingOrders/marchStart", beat + 1f), + }, forcePlay: true); + } + + if (!noVoice) + { + BeatAction.New(Player, new List() { new BeatAction.Action(beat, delegate { Sarge.DoScaledAnimationAsync("Talk", 0.5f);}), new BeatAction.Action(beat + 1f, delegate { Cadet1.DoScaledAnimationAsync("MarchL", 0.5f);}), @@ -212,6 +221,17 @@ namespace HeavenStudio.Games new BeatAction.Action(beat + 1f, delegate { Cadet3.DoScaledAnimationAsync("MarchL", 0.5f);}), new BeatAction.Action(beat + 1f, delegate { CadetPlayer.DoScaledAnimationAsync("MarchL", 0.5f);}), }); + } + else + { + BeatAction.New(Player, new List() + { + new BeatAction.Action(beat + 1f, delegate { Cadet1.DoScaledAnimationAsync("MarchL", 0.5f);}), + new BeatAction.Action(beat + 1f, delegate { Cadet2.DoScaledAnimationAsync("MarchL", 0.5f);}), + new BeatAction.Action(beat + 1f, delegate { Cadet3.DoScaledAnimationAsync("MarchL", 0.5f);}), + new BeatAction.Action(beat + 1f, delegate { CadetPlayer.DoScaledAnimationAsync("MarchL", 0.5f);}), + }); + } } public void SargeHalt(float beat) diff --git a/Assets/Scripts/Games/RhythmTweezers/RhythmTweezers.cs b/Assets/Scripts/Games/RhythmTweezers/RhythmTweezers.cs index 15859b50d..458eb1220 100644 --- a/Assets/Scripts/Games/RhythmTweezers/RhythmTweezers.cs +++ b/Assets/Scripts/Games/RhythmTweezers/RhythmTweezers.cs @@ -41,7 +41,7 @@ namespace HeavenStudio.Games.Loaders new Param("type", RhythmTweezers.VegetableType.Onion, "Type", "The vegetable to switch to"), new Param("colorA", RhythmTweezers.defaultOnionColor, "Onion Color", "The color of the onion"), new Param("colorB", RhythmTweezers.defaultPotatoColor, "Potato Color", "The color of the potato"), - new Param("toggle", true, "Cash Sound", "The sound that plays on change") + new Param("toggle", false, "Disable SFX", "Disables the cash sound that plays on change") } }, new GameAction("change vegetable", "Change Vegetable (Instant)") @@ -229,11 +229,11 @@ namespace HeavenStudio.Games } const float vegDupeOffset = 16.7f; - public void NextVegetable(float beat, int type, Color onionColor, Color potatoColor, bool sound) + public void NextVegetable(float beat, int type, Color onionColor, Color potatoColor, bool disSound) { transitioning = true; - if (sound) + if (!disSound) Jukebox.PlayOneShotGame("rhythmTweezers/register", beat); Sprite nextVeggieSprite = type == 0 ? onionSprite : potatoSprite; diff --git a/Assets/Scripts/LevelEditor/Editor.cs b/Assets/Scripts/LevelEditor/Editor.cs index 4e2b3617d..c7acd495f 100644 --- a/Assets/Scripts/LevelEditor/Editor.cs +++ b/Assets/Scripts/LevelEditor/Editor.cs @@ -518,7 +518,7 @@ namespace HeavenStudio.Editor private void UpdateEditorStatus(bool updateTime) { if (discordDuringTesting || !Application.isEditor) - DiscordRPC.DiscordRPC.UpdateActivity("In Editor", $"{remixName}", updateTime); + DiscordRPC.DiscordRPC.UpdateActivity("リミックスを作っている", $"{remixName}", updateTime);//("In Editor", $"{remixName}", updateTime); } public string GetJson() diff --git a/Assets/StreamingAssets/StreamingAssets b/Assets/StreamingAssets/StreamingAssets index f9c97f103..fd0610ce5 100644 Binary files a/Assets/StreamingAssets/StreamingAssets and b/Assets/StreamingAssets/StreamingAssets differ diff --git a/Assets/StreamingAssets/StreamingAssets.manifest b/Assets/StreamingAssets/StreamingAssets.manifest index f725e3a9e..f55a98cb3 100644 --- a/Assets/StreamingAssets/StreamingAssets.manifest +++ b/Assets/StreamingAssets/StreamingAssets.manifest @@ -1,5 +1,5 @@ ManifestFileVersion: 0 -CRC: 3341700532 +CRC: 2618010752 AssetBundleManifest: AssetBundleInfos: Info_0: @@ -50,12 +50,3 @@ AssetBundleManifest: Info_15: Name: rvlbadminton/common Dependencies: {} - Info_16: - Name: ntrlifting/common - Dependencies: {} - Info_17: - Name: ntrlifting/locale.en - Dependencies: {} - Info_18: - Name: ntrlifting/locale.jp - Dependencies: {} diff --git a/Assets/StreamingAssets/karate/common b/Assets/StreamingAssets/karate/common index 74a76e6ce..d9b28f6c4 100644 Binary files a/Assets/StreamingAssets/karate/common and b/Assets/StreamingAssets/karate/common differ diff --git a/Assets/StreamingAssets/karate/common.manifest b/Assets/StreamingAssets/karate/common.manifest index 1cc48acb2..be2e80d3d 100644 --- a/Assets/StreamingAssets/karate/common.manifest +++ b/Assets/StreamingAssets/karate/common.manifest @@ -1,12 +1,12 @@ ManifestFileVersion: 0 -CRC: 4021713305 +CRC: 1303085020 Hashes: AssetFileHash: serializedVersion: 2 - Hash: eb3193bb4e5ff3cdd381c1a45504e816 + Hash: b69f25695ccdda8a03d1fe50182261f6 TypeTreeHash: serializedVersion: 2 - Hash: 2b92e6f111bbb24dabe3a2c56ea02b28 + Hash: e8394596a85b1aa454fee3a11e4098fa HashAppended: 0 ClassTypes: - Class: 1 @@ -82,6 +82,7 @@ SerializeReferenceClassIdentifiers: ClassName: UnityEngine.UI.MaskableGraphic/CullStateChangedEvent Assets: - Assets/Resources/Sprites/Games/KarateMan/karate_bg_rings_2.png +- Assets/Resources/Sprites/Games/KarateMan/karate_bg_recolorable_seriousmode.png - Assets/Resources/Sprites/Games/KarateMan/effect/krt_rock.mat - Assets/Resources/Sprites/Games/KarateMan/effect/fire.png - Assets/Resources/Sprites/Games/KarateMan/anime/karateman/ToReady.anim @@ -123,6 +124,7 @@ Assets: - Assets/Resources/Sprites/Games/KarateMan/anime/overlay/NoriNone.anim - Assets/Resources/Sprites/Games/KarateMan/anime/karateman/NoPose.anim - Assets/Resources/Sprites/Games/KarateMan/anime/karateman/Jab.anim +- Assets/Resources/Sprites/Games/KarateMan/anime/word/Word06jp.anim - Assets/Resources/Sprites/Games/KarateMan/anime/karateman/Head/Face04.anim - Assets/Resources/Sfx/games/karateman/rockHit.ogg - Assets/Resources/Sfx/games/karateman/punchKickHit1.ogg @@ -133,8 +135,10 @@ Assets: - Assets/Resources/Sfx/games/karateman/comboHit2.ogg - Assets/Resources/Sprites/Games/KarateMan/anime/karateman/LowJab.anim - Assets/Resources/Sprites/Games/KarateMan/karateman_cellshader.mat +- Assets/Resources/Sprites/Games/KarateMan/anime/word/Word01jp.anim - Assets/Resources/Sprites/Games/KarateMan/anime/word/Word04.anim - Assets/Resources/Sprites/Games/KarateMan/karate_bg_sunburst_2.png +- Assets/Resources/Sprites/Games/KarateMan/anime/word/Word05jp.anim - Assets/Resources/Sprites/Games/KarateMan/karateman_nonurijab.mat - Assets/Resources/Sfx/games/karateman/rockHit_fullNori.wav - Assets/Resources/Sfx/games/karateman/lightbulbOut.ogg @@ -173,10 +177,11 @@ Assets: - Assets/Resources/Sfx/games/karateman/potHit_lowNori.wav - Assets/Resources/Sprites/Games/KarateMan/anime/item/HitMark.controller - Assets/Resources/Sfx/games/karateman/lightbulbHit.ogg -- Assets/Resources/Sprites/Games/KarateMan/effect/krt_pot.mat +- Assets/Resources/Sprites/Games/KarateMan/anime/word/Word03jp.anim - Assets/Resources/Sprites/Games/KarateMan/anime/item/HitMark.anim -- Assets/Resources/Sprites/Games/KarateMan/effect/rockEmitter.png +- Assets/Resources/Sprites/Games/KarateMan/effect/krt_pot.mat - Assets/Resources/Sfx/games/karateman/objectOut.ogg +- Assets/Resources/Sprites/Games/KarateMan/effect/rockEmitter.png - Assets/Resources/Sfx/games/karateman/barrelOutCombos.ogg - Assets/Resources/Sprites/Games/KarateMan/anime/item/Item04.anim - Assets/Resources/Sfx/games/karateman/comboHit3.ogg @@ -185,16 +190,21 @@ Assets: - Assets/Resources/Sprites/Games/KarateMan/anime/karateman/Head/Face01.anim - Assets/Resources/Sprites/Games/KarateMan/karateman_overlays.png - Assets/Resources/Sprites/Games/KarateMan/anime/word/Word01.anim +- Assets/Resources/Sprites/Games/KarateMan/anime/word/Word04jp.anim +- Assets/Resources/Sprites/Games/KarateMan/anime/word/Word07jp.anim - Assets/Resources/Sfx/games/karateman/barrelOutKicks.ogg - Assets/Resources/Sfx/games/karateman/bombKick.ogg - Assets/Resources/Sprites/Games/KarateMan/anime/item/Item01.anim - Assets/Resources/Sprites/Games/KarateMan/anime/word/Word02.anim - Assets/Resources/Sfx/games/karateman/alienHit.ogg +- Assets/Resources/Sprites/Games/KarateMan/karate_bg_seriousmode_1.png - Assets/Resources/Sprites/Games/KarateMan/anime/bg/Rings.anim +- Assets/Resources/Sprites/Games/KarateMan/anime/word/Word00jp.anim - Assets/Resources/Sfx/games/karateman/comboHit4.ogg - Assets/Resources/Sprites/Games/KarateMan/anime/karateman/Head/KarateManHead.controller - Assets/Resources/Sprites/Games/KarateMan/anime/item/Item06.anim - Assets/Resources/Sprites/Games/KarateMan/anime/karateman/KarateMan.controller +- Assets/Resources/Sprites/Games/KarateMan/anime/word/Word02jp.anim - Assets/Resources/Sprites/Games/KarateMan/effect/barrelParts01.png - Assets/Resources/Sfx/games/karateman/punchKickHit2.ogg - Assets/Resources/Sprites/Games/KarateMan/effect/other.png @@ -209,4 +219,5 @@ Assets: - Assets/Resources/Sfx/games/karateman/soccerHit.ogg - Assets/Resources/Sprites/Games/KarateMan/karateman_bulb_light.png - Assets/Resources/Sprites/Games/KarateMan/anime/karateman/Head/Face00.anim +- Assets/Resources/Sprites/Games/KarateMan/karate_bg_seriousmode_2.png Dependencies: [] diff --git a/Assets/StreamingAssets/karate/locale.en b/Assets/StreamingAssets/karate/locale.en index c7545c7e1..6de1be6ae 100644 Binary files a/Assets/StreamingAssets/karate/locale.en and b/Assets/StreamingAssets/karate/locale.en differ diff --git a/Assets/StreamingAssets/karate/locale.en.manifest b/Assets/StreamingAssets/karate/locale.en.manifest index cb747352d..49a8ddf00 100644 --- a/Assets/StreamingAssets/karate/locale.en.manifest +++ b/Assets/StreamingAssets/karate/locale.en.manifest @@ -1,9 +1,9 @@ ManifestFileVersion: 0 -CRC: 1878916696 +CRC: 2804934255 Hashes: AssetFileHash: serializedVersion: 2 - Hash: 590369c115e99f9279a3225b566e911b + Hash: abd4e6432dcaab30ba5e88d66fed5eea TypeTreeHash: serializedVersion: 2 Hash: 9a2ca7bdbd1871f7131daf57de908e0c @@ -13,8 +13,10 @@ ClassTypes: Script: {instanceID: 0} SerializeReferenceClassIdentifiers: [] Assets: +- Assets/Resources/Sfx/games/karateman/en/punchKick2.ogg - Assets/Resources/Sfx/games/karateman/en/punchKick4.ogg - Assets/Resources/Sfx/games/karateman/en/one.ogg +- Assets/Resources/Sfx/games/karateman/en/threePitch.ogg - Assets/Resources/Sfx/games/karateman/en/punchy2.ogg - Assets/Resources/Sfx/games/karateman/en/threeAlt.wav - Assets/Resources/Sfx/games/karateman/en/hitAlt.wav @@ -29,5 +31,5 @@ Assets: - Assets/Resources/Sfx/games/karateman/en/punchy4.ogg - Assets/Resources/Sfx/games/karateman/en/hit.ogg - Assets/Resources/Sfx/games/karateman/en/three.ogg -- Assets/Resources/Sfx/games/karateman/en/punchKick2.ogg +- Assets/Resources/Sfx/games/karateman/en/punchKickPitch.ogg Dependencies: [] diff --git a/Assets/StreamingAssets/karate/locale.jp b/Assets/StreamingAssets/karate/locale.jp index 4559586ea..416665e8a 100644 Binary files a/Assets/StreamingAssets/karate/locale.jp and b/Assets/StreamingAssets/karate/locale.jp differ diff --git a/Assets/StreamingAssets/karate/locale.jp.manifest b/Assets/StreamingAssets/karate/locale.jp.manifest index 5a34672f9..d46fb40b8 100644 --- a/Assets/StreamingAssets/karate/locale.jp.manifest +++ b/Assets/StreamingAssets/karate/locale.jp.manifest @@ -1,9 +1,9 @@ ManifestFileVersion: 0 -CRC: 1558285997 +CRC: 4078118667 Hashes: AssetFileHash: serializedVersion: 2 - Hash: 6acb56494d256f8fcb1e3367dd6a8f5f + Hash: 0bea8064fff5a293d80dd70d716a2d89 TypeTreeHash: serializedVersion: 2 Hash: 9a2ca7bdbd1871f7131daf57de908e0c @@ -13,20 +13,21 @@ ClassTypes: Script: {instanceID: 0} SerializeReferenceClassIdentifiers: [] Assets: -- Assets/Resources/Sfx/games/karateman/jp/hit.ogg +- Assets/Resources/Sfx/games/karateman/jp/hitAlt.ogg - Assets/Resources/Sfx/games/karateman/jp/punchKick4.ogg - Assets/Resources/Sfx/games/karateman/jp/punchy4.ogg -- Assets/Resources/Sfx/games/karateman/jp/threeAlt.ogg +- Assets/Resources/Sfx/games/karateman/jp/three.ogg - Assets/Resources/Sfx/games/karateman/jp/four.ogg +- Assets/Resources/Sfx/games/karateman/jp/punchKickPitch.ogg - Assets/Resources/Sfx/games/karateman/jp/punchKick3.ogg -- Assets/Resources/Sfx/games/karateman/jp/one.ogg - Assets/Resources/Sfx/games/karateman/jp/punchy1.ogg -- Assets/Resources/Sfx/games/karateman/jp/hitAlt.ogg +- Assets/Resources/Sfx/games/karateman/jp/hit.ogg - Assets/Resources/Sfx/games/karateman/jp/punchKick1.ogg - Assets/Resources/Sfx/games/karateman/jp/ko.ogg - Assets/Resources/Sfx/games/karateman/jp/pow.ogg - Assets/Resources/Sfx/games/karateman/jp/punchy3.ogg -- Assets/Resources/Sfx/games/karateman/jp/three.ogg +- Assets/Resources/Sfx/games/karateman/jp/threeAlt.ogg - Assets/Resources/Sfx/games/karateman/jp/punchKick2.ogg +- Assets/Resources/Sfx/games/karateman/jp/threePitch.ogg - Assets/Resources/Sfx/games/karateman/jp/punchy2.ogg Dependencies: [] diff --git a/Assets/StreamingAssets/karate/locale.ko b/Assets/StreamingAssets/karate/locale.ko index 25db50e2e..eb6ff9d77 100644 Binary files a/Assets/StreamingAssets/karate/locale.ko and b/Assets/StreamingAssets/karate/locale.ko differ diff --git a/Assets/StreamingAssets/karate/locale.ko.manifest b/Assets/StreamingAssets/karate/locale.ko.manifest index 0d667d2d2..2f6387a19 100644 --- a/Assets/StreamingAssets/karate/locale.ko.manifest +++ b/Assets/StreamingAssets/karate/locale.ko.manifest @@ -1,9 +1,9 @@ ManifestFileVersion: 0 -CRC: 2740463577 +CRC: 49793095 Hashes: AssetFileHash: serializedVersion: 2 - Hash: f720570cee52354bdd5b6d0fbc0f66b0 + Hash: 78572db272c7df2f0e0f6ffba9f7292f TypeTreeHash: serializedVersion: 2 Hash: 9a2ca7bdbd1871f7131daf57de908e0c @@ -13,10 +13,14 @@ ClassTypes: Script: {instanceID: 0} SerializeReferenceClassIdentifiers: [] Assets: +- Assets/Resources/Sfx/games/karateman/ko/threePitch.ogg +- Assets/Resources/Sfx/games/karateman/ko/punchKickPitch.ogg - Assets/Resources/Sfx/games/karateman/ko/pow.ogg - Assets/Resources/Sfx/games/karateman/ko/ko.ogg - Assets/Resources/Sfx/games/karateman/ko/punchy1.ogg - Assets/Resources/Sfx/games/karateman/ko/four.ogg +- Assets/Resources/Sfx/games/karateman/ko/hitAlt.ogg +- Assets/Resources/Sfx/games/karateman/ko/threeAlt.ogg - Assets/Resources/Sfx/games/karateman/ko/punchKick1.ogg - Assets/Resources/Sfx/games/karateman/ko/punchy3.ogg - Assets/Resources/Sfx/games/karateman/ko/punchKick4.ogg diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index 4308bf6a8..d4daa8b2b 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -134,7 +134,7 @@ PlayerSettings: 16:10: 1 16:9: 1 Others: 1 - bundleVersion: 0.0.974 + bundleVersion: 0.0.1023 preloadedAssets: [] metroInputSource: 0 wsaTransparentSwapchain: 0 @@ -156,11 +156,11 @@ PlayerSettings: applicationIdentifier: Standalone: com.Megaminerzero.HeavenStudio buildNumber: - Standalone: 974 + Standalone: 1023 iPhone: 0 tvOS: 0 overrideDefaultApplicationIdentifier: 0 - AndroidBundleVersionCode: 974 + AndroidBundleVersionCode: 1023 AndroidMinSdkVersion: 19 AndroidTargetSdkVersion: 0 AndroidPreferredInstallLocation: 1