diff --git a/Assets/Resources/Games/lockstep.prefab b/Assets/Resources/Games/lockstep.prefab new file mode 100644 index 000000000..1d925713b --- /dev/null +++ b/Assets/Resources/Games/lockstep.prefab @@ -0,0 +1,630 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &3153645315200367525 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 931641041398444854} + - component: {fileID: 7072713055174890012} + m_Layer: 0 + m_Name: lockstep + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &931641041398444854 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3153645315200367525} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 4904300105776718479} + - {fileID: 5822623106182197534} + - {fileID: 7814980077180382399} + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &7072713055174890012 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3153645315200367525} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 8b073f408da6b9a49a796d5ba8777d33, type: 3} + m_Name: + m_EditorClassIdentifier: + EligibleHits: [] + scheduledInputs: [] + firstEnable: 0 + stepswitcherP: {fileID: 5548089329135658778} + stepswitcher0: {fileID: 4041276273830102762} + stepswitcher1: {fileID: 4669067225944782995} + Player: {fileID: 3824742015622016231} + goStep: 0 + steppingLength: 0 + steppingStartBeat: 0 +--- !u!1 &3824742015622016231 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4904300105776718479} + - component: {fileID: 6381378020296668381} + m_Layer: 0 + m_Name: BG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4904300105776718479 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3824742015622016231} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: -1} + m_LocalScale: {x: 160, y: 90, z: 1} + m_Children: [] + m_Father: {fileID: 931641041398444854} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &6381378020296668381 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3824742015622016231} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: -1 + m_Sprite: {fileID: 7482667652216324306, guid: 48e93eef0688c4a259cb0eddcd8661f7, type: 3} + m_Color: {r: 0.94117653, g: 0.20000002, b: 0.5529412, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &5129989806025303121 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3697729158945954856} + - component: {fileID: 7960956717128855430} + - component: {fileID: 4041276273830102762} + - component: {fileID: 4424607252382679407} + m_Layer: 0 + m_Name: stepswitcher0 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3697729158945954856 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5129989806025303121} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -2.55, y: 0.37, z: 0} + m_LocalScale: {x: 0.7, y: 0.7, z: 0.7} + m_Children: [] + m_Father: {fileID: 5822623106182197534} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &7960956717128855430 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5129989806025303121} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: -6961290807587789438, guid: 74c58bf17e10182479dd968ee450f86e, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 3.8, y: 6.2} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!95 &4041276273830102762 +Animator: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5129989806025303121} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: 774c778b9b65f7d45ba0f2b4968bece2, type: 2} + m_CullingMode: 2 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorControllerStateOnDisable: 0 +--- !u!114 &4424607252382679407 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5129989806025303121} + m_Enabled: 0 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 8b073f408da6b9a49a796d5ba8777d33, type: 3} + m_Name: + m_EditorClassIdentifier: + EligibleHits: [] + scheduledInputs: [] + firstEnable: 0 + stepswitcherP: {fileID: 5548089329135658778} + stepswitcher0: {fileID: 4041276273830102762} + stepswitcher1: {fileID: 4669067225944782995} + Player: {fileID: 0} + goStep: 0 + steppingLength: 0 + steppingStartBeat: 0 +--- !u!1 &6294324842532793805 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7814980077180382399} + - component: {fileID: 1958629238450560839} + m_Layer: 0 + m_Name: reference + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!4 &7814980077180382399 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6294324842532793805} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0.038814485, y: -0.037594937, z: -5} + m_LocalScale: {x: 2.0085979, y: 2.0085979, z: 2.0085979} + m_Children: [] + m_Father: {fileID: 931641041398444854} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &1958629238450560839 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6294324842532793805} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 0673d02c83a00c4479dea4e94645c279, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 8.67, y: 4.87} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &7760885195185502051 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6425602285868802540} + - component: {fileID: 6864685626860880400} + - component: {fileID: 4669067225944782995} + - component: {fileID: 575274515940728498} + m_Layer: 0 + m_Name: stepswitcher1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6425602285868802540 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7760885195185502051} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 2.55, y: 0.37, z: 0} + m_LocalScale: {x: 0.7, y: 0.7, z: 0.7} + m_Children: [] + m_Father: {fileID: 5822623106182197534} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &6864685626860880400 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7760885195185502051} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: -6961290807587789438, guid: 74c58bf17e10182479dd968ee450f86e, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 3.8, y: 6.2} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!95 &4669067225944782995 +Animator: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7760885195185502051} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: 774c778b9b65f7d45ba0f2b4968bece2, type: 2} + m_CullingMode: 2 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorControllerStateOnDisable: 0 +--- !u!114 &575274515940728498 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7760885195185502051} + m_Enabled: 0 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 8b073f408da6b9a49a796d5ba8777d33, type: 3} + m_Name: + m_EditorClassIdentifier: + EligibleHits: [] + scheduledInputs: [] + firstEnable: 0 + stepswitcherP: {fileID: 5548089329135658778} + stepswitcher0: {fileID: 4041276273830102762} + stepswitcher1: {fileID: 4669067225944782995} + Player: {fileID: 0} + goStep: 0 + steppingLength: 0 + steppingStartBeat: 0 +--- !u!1 &8739124183978051246 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5822623106182197534} + m_Layer: 0 + m_Name: stepswitchers + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5822623106182197534 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8739124183978051246} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 6282292135211262012} + - {fileID: 3697729158945954856} + - {fileID: 6425602285868802540} + m_Father: {fileID: 931641041398444854} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &9015027120403414015 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6282292135211262012} + - component: {fileID: 6142058195801638840} + - component: {fileID: 5548089329135658778} + - component: {fileID: 4631706076492420401} + m_Layer: 0 + m_Name: stepswitcherP + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6282292135211262012 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9015027120403414015} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0.37, z: 0} + m_LocalScale: {x: 0.7, y: 0.7, z: 0.7} + m_Children: [] + m_Father: {fileID: 5822623106182197534} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &6142058195801638840 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9015027120403414015} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: -6961290807587789438, guid: 74c58bf17e10182479dd968ee450f86e, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 3.8, y: 6.2} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!95 &5548089329135658778 +Animator: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9015027120403414015} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: 774c778b9b65f7d45ba0f2b4968bece2, type: 2} + m_CullingMode: 2 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorControllerStateOnDisable: 0 +--- !u!114 &4631706076492420401 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9015027120403414015} + m_Enabled: 0 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 8b073f408da6b9a49a796d5ba8777d33, type: 3} + m_Name: + m_EditorClassIdentifier: + EligibleHits: [] + scheduledInputs: [] + firstEnable: 0 + stepswitcherP: {fileID: 5548089329135658778} + stepswitcher0: {fileID: 4041276273830102762} + stepswitcher1: {fileID: 4669067225944782995} + Player: {fileID: 9015027120403414015} + goStep: 0 + steppingLength: 0 + steppingStartBeat: 0 diff --git a/Assets/Resources/Games/lockstep.prefab.meta b/Assets/Resources/Games/lockstep.prefab.meta new file mode 100644 index 000000000..595ada9e6 --- /dev/null +++ b/Assets/Resources/Games/lockstep.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 40e3806f1b67dd845a9c1499b697b3e6 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/lockstep/GROUP_NTR_BACKBEAT_EN_00000000.wav b/Assets/Resources/Sfx/games/lockstep/GROUP_NTR_BACKBEAT_EN_00000000.wav new file mode 100644 index 000000000..18997396f Binary files /dev/null and b/Assets/Resources/Sfx/games/lockstep/GROUP_NTR_BACKBEAT_EN_00000000.wav differ diff --git a/Assets/Resources/Sfx/games/lockstep/GROUP_NTR_BACKBEAT_EN_00000000.wav.meta b/Assets/Resources/Sfx/games/lockstep/GROUP_NTR_BACKBEAT_EN_00000000.wav.meta new file mode 100644 index 000000000..94a996950 --- /dev/null +++ b/Assets/Resources/Sfx/games/lockstep/GROUP_NTR_BACKBEAT_EN_00000000.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 5b1b83324fb299a4e84e1792fc0396eb +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/lockstep/GROUP_NTR_BACKBEAT_EN_0000000A.wav b/Assets/Resources/Sfx/games/lockstep/GROUP_NTR_BACKBEAT_EN_0000000A.wav new file mode 100644 index 000000000..4aa081641 Binary files /dev/null and b/Assets/Resources/Sfx/games/lockstep/GROUP_NTR_BACKBEAT_EN_0000000A.wav differ diff --git a/Assets/Resources/Sfx/games/lockstep/GROUP_NTR_BACKBEAT_EN_0000000A.wav.meta b/Assets/Resources/Sfx/games/lockstep/GROUP_NTR_BACKBEAT_EN_0000000A.wav.meta new file mode 100644 index 000000000..9a34d4e59 --- /dev/null +++ b/Assets/Resources/Sfx/games/lockstep/GROUP_NTR_BACKBEAT_EN_0000000A.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: ab81af84865ceb54c894b6a08809da87 +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/lockstep/GROUP_NTR_BACKBEAT_JP_0000000B.wav b/Assets/Resources/Sfx/games/lockstep/GROUP_NTR_BACKBEAT_JP_0000000B.wav new file mode 100644 index 000000000..a48d16b0b Binary files /dev/null and b/Assets/Resources/Sfx/games/lockstep/GROUP_NTR_BACKBEAT_JP_0000000B.wav differ diff --git a/Assets/Resources/Sfx/games/lockstep/GROUP_NTR_BACKBEAT_JP_0000000B.wav.meta b/Assets/Resources/Sfx/games/lockstep/GROUP_NTR_BACKBEAT_JP_0000000B.wav.meta new file mode 100644 index 000000000..d93533443 --- /dev/null +++ b/Assets/Resources/Sfx/games/lockstep/GROUP_NTR_BACKBEAT_JP_0000000B.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 6d097efc1e7ab2349937b5361a65e5e0 +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/lockstep/GROUP_NTR_BACKBEAT_JP_0000000C.wav b/Assets/Resources/Sfx/games/lockstep/GROUP_NTR_BACKBEAT_JP_0000000C.wav new file mode 100644 index 000000000..75f88f054 Binary files /dev/null and b/Assets/Resources/Sfx/games/lockstep/GROUP_NTR_BACKBEAT_JP_0000000C.wav differ diff --git a/Assets/Resources/Sfx/games/lockstep/GROUP_NTR_BACKBEAT_JP_0000000C.wav.meta b/Assets/Resources/Sfx/games/lockstep/GROUP_NTR_BACKBEAT_JP_0000000C.wav.meta new file mode 100644 index 000000000..d80c03b5e --- /dev/null +++ b/Assets/Resources/Sfx/games/lockstep/GROUP_NTR_BACKBEAT_JP_0000000C.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 11bbc21fd4f409f499cf4addeac698ea +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/lockstep/marchOffbeat1.ogg b/Assets/Resources/Sfx/games/lockstep/marchOffbeat1.ogg new file mode 100644 index 000000000..8f3253c3a Binary files /dev/null and b/Assets/Resources/Sfx/games/lockstep/marchOffbeat1.ogg differ diff --git a/Assets/Resources/Sfx/games/lockstep/marchOffbeat1.ogg.meta b/Assets/Resources/Sfx/games/lockstep/marchOffbeat1.ogg.meta new file mode 100644 index 000000000..8de62ca97 --- /dev/null +++ b/Assets/Resources/Sfx/games/lockstep/marchOffbeat1.ogg.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: e0132f2666fa2454394dfdfc46d1fbec +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/lockstep/marchOffbeat2.ogg b/Assets/Resources/Sfx/games/lockstep/marchOffbeat2.ogg new file mode 100644 index 000000000..ff26e4a55 Binary files /dev/null and b/Assets/Resources/Sfx/games/lockstep/marchOffbeat2.ogg differ diff --git a/Assets/Resources/Sfx/games/lockstep/marchOffbeat2.ogg.meta b/Assets/Resources/Sfx/games/lockstep/marchOffbeat2.ogg.meta new file mode 100644 index 000000000..8b42795e5 --- /dev/null +++ b/Assets/Resources/Sfx/games/lockstep/marchOffbeat2.ogg.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: a5afed25733a9b0479eace77e519daaf +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/lockstep/marchOnbeat1.ogg b/Assets/Resources/Sfx/games/lockstep/marchOnbeat1.ogg new file mode 100644 index 000000000..c89eb0cf7 Binary files /dev/null and b/Assets/Resources/Sfx/games/lockstep/marchOnbeat1.ogg differ diff --git a/Assets/Resources/Sfx/games/lockstep/marchOnbeat1.ogg.meta b/Assets/Resources/Sfx/games/lockstep/marchOnbeat1.ogg.meta new file mode 100644 index 000000000..250e602da --- /dev/null +++ b/Assets/Resources/Sfx/games/lockstep/marchOnbeat1.ogg.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 2f1086614d79e3d428c0a9315a3d6730 +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/lockstep/marchOnbeat2.ogg b/Assets/Resources/Sfx/games/lockstep/marchOnbeat2.ogg new file mode 100644 index 000000000..2b1c69a0b Binary files /dev/null and b/Assets/Resources/Sfx/games/lockstep/marchOnbeat2.ogg differ diff --git a/Assets/Resources/Sfx/games/lockstep/marchOnbeat2.ogg.meta b/Assets/Resources/Sfx/games/lockstep/marchOnbeat2.ogg.meta new file mode 100644 index 000000000..0f9b8ba04 --- /dev/null +++ b/Assets/Resources/Sfx/games/lockstep/marchOnbeat2.ogg.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: d3438bf921e005a42970bde1188200fb +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/lockstep/miss.ogg b/Assets/Resources/Sfx/games/lockstep/miss.ogg new file mode 100644 index 000000000..a51be1690 Binary files /dev/null and b/Assets/Resources/Sfx/games/lockstep/miss.ogg differ diff --git a/Assets/Resources/Sfx/games/lockstep/miss.ogg.meta b/Assets/Resources/Sfx/games/lockstep/miss.ogg.meta new file mode 100644 index 000000000..8ff021a83 --- /dev/null +++ b/Assets/Resources/Sfx/games/lockstep/miss.ogg.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 2b4c8e147b3faec469cc83bbe3d0fc9c +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/lockstep/switch1.wav b/Assets/Resources/Sfx/games/lockstep/switch1.wav new file mode 100644 index 000000000..cdd05125d Binary files /dev/null and b/Assets/Resources/Sfx/games/lockstep/switch1.wav differ diff --git a/Assets/Resources/Sfx/games/lockstep/switch1.wav.meta b/Assets/Resources/Sfx/games/lockstep/switch1.wav.meta new file mode 100644 index 000000000..80244a05d --- /dev/null +++ b/Assets/Resources/Sfx/games/lockstep/switch1.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 8fe0d56d22d777d45891f11525ed4d64 +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/lockstep/switch2.wav b/Assets/Resources/Sfx/games/lockstep/switch2.wav new file mode 100644 index 000000000..6deb7444b Binary files /dev/null and b/Assets/Resources/Sfx/games/lockstep/switch2.wav differ diff --git a/Assets/Resources/Sfx/games/lockstep/switch2.wav.meta b/Assets/Resources/Sfx/games/lockstep/switch2.wav.meta new file mode 100644 index 000000000..4ecba3d2f --- /dev/null +++ b/Assets/Resources/Sfx/games/lockstep/switch2.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 9fb8d518d7c37e847b8899f6e6ba092b +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/lockstep/switch3.wav b/Assets/Resources/Sfx/games/lockstep/switch3.wav new file mode 100644 index 000000000..16ec78448 Binary files /dev/null and b/Assets/Resources/Sfx/games/lockstep/switch3.wav differ diff --git a/Assets/Resources/Sfx/games/lockstep/switch3.wav.meta b/Assets/Resources/Sfx/games/lockstep/switch3.wav.meta new file mode 100644 index 000000000..a39a53d3b --- /dev/null +++ b/Assets/Resources/Sfx/games/lockstep/switch3.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 7c0617538d76fc14aa48a11ec3428f3d +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/lockstep/switch4.wav b/Assets/Resources/Sfx/games/lockstep/switch4.wav new file mode 100644 index 000000000..8078f9968 Binary files /dev/null and b/Assets/Resources/Sfx/games/lockstep/switch4.wav differ diff --git a/Assets/Resources/Sfx/games/lockstep/switch4.wav.meta b/Assets/Resources/Sfx/games/lockstep/switch4.wav.meta new file mode 100644 index 000000000..f9e719cf2 --- /dev/null +++ b/Assets/Resources/Sfx/games/lockstep/switch4.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 63bd6f66ec33a1e44ba721b4bf2a0aba +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/lockstep/switch5.wav b/Assets/Resources/Sfx/games/lockstep/switch5.wav new file mode 100644 index 000000000..bff6b2180 Binary files /dev/null and b/Assets/Resources/Sfx/games/lockstep/switch5.wav differ diff --git a/Assets/Resources/Sfx/games/lockstep/switch5.wav.meta b/Assets/Resources/Sfx/games/lockstep/switch5.wav.meta new file mode 100644 index 000000000..6a3e5ad63 --- /dev/null +++ b/Assets/Resources/Sfx/games/lockstep/switch5.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 175fad69be2962842b29d1b830f142d0 +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/lockstep/switch6.wav b/Assets/Resources/Sfx/games/lockstep/switch6.wav new file mode 100644 index 000000000..2f02a03be Binary files /dev/null and b/Assets/Resources/Sfx/games/lockstep/switch6.wav differ diff --git a/Assets/Resources/Sfx/games/lockstep/switch6.wav.meta b/Assets/Resources/Sfx/games/lockstep/switch6.wav.meta new file mode 100644 index 000000000..3bd01de9c --- /dev/null +++ b/Assets/Resources/Sfx/games/lockstep/switch6.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 4209c1efa358fd94281e8fe92a2c8c92 +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/Lockstep.meta b/Assets/Resources/Sprites/Games/Lockstep.meta new file mode 100644 index 000000000..2d65ff799 --- /dev/null +++ b/Assets/Resources/Sprites/Games/Lockstep.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 40209e3ad6e9a6942a1202d4410d6e54 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/Lockstep/Animations.meta b/Assets/Resources/Sprites/Games/Lockstep/Animations.meta new file mode 100644 index 000000000..0bd95f247 --- /dev/null +++ b/Assets/Resources/Sprites/Games/Lockstep/Animations.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 60e80b6c168d4194aae9807ab0f67217 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/Lockstep/Animations/Bop.anim b/Assets/Resources/Sprites/Games/Lockstep/Animations/Bop.anim new file mode 100644 index 000000000..2f41105b4 --- /dev/null +++ b/Assets/Resources/Sprites/Games/Lockstep/Animations/Bop.anim @@ -0,0 +1,77 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Bop + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: [] + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: + - curve: + - time: 0 + value: {fileID: -8705528136369959139, guid: 74c58bf17e10182479dd968ee450f86e, type: 3} + - time: 0.083333336 + value: {fileID: 8721321029831767130, guid: 74c58bf17e10182479dd968ee450f86e, type: 3} + - time: 0.16666667 + value: {fileID: -7689431612274100930, guid: 74c58bf17e10182479dd968ee450f86e, type: 3} + - time: 0.25 + value: {fileID: -7603843444906200441, guid: 74c58bf17e10182479dd968ee450f86e, type: 3} + attribute: m_Sprite + path: + classID: 212 + script: {fileID: 0} + m_SampleRate: 12 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 0 + attribute: 0 + script: {fileID: 0} + typeID: 212 + customType: 23 + isPPtrCurve: 1 + pptrCurveMapping: + - {fileID: -8705528136369959139, guid: 74c58bf17e10182479dd968ee450f86e, type: 3} + - {fileID: 8721321029831767130, guid: 74c58bf17e10182479dd968ee450f86e, type: 3} + - {fileID: -7689431612274100930, guid: 74c58bf17e10182479dd968ee450f86e, type: 3} + - {fileID: -7603843444906200441, guid: 74c58bf17e10182479dd968ee450f86e, type: 3} + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 0.33333334 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 1 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: [] + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/Resources/Sprites/Games/Lockstep/Animations/Bop.anim.meta b/Assets/Resources/Sprites/Games/Lockstep/Animations/Bop.anim.meta new file mode 100644 index 000000000..f57e056a7 --- /dev/null +++ b/Assets/Resources/Sprites/Games/Lockstep/Animations/Bop.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 648e7111ad5827f44813a7bfaef7b984 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/Lockstep/Animations/BopIdle.anim b/Assets/Resources/Sprites/Games/Lockstep/Animations/BopIdle.anim new file mode 100644 index 000000000..d8dc1073b --- /dev/null +++ b/Assets/Resources/Sprites/Games/Lockstep/Animations/BopIdle.anim @@ -0,0 +1,68 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: BopIdle + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: [] + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: + - curve: + - time: 0 + value: {fileID: -7603843444906200441, guid: 74c58bf17e10182479dd968ee450f86e, type: 3} + attribute: m_Sprite + path: + classID: 212 + script: {fileID: 0} + m_SampleRate: 1 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 0 + attribute: 0 + script: {fileID: 0} + typeID: 212 + customType: 23 + isPPtrCurve: 1 + pptrCurveMapping: + - {fileID: -7603843444906200441, guid: 74c58bf17e10182479dd968ee450f86e, type: 3} + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 1 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 1 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: [] + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/Resources/Sprites/Games/Lockstep/Animations/BopIdle.anim.meta b/Assets/Resources/Sprites/Games/Lockstep/Animations/BopIdle.anim.meta new file mode 100644 index 000000000..a6951dae5 --- /dev/null +++ b/Assets/Resources/Sprites/Games/Lockstep/Animations/BopIdle.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 97361e4cba64d974ba4e48caa3ec4a4a +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/Lockstep/Animations/BopReset.anim b/Assets/Resources/Sprites/Games/Lockstep/Animations/BopReset.anim new file mode 100644 index 000000000..41e5a67be --- /dev/null +++ b/Assets/Resources/Sprites/Games/Lockstep/Animations/BopReset.anim @@ -0,0 +1,86 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: BopReset + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: [] + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: + - curve: + - time: 0 + value: {fileID: -8705528136369959139, guid: 74c58bf17e10182479dd968ee450f86e, type: 3} + - time: 0.083333336 + value: {fileID: 8721321029831767130, guid: 74c58bf17e10182479dd968ee450f86e, type: 3} + - time: 0.16666667 + value: {fileID: -7689431612274100930, guid: 74c58bf17e10182479dd968ee450f86e, type: 3} + - time: 0.25 + value: {fileID: -7603843444906200441, guid: 74c58bf17e10182479dd968ee450f86e, type: 3} + - time: 0.33333334 + value: {fileID: -7689431612274100930, guid: 74c58bf17e10182479dd968ee450f86e, type: 3} + - time: 0.41666666 + value: {fileID: 8721321029831767130, guid: 74c58bf17e10182479dd968ee450f86e, type: 3} + - time: 0.5 + value: {fileID: -8705528136369959139, guid: 74c58bf17e10182479dd968ee450f86e, type: 3} + attribute: m_Sprite + path: + classID: 212 + script: {fileID: 0} + m_SampleRate: 12 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 0 + attribute: 0 + script: {fileID: 0} + typeID: 212 + customType: 23 + isPPtrCurve: 1 + pptrCurveMapping: + - {fileID: -8705528136369959139, guid: 74c58bf17e10182479dd968ee450f86e, type: 3} + - {fileID: 8721321029831767130, guid: 74c58bf17e10182479dd968ee450f86e, type: 3} + - {fileID: -7689431612274100930, guid: 74c58bf17e10182479dd968ee450f86e, type: 3} + - {fileID: -7603843444906200441, guid: 74c58bf17e10182479dd968ee450f86e, type: 3} + - {fileID: -7689431612274100930, guid: 74c58bf17e10182479dd968ee450f86e, type: 3} + - {fileID: 8721321029831767130, guid: 74c58bf17e10182479dd968ee450f86e, type: 3} + - {fileID: -8705528136369959139, guid: 74c58bf17e10182479dd968ee450f86e, type: 3} + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 0.5833333 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 1 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: [] + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/Resources/Sprites/Games/Lockstep/Animations/BopReset.anim.meta b/Assets/Resources/Sprites/Games/Lockstep/Animations/BopReset.anim.meta new file mode 100644 index 000000000..49bd9b256 --- /dev/null +++ b/Assets/Resources/Sprites/Games/Lockstep/Animations/BopReset.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 4da3e1da15439af4e87580b3513e234d +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/Lockstep/Animations/Idle.anim b/Assets/Resources/Sprites/Games/Lockstep/Animations/Idle.anim new file mode 100644 index 000000000..a5394fa3f --- /dev/null +++ b/Assets/Resources/Sprites/Games/Lockstep/Animations/Idle.anim @@ -0,0 +1,53 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Idle + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: [] + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: [] + m_SampleRate: 60 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: [] + pptrCurveMapping: [] + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 1 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 1 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: [] + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/Resources/Sprites/Games/Lockstep/Animations/Idle.anim.meta b/Assets/Resources/Sprites/Games/Lockstep/Animations/Idle.anim.meta new file mode 100644 index 000000000..967caa91c --- /dev/null +++ b/Assets/Resources/Sprites/Games/Lockstep/Animations/Idle.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 03f41e1028e769f4ca6591060926b4bc +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/Lockstep/Animations/OffbeatMarch.anim b/Assets/Resources/Sprites/Games/Lockstep/Animations/OffbeatMarch.anim new file mode 100644 index 000000000..f51876cd1 --- /dev/null +++ b/Assets/Resources/Sprites/Games/Lockstep/Animations/OffbeatMarch.anim @@ -0,0 +1,77 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: OffbeatMarch + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: [] + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: + - curve: + - time: 0 + value: {fileID: -7069434044889276691, guid: 74c58bf17e10182479dd968ee450f86e, type: 3} + - time: 0.083333336 + value: {fileID: 6678189707026698426, guid: 74c58bf17e10182479dd968ee450f86e, type: 3} + - time: 0.16666667 + value: {fileID: 4448651475430373734, guid: 74c58bf17e10182479dd968ee450f86e, type: 3} + - time: 0.25 + value: {fileID: 9047975854256012390, guid: 74c58bf17e10182479dd968ee450f86e, type: 3} + attribute: m_Sprite + path: + classID: 212 + script: {fileID: 0} + m_SampleRate: 12 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 0 + attribute: 0 + script: {fileID: 0} + typeID: 212 + customType: 23 + isPPtrCurve: 1 + pptrCurveMapping: + - {fileID: -7069434044889276691, guid: 74c58bf17e10182479dd968ee450f86e, type: 3} + - {fileID: 6678189707026698426, guid: 74c58bf17e10182479dd968ee450f86e, type: 3} + - {fileID: 4448651475430373734, guid: 74c58bf17e10182479dd968ee450f86e, type: 3} + - {fileID: 9047975854256012390, guid: 74c58bf17e10182479dd968ee450f86e, type: 3} + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 0.33333334 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 1 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: [] + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/Resources/Sprites/Games/Lockstep/Animations/OffbeatMarch.anim.meta b/Assets/Resources/Sprites/Games/Lockstep/Animations/OffbeatMarch.anim.meta new file mode 100644 index 000000000..eab32a1e1 --- /dev/null +++ b/Assets/Resources/Sprites/Games/Lockstep/Animations/OffbeatMarch.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 85b64b3220ee6404a9cb208ee619dd88 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/Lockstep/Animations/OnbeatMarch.anim b/Assets/Resources/Sprites/Games/Lockstep/Animations/OnbeatMarch.anim new file mode 100644 index 000000000..38d78d700 --- /dev/null +++ b/Assets/Resources/Sprites/Games/Lockstep/Animations/OnbeatMarch.anim @@ -0,0 +1,77 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: OnbeatMarch + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: [] + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: + - curve: + - time: 0 + value: {fileID: 1292918056351840569, guid: 74c58bf17e10182479dd968ee450f86e, type: 3} + - time: 0.083333336 + value: {fileID: 3854965462330847857, guid: 74c58bf17e10182479dd968ee450f86e, type: 3} + - time: 0.16666667 + value: {fileID: 5037155186664620574, guid: 74c58bf17e10182479dd968ee450f86e, type: 3} + - time: 0.25 + value: {fileID: 9130296555604909335, guid: 74c58bf17e10182479dd968ee450f86e, type: 3} + attribute: m_Sprite + path: + classID: 212 + script: {fileID: 0} + m_SampleRate: 12 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 0 + attribute: 0 + script: {fileID: 0} + typeID: 212 + customType: 23 + isPPtrCurve: 1 + pptrCurveMapping: + - {fileID: 1292918056351840569, guid: 74c58bf17e10182479dd968ee450f86e, type: 3} + - {fileID: 3854965462330847857, guid: 74c58bf17e10182479dd968ee450f86e, type: 3} + - {fileID: 5037155186664620574, guid: 74c58bf17e10182479dd968ee450f86e, type: 3} + - {fileID: 9130296555604909335, guid: 74c58bf17e10182479dd968ee450f86e, type: 3} + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 0.33333334 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 1 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: [] + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/Resources/Sprites/Games/Lockstep/Animations/OnbeatMarch.anim.meta b/Assets/Resources/Sprites/Games/Lockstep/Animations/OnbeatMarch.anim.meta new file mode 100644 index 000000000..76a83d87c --- /dev/null +++ b/Assets/Resources/Sprites/Games/Lockstep/Animations/OnbeatMarch.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 0d51b7c0d6893a1459cf7a12d4017c4c +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/Lockstep/Animations/stepswitcher.controller b/Assets/Resources/Sprites/Games/Lockstep/Animations/stepswitcher.controller new file mode 100644 index 000000000..e406b3190 --- /dev/null +++ b/Assets/Resources/Sprites/Games/Lockstep/Animations/stepswitcher.controller @@ -0,0 +1,328 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1102 &-8810418048990579671 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: OffbeatMarch + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: + - {fileID: 6543442227016282050} + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 0d51b7c0d6893a1459cf7a12d4017c4c, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1101 &-8256828080376903741 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: [] + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: -5664991824428846523} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0 + m_TransitionOffset: 0 + m_ExitTime: 1 + m_HasExitTime: 1 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 +--- !u!1101 &-6600917353117544064 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: [] + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: -3252724296458622499} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0 + m_TransitionOffset: 0 + m_ExitTime: 0.96437055 + m_HasExitTime: 1 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 +--- !u!1102 &-5664991824428846523 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Idle + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 03f41e1028e769f4ca6591060926b4bc, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1102 &-3252724296458622499 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: BopIdle + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 97361e4cba64d974ba4e48caa3ec4a4a, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1102 &-2904125584192612616 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: OnbeatMarch + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: + - {fileID: -8256828080376903741} + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 85b64b3220ee6404a9cb208ee619dd88, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!91 &9100000 +AnimatorController: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: stepswitcher + serializedVersion: 5 + m_AnimatorParameters: [] + m_AnimatorLayers: + - serializedVersion: 5 + m_Name: Base Layer + m_StateMachine: {fileID: 6737706028293836258} + m_Mask: {fileID: 0} + m_Motions: [] + m_Behaviours: [] + m_BlendingMode: 0 + m_SyncedLayerIndex: -1 + m_DefaultWeight: 0 + m_IKPass: 0 + m_SyncedLayerAffectsTiming: 0 + m_Controller: {fileID: 9100000} +--- !u!1102 &365733561873686492 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Bop + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: + - {fileID: -6600917353117544064} + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 648e7111ad5827f44813a7bfaef7b984, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1101 &6543442227016282050 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: [] + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: -5664991824428846523} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0 + m_TransitionOffset: 0 + m_ExitTime: 1 + m_HasExitTime: 1 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 +--- !u!1107 &6737706028293836258 +AnimatorStateMachine: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Base Layer + m_ChildStates: + - serializedVersion: 1 + m_State: {fileID: -5664991824428846523} + m_Position: {x: 240, y: 110, z: 0} + - serializedVersion: 1 + m_State: {fileID: 365733561873686492} + m_Position: {x: -210, y: 230, z: 0} + - serializedVersion: 1 + m_State: {fileID: -2904125584192612616} + m_Position: {x: 200, y: -70, z: 0} + - serializedVersion: 1 + m_State: {fileID: -3252724296458622499} + m_Position: {x: 20, y: 230, z: 0} + - serializedVersion: 1 + m_State: {fileID: 7349254127684611267} + m_Position: {x: 240, y: -20, z: 0} + - serializedVersion: 1 + m_State: {fileID: -8810418048990579671} + m_Position: {x: 270, y: 30, z: 0} + m_ChildStateMachines: [] + m_AnyStateTransitions: [] + m_EntryTransitions: [] + m_StateMachineTransitions: {} + m_StateMachineBehaviours: [] + m_AnyStatePosition: {x: 50, y: 20, z: 0} + m_EntryPosition: {x: 50, y: 110, z: 0} + m_ExitPosition: {x: 800, y: 120, z: 0} + m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} + m_DefaultState: {fileID: -5664991824428846523} +--- !u!1102 &7349254127684611267 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: BopReset + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: + - {fileID: 8661930224708323538} + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 4da3e1da15439af4e87580b3513e234d, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1107 &8352933534077551949 +AnimatorStateMachine: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: New Layer + m_ChildStates: [] + m_ChildStateMachines: [] + m_AnyStateTransitions: [] + m_EntryTransitions: [] + m_StateMachineTransitions: {} + m_StateMachineBehaviours: [] + m_AnyStatePosition: {x: 50, y: 20, z: 0} + m_EntryPosition: {x: 50, y: 120, z: 0} + m_ExitPosition: {x: 800, y: 120, z: 0} + m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} + m_DefaultState: {fileID: 0} +--- !u!1101 &8661930224708323538 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: [] + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: -5664991824428846523} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0.1 + m_TransitionOffset: 0 + m_ExitTime: 1 + m_HasExitTime: 1 + m_HasFixedDuration: 0 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 diff --git a/Assets/Resources/Sprites/Games/Lockstep/Animations/stepswitcher.controller.meta b/Assets/Resources/Sprites/Games/Lockstep/Animations/stepswitcher.controller.meta new file mode 100644 index 000000000..f93ca12a6 --- /dev/null +++ b/Assets/Resources/Sprites/Games/Lockstep/Animations/stepswitcher.controller.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 774c778b9b65f7d45ba0f2b4968bece2 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 9100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/Lockstep/lockstep.png b/Assets/Resources/Sprites/Games/Lockstep/lockstep.png new file mode 100644 index 000000000..61eca0149 Binary files /dev/null and b/Assets/Resources/Sprites/Games/Lockstep/lockstep.png differ diff --git a/Assets/Resources/Sprites/Games/Lockstep/lockstep.png.meta b/Assets/Resources/Sprites/Games/Lockstep/lockstep.png.meta new file mode 100644 index 000000000..789d48417 --- /dev/null +++ b/Assets/Resources/Sprites/Games/Lockstep/lockstep.png.meta @@ -0,0 +1,540 @@ +fileFormatVersion: 2 +guid: 74c58bf17e10182479dd968ee450f86e +TextureImporter: + internalIDToNameTable: + - first: + 213: -6961290807587789438 + second: stepswitcher + - first: + 213: 9130296555604909335 + second: stepswitcher_offbeat1 + - first: + 213: 5037155186664620574 + second: stepswitcher_offbeat2 + - first: + 213: 9047975854256012390 + second: stepswitcher_onbeat1 + - first: + 213: 4448651475430373734 + second: stepswitcher_onbeat2 + - first: + 213: 1292918056351840569 + second: stepswitcher_offbeat3 + - first: + 213: 3854965462330847857 + second: stepswitcher_offbeat4 + - first: + 213: -7069434044889276691 + second: stepswitcher_onbeat3 + - first: + 213: 6678189707026698426 + second: stepswitcher_onbeat4 + - first: + 213: -1578962635485543256 + second: stepswitcher_offbeatMiss1 + - first: + 213: -7689431612274100930 + second: stepswitcher_bop3 + - first: + 213: 4632143454527972695 + second: stepswitcher_offbeatMiss1 + - first: + 213: 7051025833746117958 + second: stepswitcher_bop3 + - first: + 213: -7900508199032304796 + second: stepswitcher_offbeatMiss1 + - first: + 213: 1380531955285550272 + second: stepswitcher_onbeatMiss2 + - first: + 213: -8633958060967697536 + second: stepswitcher_onbeat4 + - first: + 213: 4376752631132958919 + second: stepswitcher_offbeatMiss1 + - first: + 213: 1777998545360739411 + second: lockstep_bg + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 2 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 4096 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 2 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 4096 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 2 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: + - serializedVersion: 2 + name: stepswitcher + rect: + serializedVersion: 2 + x: 0 + y: 780 + width: 380 + height: 620 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 285a98b94e6846f90800000000000000 + internalID: -6961290807587789438 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: stepswitcher_offbeat1 + rect: + serializedVersion: 2 + x: 382 + y: 780 + width: 330 + height: 620 + alignment: 9 + pivot: {x: 0.5, y: 0.52} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 71d9dcac75455be70800000000000000 + internalID: 9130296555604909335 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: stepswitcher_offbeat2 + rect: + serializedVersion: 2 + x: 742 + y: 780 + width: 380 + height: 620 + alignment: 9 + pivot: {x: 0.48, y: 0.52} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: e1249ab44f197e540800000000000000 + internalID: 5037155186664620574 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: stepswitcher_onbeat1 + rect: + serializedVersion: 2 + x: 1163 + y: 780 + width: 340 + height: 620 + alignment: 9 + pivot: {x: 0.5, y: 0.52} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 66cbd39e91ed09d70800000000000000 + internalID: 9047975854256012390 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: stepswitcher_onbeat2 + rect: + serializedVersion: 2 + x: 1504 + y: 780 + width: 380 + height: 620 + alignment: 9 + pivot: {x: 0.5, y: 0.52} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 6697b8a62f8ccbd30800000000000000 + internalID: 4448651475430373734 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: stepswitcher_offbeat3 + rect: + serializedVersion: 2 + x: 1911 + y: 810 + width: 450 + height: 590 + alignment: 9 + pivot: {x: 0.2, y: 0.55} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 9393a804f1e51f110800000000000000 + internalID: 1292918056351840569 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: stepswitcher_offbeat4 + rect: + serializedVersion: 2 + x: 2416 + y: 810 + width: 450 + height: 590 + alignment: 9 + pivot: {x: 0.2, y: 0.55} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 17231abd9a69f7530800000000000000 + internalID: 3854965462330847857 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: stepswitcher_onbeat3 + rect: + serializedVersion: 2 + x: 2900 + y: 810 + width: 488 + height: 590 + alignment: 9 + pivot: {x: 0.8, y: 0.55} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: dee525f013354ed90800000000000000 + internalID: -7069434044889276691 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: stepswitcher_onbeat4 + rect: + serializedVersion: 2 + x: 3412 + y: 810 + width: 488 + height: 590 + alignment: 9 + pivot: {x: 0.8, y: 0.55} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: ab01ffde722bdac50800000000000000 + internalID: 6678189707026698426 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: stepswitcher_bop4 + rect: + serializedVersion: 2 + x: 1023 + y: 100 + width: 300 + height: 640 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 8a4054649d5661ae0800000000000000 + internalID: -1578962635485543256 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: stepswitcher_offbeatMiss2 + rect: + serializedVersion: 2 + x: 2087 + y: 200 + width: 500 + height: 570 + alignment: 9 + pivot: {x: 0.39, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: e353eb160b6a94590800000000000000 + internalID: -7689431612274100930 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: stepswitcher_onbeatMiss1 + rect: + serializedVersion: 2 + x: 2689 + y: 180 + width: 510 + height: 570 + alignment: 9 + pivot: {x: 0.51, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 7556ac30eeda84040800000000000000 + internalID: 4632143454527972695 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: stepswitcher_bop3 + rect: + serializedVersion: 2 + x: 715 + y: 100 + width: 300 + height: 640 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 6453a8a43a64ad160800000000000000 + internalID: 7051025833746117958 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: stepswitcher_offbeatMiss1 + rect: + serializedVersion: 2 + x: 1570 + y: 200 + width: 510 + height: 570 + alignment: 9 + pivot: {x: 0.49, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 46b4e93d6a1cb5290800000000000000 + internalID: -7900508199032304796 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: stepswitcher_onbeatMiss2 + rect: + serializedVersion: 2 + x: 3206 + y: 180 + width: 500 + height: 570 + alignment: 9 + pivot: {x: 0.57, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 0c4eedbbf72a82310800000000000000 + internalID: 1380531955285550272 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: stepswitcher_bop1 + rect: + serializedVersion: 2 + x: 40 + y: 100 + width: 300 + height: 640 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 083666263e40e2880800000000000000 + internalID: -8633958060967697536 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: stepswitcher_bop2 + rect: + serializedVersion: 2 + x: 396 + y: 100 + width: 300 + height: 640 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 7c0bf6834595dbc30800000000000000 + internalID: 4376752631132958919 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: lockstep_bg + rect: + serializedVersion: 2 + x: 1375 + y: 13 + width: 185 + height: 203 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 35c536bb148bca810800000000000000 + internalID: 1777998545360739411 + vertices: [] + indices: + edges: [] + weights: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/Lockstep/reference.PNG b/Assets/Resources/Sprites/Games/Lockstep/reference.PNG new file mode 100644 index 000000000..ca30ed7ea Binary files /dev/null and b/Assets/Resources/Sprites/Games/Lockstep/reference.PNG differ diff --git a/Assets/Resources/Sprites/Games/Lockstep/reference.PNG.meta b/Assets/Resources/Sprites/Games/Lockstep/reference.PNG.meta new file mode 100644 index 000000000..1b6cde582 --- /dev/null +++ b/Assets/Resources/Sprites/Games/Lockstep/reference.PNG.meta @@ -0,0 +1,96 @@ +fileFormatVersion: 2 +guid: 0673d02c83a00c4479dea4e94645c279 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Games/Lockstep/Lockstep.cs b/Assets/Scripts/Games/Lockstep/Lockstep.cs new file mode 100644 index 000000000..4c8b360ef --- /dev/null +++ b/Assets/Scripts/Games/Lockstep/Lockstep.cs @@ -0,0 +1,250 @@ +/* I do not know crap about Unity or C# +Almost none of this code is mine, but it's all fair game when the game you're stealing from +borrowed from other games */ + +using HeavenStudio.Util; +using System; +using System.Collections.Generic; +using UnityEngine; + +namespace HeavenStudio.Games.Loaders +{ + using static Minigames; + public static class NtrBackbeatLoader + { + public static Minigame AddGame(EventCaller eventCaller) + { + return new Minigame("lockstep", "Lockstep \n[WIP]", "0058CE", false, false, new List() + { + new GameAction("bop", "Bop") + { + function = delegate { var e = eventCaller.currentEntity; Lockstep.instance.Bop(e.beat, e["toggle"]); }, + parameters = new List() + { + new Param("toggle", false, "Reset Pose", "Resets to idle pose.") + }, + defaultLength = 1f, + }, + + new GameAction("startStepping", "Start Stepping") + { + function = delegate { var e = eventCaller.currentEntity; Lockstep.instance.BeginStepping(e.beat); }, + defaultLength = 1f + + + }, + + new GameAction("hai", "Hai!") + { + function = delegate { var e = eventCaller.currentEntity; Lockstep.instance.Hai(e.beat); }, + defaultLength = 1f, + inactiveFunction = delegate { var e = eventCaller.currentEntity; Lockstep.instance.Hai(e.beat);} + + + }, + + new GameAction("offbeatSwitch", "Switch to Offbeat") + { + function = delegate { var e = eventCaller.currentEntity; Lockstep.instance.OnbeatSwitch(e.beat); }, + /* parameters = new List() + { + new Param("toggle", true, "'Ho ho ho ho'", "Whether or not 'Ho ho ho ho' will be said after 'Hai hai hai ha-hai!'") + }, */ + defaultLength = 8f + + + }, + + new GameAction("onbeatSwitch", "Switch to Onbeat") + { + function = delegate { var e = eventCaller.currentEntity; Lockstep.instance.OffbeatSwitch(e.beat); }, + defaultLength = 2f + + + }, + + new GameAction("marching", "Onbeat Stepping") + { + function = delegate { var e = eventCaller.currentEntity; Lockstep.instance.OnbeatStep(e.beat, e.length); }, + defaultLength = 4f, + resizable = true, + hidden = true + }, + + new GameAction("test1", "onbeat march test") + { + function = delegate { var e = eventCaller.currentEntity; Lockstep.instance.OnbeatMarch(e.beat); }, + defaultLength = 1f, + hidden = true + } + + }); + + } + } +} + +namespace HeavenStudio.Games +{ + // using Scripts_Lockstep; + public class Lockstep : Minigame + { + + + // private Animator stepswitcher; + + + public Animator stepswitcherP; + public Animator stepswitcher0; + public Animator stepswitcher1; + + public GameObject Player; + + + [Header("Properties")] + public GameEvent bop = new GameEvent(); + public bool goStep; + + public float steppingLength; + public float steppingStartBeat; + private float lastReportedBeat = 0f; + + + public static Lockstep instance { get; set; } + + + // Start is called before the first frame update + void Awake() + { + instance = this; + goStep = false; + } + + // Update is called once per frame + public void Update() + { + + var cond = Conductor.instance; + + if (Conductor.instance.ReportBeat(ref lastReportedBeat)) + { + if (goStep) + { + Jukebox.PlayOneShotGame("marchingOrders/step1"); + stepswitcherP.DoScaledAnimationAsync("OnbeatMarch", 0.5f); + stepswitcher0.DoScaledAnimationAsync("OnbeatMarch", 0.5f); + stepswitcher1.DoScaledAnimationAsync("OnbeatMarch", 0.5f); + } + + } + + + if (PlayerInput.Pressed() && !IsExpectingInputNow()) + { + //Jukebox.PlayOneShot("miss"); + + + var beatAnimCheck = Math.Round(Conductor.instance.songPositionInBeats * 2); + print("check: " + beatAnimCheck); + var stepPlayerAnim = (beatAnimCheck % 2 != 0 ? "OffbeatMarch" : "OnbeatMarch"); + + Jukebox.PlayOneShotGame("lockstep/miss"); + stepswitcherP.DoScaledAnimationAsync(stepPlayerAnim, 0.5f); + } + + + } + + public void Bop(float beat, bool reset) + { + + if(reset) + { + stepswitcher0.DoScaledAnimationAsync("BopReset", 0.5f); + stepswitcher1.DoScaledAnimationAsync("BopReset", 0.5f); + stepswitcherP.DoScaledAnimationAsync("BopReset", 0.5f); + + } + else + { + stepswitcher0.DoScaledAnimationAsync("Bop", 0.5f); + stepswitcher1.DoScaledAnimationAsync("Bop", 0.5f); + stepswitcherP.DoScaledAnimationAsync("Bop", 0.5f); + + } + + + + + } + + public void Hai(float beat) + { + Jukebox.PlayOneShotGame("lockstep/switch1"); + } + + public void BeginStepping(float beat) + { + + goStep = true; + + print("Start Stepping"); + print(goStep); + } + + + public void OnbeatSwitch(float beat) + { + MultiSound.Play(new MultiSound.Sound[] + { + new MultiSound.Sound("lockstep/switch1", beat), + new MultiSound.Sound("lockstep/switch1", beat + 1f), + new MultiSound.Sound("lockstep/switch1", beat + 2f), + new MultiSound.Sound("lockstep/switch2", beat + 3f), + new MultiSound.Sound("lockstep/switch3", beat + 3.5f), + + new MultiSound.Sound("lockstep/switch4", beat + 4.5f), + new MultiSound.Sound("lockstep/switch4", beat + 5.5f), + new MultiSound.Sound("lockstep/switch4", beat + 6.5f), + new MultiSound.Sound("lockstep/switch4", beat + 7.5f), + }, forcePlay: false); + } + + public void OffbeatSwitch(float beat) + { + var sound = new MultiSound.Sound[] + { + new MultiSound.Sound("lockstep/switch5", beat), + new MultiSound.Sound("lockstep/switch6", beat + 0.5f), + new MultiSound.Sound("lockstep/switch5", beat + 1f), + new MultiSound.Sound("lockstep/switch6", beat + 1.5f) + }; + + + MultiSound.Play(sound); + + + } + + public void OnbeatStep(float beat, float length) + { + /*marching.length = length; + marching.startBeat = beat; + print("onbeatstep len: " + marching.length); + print("onbeatstep start: " + marching.startBeat);*/ + } + + public void OnbeatMarch(float beat) + { + + stepswitcher0.DoScaledAnimationAsync("OnbeatMarch", 0.5f); + stepswitcher1.DoScaledAnimationAsync("OnbeatMarch", 0.5f); + stepswitcherP.DoScaledAnimationAsync("OnbeatMarch", 0.5f); + Jukebox.PlayOneShotGame("lockstep/marchOnbeat1"); + + + + } + + } +} diff --git a/Assets/Scripts/Games/Lockstep/Lockstep.cs.meta b/Assets/Scripts/Games/Lockstep/Lockstep.cs.meta new file mode 100644 index 000000000..9bdaf3c01 --- /dev/null +++ b/Assets/Scripts/Games/Lockstep/Lockstep.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 8b073f408da6b9a49a796d5ba8777d33 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Games/Lockstep/StepSwitcher.cs b/Assets/Scripts/Games/Lockstep/StepSwitcher.cs new file mode 100644 index 000000000..b3fa6fb2c --- /dev/null +++ b/Assets/Scripts/Games/Lockstep/StepSwitcher.cs @@ -0,0 +1,24 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +using HeavenStudio.Util; + +namespace HeavenStudio.Games.Scripts_Lockstep +{ + public class StepSwitcher : PlayerActionObject + { + + // Start is called before the first frame update + void Awake() + { + + } + + // Update is called once per frame + void Update() + { + + } + } +} diff --git a/Assets/Scripts/Games/Lockstep/StepSwitcher.cs.meta b/Assets/Scripts/Games/Lockstep/StepSwitcher.cs.meta new file mode 100644 index 000000000..c9d3c27a1 --- /dev/null +++ b/Assets/Scripts/Games/Lockstep/StepSwitcher.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 2fcc6103baa36c048b9f5dfc086bdd98 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: