diff --git a/Assets/Resources/Prefabs/GameView/GameTex.renderTexture b/Assets/Resources/Prefabs/GameView/GameTex.renderTexture index f4b481b25..3cdb5418d 100644 --- a/Assets/Resources/Prefabs/GameView/GameTex.renderTexture +++ b/Assets/Resources/Prefabs/GameView/GameTex.renderTexture @@ -14,7 +14,7 @@ RenderTexture: m_DownscaleFallback: 0 m_IsAlphaChannelOptional: 0 serializedVersion: 5 - m_Width: 1108 + m_Width: 1109 m_Height: 623 m_AntiAliasing: 2 m_MipCount: -1 diff --git a/Assets/Resources/Prefabs/GameView/OverlayTex.renderTexture b/Assets/Resources/Prefabs/GameView/OverlayTex.renderTexture index 5db0ed5e2..e0343a953 100644 --- a/Assets/Resources/Prefabs/GameView/OverlayTex.renderTexture +++ b/Assets/Resources/Prefabs/GameView/OverlayTex.renderTexture @@ -14,7 +14,7 @@ RenderTexture: m_DownscaleFallback: 0 m_IsAlphaChannelOptional: 0 serializedVersion: 5 - m_Width: 1662 + m_Width: 1663 m_Height: 934 m_AntiAliasing: 1 m_MipCount: -1 diff --git a/Assets/Scripts/AppInfo.cs b/Assets/Scripts/AppInfo.cs index b9369f8c0..f8935a0b3 100644 --- a/Assets/Scripts/AppInfo.cs +++ b/Assets/Scripts/AppInfo.cs @@ -1,8 +1,8 @@ using System; public static class AppInfo { - public const string Version = "0.0.1001"; - public static readonly DateTime Date = new DateTime(2023, 09, 27, 19, 01, 38, 984, DateTimeKind.Utc); + public const string Version = "0.0.1002"; + public static readonly DateTime Date = new DateTime(2023, 09, 27, 22, 20, 38, 655, DateTimeKind.Utc); } diff --git a/Assets/Scripts/LevelEditor/Timeline/TimelineEventObj.cs b/Assets/Scripts/LevelEditor/Timeline/TimelineEventObj.cs index 76517a2b2..6065ff9c8 100644 --- a/Assets/Scripts/LevelEditor/Timeline/TimelineEventObj.cs +++ b/Assets/Scripts/LevelEditor/Timeline/TimelineEventObj.cs @@ -249,8 +249,6 @@ namespace HeavenStudio.Editor.Track // Cursor.SetCursor(Resources.Load("Cursors/move"), new Vector2(8, 8), CursorMode.Auto); // } - rectTransform.anchoredPosition = new Vector2((float)entity.beat * Timeline.instance.PixelsPerBeat, -(int)entity["track"] * Timeline.instance.LayerHeight()); - zPriority = entity.length; if (selected) @@ -259,6 +257,7 @@ namespace HeavenStudio.Editor.Track public void LateUpdate() { + rectTransform.anchoredPosition = new Vector2((float)entity.beat * Timeline.instance.PixelsPerBeat, -(int)entity["track"] * Timeline.instance.LayerHeight()); SetWidthHeight(); var followXL = (Timeline.instance.leftSide - (float)entity.beat) * Timeline.instance.PixelsPerBeat; @@ -270,7 +269,6 @@ namespace HeavenStudio.Editor.Track visibleRegion.offsetMax = new Vector2( Mathf.Clamp(followXR, -(entity.length * Timeline.instance.PixelsPerBeat) + 8, 0), visibleRegion.offsetMax.y); - } public void BeginMoving(bool setMovedEntity = true) diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index a775497f9..09fa89432 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -134,7 +134,7 @@ PlayerSettings: 16:10: 1 16:9: 1 Others: 1 - bundleVersion: 0.0.1001 + bundleVersion: 0.0.1002 preloadedAssets: - {fileID: 102900000, guid: 5348c08b82446e0478cee8bda6c02cfc, type: 3} metroInputSource: 0 @@ -158,11 +158,11 @@ PlayerSettings: applicationIdentifier: Standalone: com.RHeavenStudio.Heaven-Studio buildNumber: - Standalone: 1001 + Standalone: 1002 iPhone: 0 tvOS: 0 overrideDefaultApplicationIdentifier: 0 - AndroidBundleVersionCode: 1001 + AndroidBundleVersionCode: 1002 AndroidMinSdkVersion: 22 AndroidTargetSdkVersion: 0 AndroidPreferredInstallLocation: 1