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+ mouthMat: {fileID: 2100000, guid: 1af4ec528c9f7154f93b578b6df3a536, type: 2}
+ platMat: {fileID: 2100000, guid: eda7f760ba4d52b41a364b9b1d3127cc, type: 2}
+ fireMat: {fileID: 2100000, guid: 1731b1eea99050a4c881281ecb07476b, type: 2}
--- !u!114 &2258816687143469160
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -1638,7 +1641,7 @@ SpriteRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ - {fileID: 2100000, guid: eda7f760ba4d52b41a364b9b1d3127cc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -1722,7 +1725,7 @@ SpriteRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ - {fileID: 2100000, guid: c20be2758e14cd748a9733a57db326fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -1806,7 +1809,7 @@ SpriteRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ - {fileID: 2100000, guid: c20be2758e14cd748a9733a57db326fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -1952,7 +1955,7 @@ SpriteRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ - {fileID: 2100000, guid: c20be2758e14cd748a9733a57db326fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -2036,7 +2039,7 @@ SpriteRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ - {fileID: 2100000, guid: c20be2758e14cd748a9733a57db326fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -2120,7 +2123,7 @@ SpriteRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ - {fileID: 2100000, guid: c20be2758e14cd748a9733a57db326fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -2204,7 +2207,7 @@ SpriteRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ - {fileID: 2100000, guid: c20be2758e14cd748a9733a57db326fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -2288,7 +2291,7 @@ SpriteRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ - {fileID: 2100000, guid: c20be2758e14cd748a9733a57db326fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -2373,7 +2376,7 @@ SpriteRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ - {fileID: 2100000, guid: c20be2758e14cd748a9733a57db326fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -2542,7 +2545,7 @@ SpriteRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ - {fileID: 2100000, guid: c20be2758e14cd748a9733a57db326fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -2797,7 +2800,7 @@ SpriteRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ - {fileID: 2100000, guid: 1af4ec528c9f7154f93b578b6df3a536, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -2882,7 +2885,7 @@ SpriteRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ - {fileID: 2100000, guid: c20be2758e14cd748a9733a57db326fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -2966,7 +2969,7 @@ SpriteRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ - {fileID: 2100000, guid: c20be2758e14cd748a9733a57db326fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -3050,7 +3053,7 @@ SpriteRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ - {fileID: 2100000, guid: c20be2758e14cd748a9733a57db326fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -3166,7 +3169,7 @@ SpriteRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ - {fileID: 2100000, guid: c20be2758e14cd748a9733a57db326fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
diff --git a/Assets/Bundled/Games/SpaceSoccer/spaceSoccer_main.png b/Assets/Bundled/Games/SpaceSoccer/spaceSoccer_main.png
new file mode 100644
index 000000000..5a49b7d37
Binary files /dev/null and b/Assets/Bundled/Games/SpaceSoccer/spaceSoccer_main.png differ
diff --git a/Assets/Scripts/Games/SpaceSoccer/SpaceSoccer.cs b/Assets/Scripts/Games/SpaceSoccer/SpaceSoccer.cs
index 4340ba9e0..18a20b9b1 100644
--- a/Assets/Scripts/Games/SpaceSoccer/SpaceSoccer.cs
+++ b/Assets/Scripts/Games/SpaceSoccer/SpaceSoccer.cs
@@ -96,11 +96,37 @@ namespace HeavenStudio.Games.Loaders
{
new Param("start", SpaceSoccer.defaultBGColor, "Start Color", "Set the color at the start of the event."),
new Param("end", SpaceSoccer.defaultBGColor, "End Color", "Set the color at the end of the event."),
- new Param("startDots", Color.white, "Start Color (Dots)", "Set the color at the start of the event."),
- new Param("endDots", Color.white, "End Color (Dots)", "Set the color at the end of the event."),
+ new Param("startDots", SpaceSoccer.defaultStarColor, "Start Color (Dots)", "Set the color at the start of the event."),
+ new Param("endDots", SpaceSoccer.defaultStarColor, "End Color (Dots)", "Set the color at the end of the event."),
new Param("ease", Util.EasingFunction.Ease.Linear, "Ease", "Set the easing of the action.")
}
},
+ new GameAction("changeKick", "Kicker Appearance")
+ {
+ function = delegate {var e = eventCaller.currentEntity; SpaceSoccer.instance.KickerColor(e.beat, e["outfit"], e["boots"], e["skin"]); },
+ defaultLength = 0.5f,
+ parameters = new List()
+ {
+ new Param("outfit", SpaceSoccer.kickerLavender, "Outfit Color", "Set the color at the start of the event."),
+ new Param("boots", SpaceSoccer.kickerPurple, "Boots Color", "Set the color at the start of the event."),
+ new Param("skin", Color.white, "Skin Color", "Set the color at the start of the event."),
+ }
+ },
+ new GameAction("changePlat", "Platform Appearance")
+ {
+ function = delegate {var e = eventCaller.currentEntity; SpaceSoccer.instance.PlatformColor(e.beat, e["top"], e["side"], e["outline"], e["flame"], e["mid"]); },
+ defaultLength = 0.5f,
+ parameters = new List()
+ {
+ new Param("top", SpaceSoccer.platTop, "Top Color", "Set the color at the start of the event."),
+ new Param("side", SpaceSoccer.platSide, "Side Color", "Set the color at the start of the event."),
+ new Param("outline", SpaceSoccer.platOutline, "Outline Color", "Set the color at the start of the event."),
+ new Param("flame", SpaceSoccer.kickerLavender, "Flame Color", "Set the color at the start of the event."),
+ new Param("mid", SpaceSoccer.fireYellow, "Flame Middle Color", "Set the color at the start of the event."),
+ }
+ },
+
+
new GameAction("scroll", "Scrolling Background")
{
function = delegate { var e = eventCaller.currentEntity; SpaceSoccer.instance.UpdateScrollSpeed(e["x"], e["y"]); },
@@ -167,7 +193,7 @@ namespace HeavenStudio.Games
using System;
public class SpaceSoccer : Minigame
- {
+ {
public enum EnterExitPresets
{
FiveKickers,
@@ -192,6 +218,13 @@ namespace HeavenStudio.Games
Exit = 1
}
public static Color defaultBGColor = new(1f, 0.49f, 0.153f);
+ public static Color defaultStarColor = new(248/255f, 248/255f, 248/255f);
+ public static Color kickerLavender = new(184/255f, 136/255f, 248/255f);
+ public static Color kickerPurple = new(136/255f, 64/255f, 248/255f);
+ public static Color platTop = new(112/255f, 248/255f, 144/255f);
+ public static Color platSide = new(88/255f, 168/255f, 128/255f);
+ public static Color platOutline = new(24/255f, 56/255f, 40/255f);
+ public static Color fireYellow = new(248/255f, 248/255f, 88/255f);
[Header("Components")]
[SerializeField] private GameObject kickerPrefab;
@@ -209,6 +242,12 @@ namespace HeavenStudio.Games
float yScrollMultiplier = 0.3f;
[SerializeField] private float xBaseSpeed = 1;
[SerializeField] private float yBaseSpeed = 1;
+
+ [Header("Materials")]
+ public Material kickerMat;
+ public Material mouthMat;
+ public Material platMat;
+ public Material fireMat;
private List _highKickToeBeats = new();
private List _stopBeats = new();
@@ -238,6 +277,16 @@ namespace HeavenStudio.Games
{
_highKickToeBeats.Add(e.beat);
}
+
+ kickerMat.SetColor("_ColorAlpha", kickerLavender);
+ kickerMat.SetColor("_ColorBravo", Color.white);
+ mouthMat.SetColor("_ColorBravo", Color.white);
+ kickerMat.SetColor("_ColorDelta", kickerPurple);
+ platMat.SetColor("_ColorAlpha", platOutline);
+ platMat.SetColor("_ColorBravo", platTop);
+ platMat.SetColor("_ColorDelta", platSide);
+ fireMat.SetColor("_ColorAlpha", kickerLavender);
+ fireMat.SetColor("_ColorDelta", fireYellow);
}
new void OnDrawGizmos()
@@ -572,6 +621,23 @@ namespace HeavenStudio.Games
bgColorEase = new(beat, length, startColorBG, endColorBG, ease);
dotColorEase = new(beat, length, startColorDot, endColorDot, ease);
}
+
+ public void KickerColor(double beat, Color main, Color alt, Color skin)
+ {
+ kickerMat.SetColor("_ColorAlpha", main);
+ kickerMat.SetColor("_ColorBravo", skin);
+ mouthMat.SetColor("_ColorBravo", skin);
+ kickerMat.SetColor("_ColorDelta", alt);
+ }
+
+ public void PlatformColor(double beat, Color top, Color side, Color outline, Color fire, Color mid)
+ {
+ platMat.SetColor("_ColorAlpha", outline);
+ platMat.SetColor("_ColorBravo", top);
+ platMat.SetColor("_ColorDelta", side);
+ fireMat.SetColor("_ColorAlpha", fire);
+ fireMat.SetColor("_ColorDelta", mid);
+ }
//call this in OnPlay(double beat) and OnGameSwitch(double beat)
private void PersistColor(double beat)
@@ -582,6 +648,22 @@ namespace HeavenStudio.Games
allEventsBeforeBeat.Sort((x, y) => x.beat.CompareTo(y.beat)); //just in case
var lastEvent = allEventsBeforeBeat[^1];
BackgroundColor(lastEvent.beat, lastEvent.length, lastEvent["start"], lastEvent["end"], lastEvent["startDots"], lastEvent["endDots"], lastEvent["ease"]);
+ }
+
+ var allEventsBeforeBeatKick = EventCaller.GetAllInGameManagerList("spaceSoccer", new string[] { "changeKick" }).FindAll(x => x.beat < beat);
+ if (allEventsBeforeBeatKick.Count > 0)
+ {
+ allEventsBeforeBeatKick.Sort((x, y) => x.beat.CompareTo(y.beat)); //just in case
+ var lastEvent = allEventsBeforeBeatKick[^1];
+ KickerColor(lastEvent.beat, lastEvent["outfit"], lastEvent["boots"], lastEvent["skin"]);
+ }
+
+ var allEventsBeforeBeatPlat = EventCaller.GetAllInGameManagerList("spaceSoccer", new string[] { "changePlat" }).FindAll(x => x.beat < beat);
+ if (allEventsBeforeBeatPlat.Count > 0)
+ {
+ allEventsBeforeBeatPlat.Sort((x, y) => x.beat.CompareTo(y.beat)); //just in case
+ var lastEvent = allEventsBeforeBeatPlat[^1];
+ PlatformColor(lastEvent.beat, lastEvent["top"], lastEvent["side"], lastEvent["outline"], lastEvent["flame"], lastEvent["mid"]);
}
}