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new file mode 100644 index 000000000..7c2c04cef --- /dev/null +++ b/Assets/Scripts/Games/SumoBrothers/SumoBrothers.cs @@ -0,0 +1,37 @@ +using HeavenStudio.Util; +using System; +using System.Collections.Generic; +using UnityEngine; + +namespace HeavenStudio.Games.Loaders +{ + using static Minigames; + public static class CtrSumouLoader + { + public static Minigame AddGame(EventCaller eventCaller) + { + return new Minigame("sumoBrothers", "Sumo Brothers \n[INITIALIZATION ONLY]", "0058CE", false, false, new List() + { + }); + } + } +} + +namespace HeavenStudio.Games +{ +// using Scripts_SumoBrothers; + public class SumoBrothers : Minigame + { + // Start is called before the first frame update + void Awake() + { + + } + + // Update is called once per frame + void Update() + { + + } + } +} diff --git a/Assets/Scripts/Games/SumoBrothers/SumoBrothers.cs.meta b/Assets/Scripts/Games/SumoBrothers/SumoBrothers.cs.meta new file mode 100644 index 000000000..b466a59e6 --- /dev/null +++ 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