diff --git a/Assets/Resources/Games/tunnel.prefab b/Assets/Resources/Games/tunnel.prefab index 2209bab7d..71bd5d8f9 100644 --- a/Assets/Resources/Games/tunnel.prefab +++ b/Assets/Resources/Games/tunnel.prefab @@ -1,5 +1,202 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!1 &551892326966028107 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4566486539923839763} + - component: {fileID: 4999880999856862259} + m_Layer: 0 + m_Name: Cowbell + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4566486539923839763 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 551892326966028107} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 5.72, y: -2.62, z: 0} + m_LocalScale: {x: 4, y: 4, z: 1} + m_Children: [] + m_Father: {fileID: 4895754031794878509} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &4999880999856862259 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 551892326966028107} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 1 + m_Sprite: {fileID: 3929824364152350610, guid: 5669bfe77f5e2434584db0ed9db392a7, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 0.74, y: 0.98} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &1048069017443487285 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5013543367220548395} + - component: {fileID: 1491302725599161646} + m_Layer: 0 + m_Name: Hand_Front + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5013543367220548395 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1048069017443487285} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 8.68, y: -4.64, z: -1.2553809} + m_LocalScale: {x: 4, y: 4, z: 1} + m_Children: [] + m_Father: {fileID: 4895754031794878509} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &1491302725599161646 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1048069017443487285} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 2 + m_Sprite: {fileID: -7076957733567873846, guid: 5669bfe77f5e2434584db0ed9db392a7, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1.59, y: 1.72} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &1347075452575170676 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4895754031794878509} + m_Layer: 0 + m_Name: Player + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4895754031794878509 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1347075452575170676} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -6.133995, y: 0.6358736, z: -1.0990467} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 4364905879727277044} + - {fileID: 4566486539923839763} + - {fileID: 5013543367220548395} + m_Father: {fileID: 8034898466080482128} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1857979605670035027 GameObject: m_ObjectHideFlags: 0 @@ -30,7 +227,7 @@ Transform: m_Children: - {fileID: 3774069930178808389} - {fileID: 6685952024114090199} - - {fileID: 5169543304007498296} + - {fileID: 4895754031794878509} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -52,9 +249,8 @@ MonoBehaviour: fg: {fileID: 0} bg: {fileID: 0} handAnimator: {fileID: 0} - isThrowing: 0 - audienceReacting: 0 - coin: {fileID: 0} + cowbell: {fileID: 0} + driverState: 0 --- !u!1 &2105789012818819763 GameObject: m_ObjectHideFlags: 0 @@ -225,88 +421,6 @@ MonoBehaviour: _SortingLayer: 0 _SortingLayerID: 0 _SortingOrder: 0 ---- !u!1 &6920721706041956679 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 5169543304007498296} - - component: {fileID: 7264738122385836137} - m_Layer: 0 - m_Name: testsquare - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &5169543304007498296 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 6920721706041956679} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 5.86, y: 3.42, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 8034898466080482128} - m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!212 &7264738122385836137 -SpriteRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 6920721706041956679} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 0 - m_RayTraceProcedural: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_Sprite: {fileID: 7482667652216324306, guid: 48e93eef0688c4a259cb0eddcd8661f7, type: 3} - m_Color: {r: 1, g: 1, b: 1, a: 1} - m_FlipX: 0 - m_FlipY: 0 - m_DrawMode: 0 - m_Size: {x: 1, y: 1} - m_AdaptiveModeThreshold: 0.5 - m_SpriteTileMode: 0 - m_WasSpriteAssigned: 1 - m_MaskInteraction: 0 - m_SpriteSortPoint: 0 --- !u!1 &7723745442768519090 GameObject: m_ObjectHideFlags: 0 @@ -389,3 +503,85 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 +--- !u!1 &9201036740655064356 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4364905879727277044} + - component: {fileID: 2543514307242982876} + m_Layer: 0 + m_Name: Hand_Back + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4364905879727277044 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9201036740655064356} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 4.56, y: -4.47, z: 0} + m_LocalScale: {x: 4, y: 4, z: 1} + m_Children: [] + m_Father: {fileID: 4895754031794878509} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &2543514307242982876 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9201036740655064356} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 6568891082516879021, guid: 5669bfe77f5e2434584db0ed9db392a7, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 0.85, y: 1.44} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 diff --git a/Assets/Resources/Sprites/Games/Tunnel/tunnel.png.meta b/Assets/Resources/Sprites/Games/Tunnel/tunnel.png.meta index 4092c501f..afbe39098 100644 --- a/Assets/Resources/Sprites/Games/Tunnel/tunnel.png.meta +++ b/Assets/Resources/Sprites/Games/Tunnel/tunnel.png.meta @@ -4,52 +4,52 @@ TextureImporter: internalIDToNameTable: - first: 213: -6705639023677779174 - second: driver_idle + second: Tunnel_driver_idle - first: 213: 2439721830314071076 - second: driver_disturbed + second: Tunnel_driver_disturbed - first: 213: 7223666002751983023 - second: driver_angry + second: Tunnel_driver_angry - first: 213: -1472107814103157282 - second: driver_happy + second: Tunnel_driver_happy - first: 213: -4039708861852059317 - second: driver_disappointed + second: Tunnel_driver_disappointed - first: 213: 6568891082516879021 - second: player_hand_back + second: Tunnel_player_hand_back - first: 213: 3929824364152350610 - second: player_cowbell + second: Tunnel_player_cowbell - first: 213: -7076957733567873846 - second: player_hand_front + second: Tunnel_player_hand_front - first: 213: -5940551810246903278 - second: driver_arm_front + second: Tunnel_driver_arm_front - first: 213: -7987745745510843009 - second: driver_arm_back + second: Tunnel_driver_arm_back - first: 213: -5808443859968989733 - second: wheel + second: Tunnel_wheel - first: 213: 6225767184515317341 - second: driver_eye_1 + second: Tunnel_driver_eye_1 - first: 213: 4802309303705518609 - second: driver_eye_2 + second: Tunnel_driver_eye_2 - first: 213: -2135367472939861379 - second: driver_eye_3 + second: Tunnel_driver_eye_3 - first: 213: -511691372451951724 - second: scribble_2 + second: Tunnel_scribble_2 - first: 213: 1853659262087658205 - second: scribble_1 + second: Tunnel_scribble_1 externalObjects: {} serializedVersion: 11 mipmaps: @@ -163,7 +163,7 @@ TextureImporter: serializedVersion: 2 sprites: - serializedVersion: 2 - name: driver_idle + name: Tunnel_driver_idle rect: serializedVersion: 2 x: 7 @@ -184,7 +184,7 @@ TextureImporter: edges: [] weights: [] - serializedVersion: 2 - name: driver_disturbed + name: Tunnel_driver_disturbed rect: serializedVersion: 2 x: 217 @@ -205,7 +205,7 @@ TextureImporter: edges: [] weights: [] - serializedVersion: 2 - name: driver_angry + name: Tunnel_driver_angry rect: serializedVersion: 2 x: 425 @@ -226,7 +226,7 @@ TextureImporter: edges: [] weights: [] - serializedVersion: 2 - name: driver_happy + name: Tunnel_driver_happy rect: serializedVersion: 2 x: 20 @@ -247,7 +247,7 @@ TextureImporter: edges: [] weights: [] - serializedVersion: 2 - name: driver_disappointed + name: Tunnel_driver_disappointed rect: serializedVersion: 2 x: 214 @@ -268,7 +268,7 @@ TextureImporter: edges: [] weights: [] - serializedVersion: 2 - name: player_hand_back + name: Tunnel_player_hand_back rect: serializedVersion: 2 x: 425 @@ -289,7 +289,7 @@ TextureImporter: edges: [] weights: [] - serializedVersion: 2 - name: player_cowbell + name: Tunnel_player_cowbell rect: serializedVersion: 2 x: 536 @@ -310,7 +310,7 @@ TextureImporter: edges: [] weights: [] - serializedVersion: 2 - name: player_hand_front + name: Tunnel_player_hand_front rect: serializedVersion: 2 x: 629 @@ -331,7 +331,7 @@ TextureImporter: edges: [] weights: [] - serializedVersion: 2 - name: driver_arm_front + name: Tunnel_driver_arm_front rect: serializedVersion: 2 x: 633 @@ -352,7 +352,7 @@ TextureImporter: edges: [] weights: [] - serializedVersion: 2 - name: driver_arm_back + name: Tunnel_driver_arm_back rect: serializedVersion: 2 x: 646 @@ -373,7 +373,7 @@ TextureImporter: edges: [] weights: [] - serializedVersion: 2 - name: wheel + name: Tunnel_wheel rect: serializedVersion: 2 x: 659 @@ -394,7 +394,7 @@ TextureImporter: edges: [] weights: [] - serializedVersion: 2 - name: driver_eye_1 + name: Tunnel_driver_eye_1 rect: serializedVersion: 2 x: 769 @@ -402,7 +402,7 @@ TextureImporter: width: 6 height: 12 alignment: 0 - pivot: {x: 0, y: 0} + pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] @@ -415,7 +415,7 @@ TextureImporter: edges: [] weights: [] - serializedVersion: 2 - name: driver_eye_2 + name: Tunnel_driver_eye_2 rect: serializedVersion: 2 x: 767 @@ -423,7 +423,7 @@ TextureImporter: width: 9 height: 9 alignment: 0 - pivot: {x: 0, y: 0} + pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] @@ -436,7 +436,7 @@ TextureImporter: edges: [] weights: [] - serializedVersion: 2 - name: driver_eye_3 + name: Tunnel_driver_eye_3 rect: serializedVersion: 2 x: 767 @@ -444,7 +444,7 @@ TextureImporter: width: 8 height: 8 alignment: 0 - pivot: {x: 0, y: 0} + pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] @@ -457,7 +457,7 @@ TextureImporter: edges: [] weights: [] - serializedVersion: 2 - name: scribble_2 + name: Tunnel_scribble_2 rect: serializedVersion: 2 x: 766 @@ -465,7 +465,7 @@ TextureImporter: width: 26 height: 26 alignment: 0 - pivot: {x: 0, y: 0} + pivot: {x: 0.5, y: 0.5} border: {x: 1, y: 0, z: 0, w: 0} outline: [] physicsShape: [] @@ -478,7 +478,7 @@ TextureImporter: edges: [] weights: [] - serializedVersion: 2 - name: scribble_1 + name: Tunnel_scribble_1 rect: serializedVersion: 2 x: 766 @@ -486,7 +486,7 @@ TextureImporter: width: 28 height: 28 alignment: 0 - pivot: {x: 0, y: 0} + pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: []