diff --git a/Assets/Resources/Sfx/games/sneakySpirits/laugh.ogg b/Assets/Resources/Sfx/games/sneakySpirits/laugh.ogg index ada693bb4..edfc5399e 100644 Binary files a/Assets/Resources/Sfx/games/sneakySpirits/laugh.ogg and b/Assets/Resources/Sfx/games/sneakySpirits/laugh.ogg differ diff --git a/Assets/Resources/Sfx/games/tramAndPauline/jumpL1.ogg b/Assets/Resources/Sfx/games/tramAndPauline/jumpL1.ogg new file mode 100644 index 000000000..9c1e0ed14 Binary files /dev/null and b/Assets/Resources/Sfx/games/tramAndPauline/jumpL1.ogg differ diff --git a/Assets/Resources/Sfx/games/tramAndPauline/jumpL1.ogg.meta b/Assets/Resources/Sfx/games/tramAndPauline/jumpL1.ogg.meta new file mode 100644 index 000000000..92c5113fb --- /dev/null +++ b/Assets/Resources/Sfx/games/tramAndPauline/jumpL1.ogg.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: a6958febf3350d14d8eebd377dd4c438 +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/tramAndPauline/jumpL2.ogg b/Assets/Resources/Sfx/games/tramAndPauline/jumpL2.ogg new file mode 100644 index 000000000..f9f2eb696 Binary files /dev/null and b/Assets/Resources/Sfx/games/tramAndPauline/jumpL2.ogg differ diff --git a/Assets/Resources/Sfx/games/tramAndPauline/jumpL2.ogg.meta b/Assets/Resources/Sfx/games/tramAndPauline/jumpL2.ogg.meta new file mode 100644 index 000000000..7efe1e962 --- /dev/null +++ b/Assets/Resources/Sfx/games/tramAndPauline/jumpL2.ogg.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 84121b7baccb6cc44a05dbe309a21d6a +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/tramAndPauline/jumpR1.ogg b/Assets/Resources/Sfx/games/tramAndPauline/jumpR1.ogg new file mode 100644 index 000000000..1aeefc140 Binary files /dev/null and b/Assets/Resources/Sfx/games/tramAndPauline/jumpR1.ogg differ diff --git a/Assets/Resources/Sfx/games/tramAndPauline/jumpR1.ogg.meta b/Assets/Resources/Sfx/games/tramAndPauline/jumpR1.ogg.meta new file mode 100644 index 000000000..cbb30874f --- /dev/null +++ b/Assets/Resources/Sfx/games/tramAndPauline/jumpR1.ogg.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 7bb9720921657bf49b8c6a652b1d8f17 +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/tramAndPauline/jumpR2.ogg b/Assets/Resources/Sfx/games/tramAndPauline/jumpR2.ogg new file mode 100644 index 000000000..a136c57b2 Binary files /dev/null and b/Assets/Resources/Sfx/games/tramAndPauline/jumpR2.ogg differ diff --git a/Assets/Resources/Sfx/games/tramAndPauline/jumpR2.ogg.meta b/Assets/Resources/Sfx/games/tramAndPauline/jumpR2.ogg.meta new file mode 100644 index 000000000..be0131349 --- /dev/null +++ b/Assets/Resources/Sfx/games/tramAndPauline/jumpR2.ogg.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 0a55377ed38696f48b7481de72e6a20a +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/tramAndPauline/transformPauline.ogg b/Assets/Resources/Sfx/games/tramAndPauline/transformPauline.ogg index 6f314e1c0..5a51c2b56 100644 Binary files a/Assets/Resources/Sfx/games/tramAndPauline/transformPauline.ogg and b/Assets/Resources/Sfx/games/tramAndPauline/transformPauline.ogg differ diff --git a/Assets/Resources/Sfx/games/tramAndPauline/transformTram.ogg b/Assets/Resources/Sfx/games/tramAndPauline/transformTram.ogg index f0f56a51c..9203d6f04 100644 Binary files a/Assets/Resources/Sfx/games/tramAndPauline/transformTram.ogg and b/Assets/Resources/Sfx/games/tramAndPauline/transformTram.ogg differ diff --git a/Assets/Scripts/Games/SneakySpirits/SneakySpirits.cs b/Assets/Scripts/Games/SneakySpirits/SneakySpirits.cs index ed6add323..bab4c3ff1 100644 --- a/Assets/Scripts/Games/SneakySpirits/SneakySpirits.cs +++ b/Assets/Scripts/Games/SneakySpirits/SneakySpirits.cs @@ -375,7 +375,7 @@ namespace HeavenStudio.Games new BeatAction.Action(caller.startBeat + caller.timer + 1f, delegate { if (GameManager.instance.currentGame == "sneakySpirits") { - SoundByte.PlayOneShotGame("sneakySpirits/laugh", -1, 1.2f); + SoundByte.PlayOneShotGame("sneakySpirits/laugh", -1, 1f); spawnedGhost.GetComponent().DoScaledAnimationAsync("GhostLaugh", 0.25f); } }), diff --git a/Assets/Scripts/Games/TramAndPauline/TramAndPauline.cs b/Assets/Scripts/Games/TramAndPauline/TramAndPauline.cs index 907483cf4..cbb7b3da4 100644 --- a/Assets/Scripts/Games/TramAndPauline/TramAndPauline.cs +++ b/Assets/Scripts/Games/TramAndPauline/TramAndPauline.cs @@ -280,14 +280,14 @@ namespace HeavenStudio.Games private void TramJump(double beat, bool audienceReact) { - SoundByte.PlayOneShotGame("tramAndPauline/jump" + UnityEngine.Random.Range(1, 3)); + SoundByte.PlayOneShotGame("tramAndPauline/jumpL" + UnityEngine.Random.Range(1, 3)); tram.Jump(beat); ScheduleInput(beat, 1, InputAction_Left, audienceReact ? TramJustAudience : TramJust, Empty, Empty); } private void PaulineJump(double beat, bool audienceReact) { - SoundByte.PlayOneShotGame("tramAndPauline/jump" + UnityEngine.Random.Range(1, 3)); + SoundByte.PlayOneShotGame("tramAndPauline/jumpR" + UnityEngine.Random.Range(1, 3)); pauline.Jump(beat); ScheduleInput(beat, 1, InputAction_Right, audienceReact ? PaulineJustAudience : PaulineJust, Empty, Empty); }