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serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Games/SlotMonster.meta b/Assets/Scripts/Games/SlotMonster.meta new file mode 100644 index 000000000..32eb68c82 --- /dev/null +++ b/Assets/Scripts/Games/SlotMonster.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 3298033d6552f9042b229e504181c9cd +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Games/SlotMonster/SlotMonster.cs b/Assets/Scripts/Games/SlotMonster/SlotMonster.cs new file mode 100644 index 000000000..291f5e2c9 --- /dev/null +++ b/Assets/Scripts/Games/SlotMonster/SlotMonster.cs @@ -0,0 +1,36 @@ +using System; +using System.Linq; +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +using HeavenStudio.Util; +using HeavenStudio.InputSystem; + +using Jukebox; + +namespace HeavenStudio.Games.Loaders +{ + using static Minigames; + public static class NtrSlotMonsterLoader + { + public static Minigame AddGame(EventCaller eventCaller) + { + return new Minigame("slotMonster", "Slot Monster", "ffffff", false, false, new List() + { + new GameAction("startInterval", "Start Interval") + { + + } + } + ); + } + } +} + +namespace HeavenStudio.Games +{ + public class SlotMonster : Minigame + { + } +} \ No newline at end of file diff --git a/Assets/Scripts/Games/SlotMonster/SlotMonster.cs.meta b/Assets/Scripts/Games/SlotMonster/SlotMonster.cs.meta new file mode 100644 index 000000000..699a022c3 --- /dev/null +++ b/Assets/Scripts/Games/SlotMonster/SlotMonster.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: f79fca04123cc5549a805edd910198b9 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/USG.g/LoadMinigames.Minigames.MinigameLoaderGenerator.g.cs b/Assets/Scripts/USG.g/LoadMinigames.Minigames.MinigameLoaderGenerator.g.cs index 9023dcd21..5e407689c 100644 --- a/Assets/Scripts/USG.g/LoadMinigames.Minigames.MinigameLoaderGenerator.g.cs +++ b/Assets/Scripts/USG.g/LoadMinigames.Minigames.MinigameLoaderGenerator.g.cs @@ -420,6 +420,17 @@ namespace HeavenStudio Debug.LogWarning("Game loader RvlSeeSawLoader failed!"); } + Debug.Log("Running game loader NtrSlotMonsterLoader"); + game = NtrSlotMonsterLoader.AddGame(eventCaller); + if (game != null) + { + eventCaller.minigames.Add(game.name, game); + } + else + { + Debug.LogWarning("Game loader NtrSlotMonsterLoader failed!"); + } + Debug.Log("Running game loader AgbGhostLoader"); game = AgbGhostLoader.AddGame(eventCaller); if (game != null) diff --git a/ProjectSettings/SatorImaging.UnitySourceGenerator.Editor.ProjectSettingsData.asset b/ProjectSettings/SatorImaging.UnitySourceGenerator.Editor.ProjectSettingsData.asset index 3fd3d8051..82ef9c958 100644 --- a/ProjectSettings/SatorImaging.UnitySourceGenerator.Editor.ProjectSettingsData.asset +++ b/ProjectSettings/SatorImaging.UnitySourceGenerator.Editor.ProjectSettingsData.asset @@ -24,5 +24,92 @@ MonoBehaviour: - Assets/Scripts/Games/FanClub/FanClub.cs - Assets/Scripts/GameManager.cs - Assets/Editor/SpritesheetScaler.cs + - Assets/Scripts/Games/MeatGrinder/MeatGrinder.cs + - Assets/Scripts/Games/AirRally/AirRally.cs + - Assets/Scripts/Games/SneakySpirits/SneakySpirits.cs + - Assets/Scripts/Games/PajamaParty/PajamaParty.cs + - Assets/Scripts/Games/GleeClub/GleeClub.cs + - Assets/Scripts/Games/RhythmTweezers/RhythmTweezers.cs + - Assets/Scripts/Games/KarateMan/KarateManJoe.cs + - Assets/Scripts/LevelEditor/Timeline/SpecialTmeline/SpecialTimeline.cs + - Assets/Scripts/InputSystem/USG.g/InitInputControllers.PlayerInput.ControllerLoaderGenerator.g.cs + - Assets/Scripts/Games/BuiltToScaleDS/BuiltToScaleDS.cs + - Assets/Scripts/Games/LaunchParty/LaunchParty.cs + - Assets/Scripts/InputSystem/ControllerTypes/InputKeyboard.cs + - Assets/Scripts/SourceGenerators/MinigameLoaderGenerator.cs + - Assets/Scripts/Games/CropStomp/Veggie.cs + - Assets/Scripts/Games/KarateMan/KarateManPot.cs + - Assets/Scripts/Games/Rockers/Rockers.cs + - Assets/Scripts/Games/SamuraiSliceNtr/SamuraiSliceNtr.cs + - Assets/Scripts/Games/WorkingDough/PlayerEnterDoughBall.cs + - Assets/Scripts/Games/Lockstep/Lockstep.cs + - Assets/Scripts/Games/QuizShow/QuizShow.cs + - Assets/Scripts/LevelEditor/Editor.cs + - Assets/Scripts/InputSystem/ControllerTypes/InputJoyshock.cs + - Assets/Scripts/Games/MunchyMonk/MunchyMonk.cs + - Assets/Scripts/Games/SamuraiSliceNtr/NtrSamuraiObject.cs + - Assets/Scripts/Games/DJSchool/DJSchool.cs + - Assets/Scripts/AppInfo.cs + - Assets/Scripts/SourceGenerators/ControllerLoaderGenerator.cs + - Assets/Scripts/Games/BlueBear/BlueBear.cs + - Assets/Scripts/UI/SettingsDialog/Tabs/CreditsLegalSettings.cs + - Assets/Scripts/Games/SeeSaw/SeeSaw.cs + - Assets/Scripts/LevelEditor/Timeline/TimelineEventObj.cs + - Assets/Scripts/Games/Splashdown/Splashdown.cs + - Assets/Scripts/Games/CheerReaders/CheerReaders.cs + - Assets/Scripts/Games/TapTrial/TapTrial.cs + - Assets/Scripts/GlobalGameManager.cs + - Assets/Scripts/Games/SpaceSoccer/Kicker.cs + - Assets/Scripts/Games/WorkingDough/WorkingDough.cs + - Assets/Scripts/InputSystem/InputController.cs + - Assets/Scripts/Util/BeatAction.cs + - Assets/Scripts/Games/MarchingOrders/MarchingOrders.cs + - Assets/Scripts/Games/TossBoys/TossBoys.cs + - Assets/Scripts/Games/CropStomp/CropStomp.cs + - Assets/Scripts/Games/RhythmRally/RhythmRally.cs + - Assets/Scripts/Games/DoubleDate/DoubleDate.cs + - Assets/Scripts/Games/DogNinja/DogNinja.cs + - Assets/Scripts/Games/Rockers/RockersRocker.cs + - Assets/Scripts/TitleManager.cs + - Assets/Scripts/Games/TapTroupe/TapTroupe.cs + - Assets/Scripts/LevelEditor/Timeline/TimelineZoom.cs + - Assets/Scripts/Games/Tambourine/Tambourine.cs + - Assets/Scripts/Games/TrickClass/TrickClass.cs + - Assets/Scripts/Games/MrUpbeat/UpbeatMan.cs + - Assets/Scripts/Games/SpaceDance/SpaceDance.cs + - Assets/Scripts/Games/MrUpbeat/MrUpbeat.cs + - Assets/Scripts/Games/PajamaParty/CtrPillowPlayer.cs + - Assets/Scripts/Games/Ringside/Ringside.cs + - Assets/Scripts/Common/MemRenderer.cs + - Assets/Scripts/LevelEditor/Timeline/Timeline.cs + - Assets/Scripts/PersistentDataManager.cs + - Assets/Scripts/Games/CatchyTune/CatchyTune.cs + - Assets/Scripts/Games/ForkLifter/ForkLifter.cs + - Assets/Scripts/Games/RhythmTweezers/LongHair.cs + - Assets/Scripts/Games/RhythmSomen/RhythmSomen.cs + - Assets/Scripts/Games/WizardsWaltz/WizardsWaltz.cs + - Assets/Scripts/Games/CoinToss/CoinToss.cs + - Assets/Scripts/Games/DrummingPractice/DrummingPractice.cs + - Assets/Scripts/InputSystem/PlayerInput.cs + - Assets/Scripts/Games/TheDazzles/TheDazzles.cs + - Assets/Scripts/USG.g/LoadMinigames.Minigames.MinigameLoaderGenerator.g.cs + - Assets/Scripts/Games/Kitties/Kitties.cs + - Assets/Scripts/Games/FirstContact/FirstContact.cs + - Assets/Scripts/Games/BoardMeeting/BoardMeeting.cs + - Assets/Scripts/GameCamera.cs + - Assets/Scripts/Games/OctopusMachine/OctopusMachine.cs + - Assets/Scripts/Games/Tunnel/Tunnel.cs + - Assets/Scripts/Games/Fireworks/Fireworks.cs + - Assets/Scripts/Games/KarateMan/KarateMan.cs + - Assets/Scripts/Games/ClappyTrio/ClappyTrio.cs + - Assets/Scripts/Games/FlipperFlop/FlipperFlop.cs + - Assets/Scripts/Games/SpaceSoccer/Ball.cs + - Assets/Scripts/Games/Spaceball/Spaceball.cs + - Assets/Scripts/Conductor.cs + - Assets/Scripts/Games/TramAndPauline/TramAndPauline.cs + - Assets/Scripts/Games/SpaceSoccer/SpaceSoccer.cs + - Assets/Scripts/JudgementManager.cs + - Assets/Scripts/Games/PlayerActionEvent.cs + - Assets/Scripts/Games/SlotMonster/SlotMonster.cs PathsToSkipImportEvent: [] PathsToIgnoreOverwriteSettingOnAttribute: []