diff --git a/Assets/Scripts/GameManager.cs b/Assets/Scripts/GameManager.cs index 1fd42ff1a..bca688241 100644 --- a/Assets/Scripts/GameManager.cs +++ b/Assets/Scripts/GameManager.cs @@ -746,11 +746,6 @@ namespace HeavenStudio if (gamesToPreload.Count > 0) { yieldGame = new WaitUntil(() => gamesToPreload.All(x => x.AssetsLoaded)); - foreach (var game in gamesToPreload) - { - Debug.Log($"ASYNC loading assetbundles for game {game.LoadableName}"); - game.LoadAssetsAsync().Forget(); - } } // wait for overlays to be ready