From 88d767075756653dba9afecf13c35b41d9f191df Mon Sep 17 00:00:00 2001 From: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue, 28 Nov 2023 19:07:49 +0100 Subject: [PATCH] lockstep visual desync fix --- Assets/Scripts/Games/Lockstep/Lockstep.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/Assets/Scripts/Games/Lockstep/Lockstep.cs b/Assets/Scripts/Games/Lockstep/Lockstep.cs index fad8de7ff..22abefbfd 100644 --- a/Assets/Scripts/Games/Lockstep/Lockstep.cs +++ b/Assets/Scripts/Games/Lockstep/Lockstep.cs @@ -320,6 +320,7 @@ namespace HeavenStudio.Games { stepper.sprite = masterSprite; } + Canvas.ForceUpdateCanvases(); } void PlayStepperAnim(string animName, bool player, float timescale = 1f, float startpos = 0f, int layer = -1)