From 8ab345ac508d91ff8f4b0be23ee0931e5045dd0b Mon Sep 17 00:00:00 2001 From: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Wed, 11 Oct 2023 11:31:20 +0200 Subject: [PATCH] fixed --- Assets/Scripts/GlobalGameManager.cs | 2 +- Assets/Scripts/LevelEditor/Editor.cs | 3 +++ 2 files changed, 4 insertions(+), 1 deletion(-) diff --git a/Assets/Scripts/GlobalGameManager.cs b/Assets/Scripts/GlobalGameManager.cs index 8a5d3331a..8c2555002 100644 --- a/Assets/Scripts/GlobalGameManager.cs +++ b/Assets/Scripts/GlobalGameManager.cs @@ -391,7 +391,7 @@ namespace HeavenStudio { if (SceneManager.GetActiveScene().name != "Editor") return true; Editor.Editor.instance.ShowQuitPopUp(true); - return false; + return Editor.Editor.instance.ShouldQuit; } } } diff --git a/Assets/Scripts/LevelEditor/Editor.cs b/Assets/Scripts/LevelEditor/Editor.cs index 7127d31ef..e69887611 100644 --- a/Assets/Scripts/LevelEditor/Editor.cs +++ b/Assets/Scripts/LevelEditor/Editor.cs @@ -154,8 +154,11 @@ namespace HeavenStudio.Editor _confirmQuitMain.SetActive(show); } + public bool ShouldQuit = false; + public void QuitGame() { + ShouldQuit = true; Application.Quit(); }