diff --git a/Assets/Scripts/USG.g/LoadMinigames.Minigames.MinigameLoaderGenerator.g.cs b/Assets/Scripts/USG.g/LoadMinigames.Minigames.MinigameLoaderGenerator.g.cs index 9023dcd21..260091c46 100644 --- a/Assets/Scripts/USG.g/LoadMinigames.Minigames.MinigameLoaderGenerator.g.cs +++ b/Assets/Scripts/USG.g/LoadMinigames.Minigames.MinigameLoaderGenerator.g.cs @@ -266,6 +266,17 @@ namespace HeavenStudio Debug.LogWarning("Game loader NtrBackbeatLoader failed!"); } + Debug.Log("Running game loader RvlManzaiLoader"); + game = RvlManzaiLoader.AddGame(eventCaller); + if (game != null) + { + eventCaller.minigames.Add(game.name, game); + } + else + { + Debug.LogWarning("Game loader RvlManzaiLoader failed!"); + } + Debug.Log("Running game loader AgbMarcherLoader"); game = AgbMarcherLoader.AddGame(eventCaller); if (game != null) diff --git a/ProjectSettings/SatorImaging.UnitySourceGenerator.Editor.ProjectSettingsData.asset b/ProjectSettings/SatorImaging.UnitySourceGenerator.Editor.ProjectSettingsData.asset index 3fd3d8051..19ec49c01 100644 --- a/ProjectSettings/SatorImaging.UnitySourceGenerator.Editor.ProjectSettingsData.asset +++ b/ProjectSettings/SatorImaging.UnitySourceGenerator.Editor.ProjectSettingsData.asset @@ -24,5 +24,10 @@ MonoBehaviour: - Assets/Scripts/Games/FanClub/FanClub.cs - Assets/Scripts/GameManager.cs - Assets/Editor/SpritesheetScaler.cs + - Assets/Scripts/SourceGenerators/ControllerLoaderGenerator.cs + - Assets/Scripts/USG.g/LoadMinigames.Minigames.MinigameLoaderGenerator.g.cs + - Assets/Scripts/Games/Manzai/Manzai.cs + - Assets/Scripts/InputSystem/USG.g/InitInputControllers.PlayerInput.ControllerLoaderGenerator.g.cs + - Assets/Scripts/SourceGenerators/MinigameLoaderGenerator.cs PathsToSkipImportEvent: [] PathsToIgnoreOverwriteSettingOnAttribute: []