diff --git a/Assets/Scripts/Games/KarateMan/KarateMan.cs b/Assets/Scripts/Games/KarateMan/KarateMan.cs index ab92c462f..8b13018f4 100644 --- a/Assets/Scripts/Games/KarateMan/KarateMan.cs +++ b/Assets/Scripts/Games/KarateMan/KarateMan.cs @@ -945,6 +945,9 @@ namespace HeavenStudio.Games void UpdateFilterColour(Color bgColor, Color filterColor) { + bgGradientRenderer = BGGradient.GetComponent(); + bgBloodRenderer = BGBlood.GetComponent(); + bgRadialRenderer = BGRadial.GetComponent(); Color col; if (textureFilterType == (int) ShadowType.Tinted) col = Color.LerpUnclamped(bgColor, ShadowBlendColor, 0.45f);