diff --git a/Assets/Scripts/Minigames.cs b/Assets/Scripts/Minigames.cs index bd666c8d4..615b21594 100644 --- a/Assets/Scripts/Minigames.cs +++ b/Assets/Scripts/Minigames.cs @@ -731,8 +731,8 @@ namespace HeavenStudio ), new GameAction("pan tiles", "Pan Tiles", 1f, true, new List() { - new Param("valA", new EntityTypes.Float(-50, 50, 1), "Pan Tiles X"), - new Param("valB", new EntityTypes.Float(-50, 50, 1), "Pan Tiles Y"), + new Param("valA", new EntityTypes.Float(-50, 50, 0), "Pan Tiles X"), + new Param("valB", new EntityTypes.Float(-50, 50, 0), "Pan Tiles Y"), new Param("ease", Util.EasingFunction.Ease.Linear, "Ease Type"), new Param("axis", StaticCamera.ViewAxis.All, "Axis", "The axis to pan the tiles in") }