diff --git a/Assets/Scripts/Games/SlotMonster/SlotMonster.cs b/Assets/Scripts/Games/SlotMonster/SlotMonster.cs index 060f7b74c..668e7f577 100644 --- a/Assets/Scripts/Games/SlotMonster/SlotMonster.cs +++ b/Assets/Scripts/Games/SlotMonster/SlotMonster.cs @@ -78,14 +78,6 @@ namespace HeavenStudio.Games.Loaders new Param("flash", new Color(1f, 1f, 0.68f), "Button Flash Color", "Set the color of the flash of the buttons."), }, }, - new GameAction("test", "Test") - { - function = delegate { - if (eventCaller.gameManager.minigameObj.TryGetComponent(out SlotMonster instance)) { - instance.ScheduleInput(eventCaller.currentEntity.beat, 1, Games.Minigame.InputAction_BasicPress, null, null, null); - } - }, - }, } ); }