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diff --git a/Assets/Resources/Sprites/Games/Tram&Pauline/Tram&Pauline.meta b/Assets/Resources/Sprites/Games/Tram&Pauline/Tram&Pauline.meta
deleted file mode 100644
index 2e478a07f..000000000
--- a/Assets/Resources/Sprites/Games/Tram&Pauline/Tram&Pauline.meta
+++ /dev/null
@@ -1,8 +0,0 @@
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diff --git a/Assets/Resources/Sprites/Games/Tram&Pauline/Tram&Pauline_Back-curtains.png b/Assets/Resources/Sprites/Games/Tram&Pauline/Tram&Pauline_BackCurtains.png
similarity index 100%
rename from Assets/Resources/Sprites/Games/Tram&Pauline/Tram&Pauline_Back-curtains.png
rename to Assets/Resources/Sprites/Games/Tram&Pauline/Tram&Pauline_BackCurtains.png
diff --git a/Assets/Resources/Sprites/Games/Tram&Pauline/Tram&Pauline_Back-curtains.png.meta b/Assets/Resources/Sprites/Games/Tram&Pauline/Tram&Pauline_BackCurtains.png.meta
similarity index 100%
rename from Assets/Resources/Sprites/Games/Tram&Pauline/Tram&Pauline_Back-curtains.png.meta
rename to Assets/Resources/Sprites/Games/Tram&Pauline/Tram&Pauline_BackCurtains.png.meta
diff --git a/Assets/Resources/Sprites/Games/Tram&Pauline/Tram&Pauline_colors.png b/Assets/Resources/Sprites/Games/Tram&Pauline/Tram&Pauline_Colors.png
similarity index 100%
rename from Assets/Resources/Sprites/Games/Tram&Pauline/Tram&Pauline_colors.png
rename to Assets/Resources/Sprites/Games/Tram&Pauline/Tram&Pauline_Colors.png
diff --git a/Assets/Resources/Sprites/Games/Tram&Pauline/Tram&Pauline_colors.png.meta b/Assets/Resources/Sprites/Games/Tram&Pauline/Tram&Pauline_Colors.png.meta
similarity index 100%
rename from Assets/Resources/Sprites/Games/Tram&Pauline/Tram&Pauline_colors.png.meta
rename to Assets/Resources/Sprites/Games/Tram&Pauline/Tram&Pauline_Colors.png.meta
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similarity index 100%
rename from Assets/Resources/Sprites/Games/Tram&Pauline/Tram-&-Pauline-Curtains.png
rename to Assets/Resources/Sprites/Games/Tram&Pauline/Tram&Pauline_Curtains.png
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similarity index 100%
rename from Assets/Resources/Sprites/Games/Tram&Pauline/Tram-&-Pauline-Curtains.png.meta
rename to Assets/Resources/Sprites/Games/Tram&Pauline/Tram&Pauline_Curtains.png.meta
diff --git a/Assets/Resources/Sprites/Games/Tram&Pauline/Effects/Tram-&-Pauline Effects.png b/Assets/Resources/Sprites/Games/Tram&Pauline/Tram&Pauline_SpriteSheet.png
similarity index 100%
rename from Assets/Resources/Sprites/Games/Tram&Pauline/Effects/Tram-&-Pauline Effects.png
rename to Assets/Resources/Sprites/Games/Tram&Pauline/Tram&Pauline_SpriteSheet.png
diff --git a/Assets/Resources/Sprites/Games/Tram&Pauline/Tram-&-Pauline-Sprite-Sheet 1.png.meta b/Assets/Resources/Sprites/Games/Tram&Pauline/Tram&Pauline_SpriteSheet.png.meta
similarity index 98%
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rename to Assets/Resources/Sprites/Games/Tram&Pauline/Tram&Pauline_SpriteSheet.png.meta
index dc2083f11..fb483af23 100644
--- a/Assets/Resources/Sprites/Games/Tram&Pauline/Tram-&-Pauline-Sprite-Sheet 1.png.meta
+++ b/Assets/Resources/Sprites/Games/Tram&Pauline/Tram&Pauline_SpriteSheet.png.meta
@@ -4,7 +4,7 @@ TextureImporter:
internalIDToNameTable:
- first:
213: 1116226217280006615
- second: Tram-&-Pauline-Sprite-Sheet 1_0
+ second: Tram-&-Pauline-Sprite-Sheet_0
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213: 7574086205227880532
second: Tram-&-Pauline-Sprite-Sheet 1_1
@@ -211,7 +211,7 @@ TextureImporter:
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+ name: Tram-&-Pauline-Sprite-Sheet_0
rect:
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@@ -513,7 +513,7 @@ TextureImporter:
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@@ -534,7 +534,7 @@ TextureImporter:
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diff --git a/Assets/Resources/Sprites/Games/Tram&Pauline/Tram-&-Pauline-Sprite-Sheet 1.png b/Assets/Resources/Sprites/Games/Tram&Pauline/Tram-&-Pauline-Sprite-Sheet 1.png
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index 0afcdea47..000000000
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diff --git a/Assets/Resources/Sprites/Games/Tram&Pauline/TramAndPauline.cs b/Assets/Resources/Sprites/Games/Tram&Pauline/TramAndPauline.cs
deleted file mode 100644
index 51769be1d..000000000
--- a/Assets/Resources/Sprites/Games/Tram&Pauline/TramAndPauline.cs
+++ /dev/null
@@ -1,85 +0,0 @@
-using HeavenStudio.Util;
-using System;
-using System.Collections.Generic;
-using UnityEngine;
-namespace HeavenStudio.Games.Loaders
-{
- using static Minigames;
- public static class AgbTramLoader
- {
- public static Minigame AddGame(EventCaller eventCaller)
- {
- return new Minigame("tram&Pauline", "Tram&Pauline \n[WIP don't use]", "000000", false, false, new List()
- {
- new GameAction("curtains", delegate { TramAndPauline.instance.Curtains(eventCaller.currentEntity.beat); }, 0.5f),
- new GameAction("SFX", delegate { var e = eventCaller.currentEntity; TramAndPauline.instance.SFX(e.beat, e.toggle); }, 2.5f, false, new List()
- {
- new Param("type", TramAndPauline.SoundEffects.henge, "calls", "the sound effects to choose from"),
- }),
-
- });
- }
- }
-}
-namespace HeavenStudio.Games
-{
-
- using Scripts_TramAndPauline;
-
- public class TramAndPauline : Minigame
- {
- public enum CurtainState
- {
- Raised_Curtains,
- Lower_Curtains
- }
-
- public enum SoundEffects
- {
- henge, //Shapeshift
- henshin, //Transform
- jump,
- seino //One Two Three Go
-
- }
- public static TramAndPauline instance;
-
- [Header("Animators")]
- public Animator RaiseCurtains;
- public Animator LowerCurtains;
-
-
- private void Awake()
- {
- instance = this;
- }
-
- public void Curtains(float beat)
- {
-
- }
-
- public void SFX(float beat, bool playSound)
- {
-
- playSound = false;
-
- var sound = new MultiSound.Sound[]
- {
- new MultiSound.Sound("tram&Pauline/trampoline_unused_henge", beat),
- new MultiSound.Sound("tram&Pauline/trampoline_unused_henshin", beat + 1f),
- new MultiSound.Sound("tram&Pauline/trampoline_unused_jump" , beat + 2f),
- new MultiSound.Sound("tram&Pauline/trampoline_unused_senio" , beat + 3f)
- };
-
-
-
- }
-
-
-
- }
-
-}
-
-
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deleted file mode 100644
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deleted file mode 100644
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deleted file mode 100644
index 5ea40108a..000000000
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diff --git a/Assets/Resources/Sprites/Games/Tram&Pauline/Curtains.cs b/Assets/Scripts/Games/Tram&Pauline/Curtains.cs
similarity index 100%
rename from Assets/Resources/Sprites/Games/Tram&Pauline/Curtains.cs
rename to Assets/Scripts/Games/Tram&Pauline/Curtains.cs
diff --git a/Assets/Resources/Sprites/Games/Tram&Pauline/Curtains.cs.meta b/Assets/Scripts/Games/Tram&Pauline/Curtains.cs.meta
similarity index 100%
rename from Assets/Resources/Sprites/Games/Tram&Pauline/Curtains.cs.meta
rename to Assets/Scripts/Games/Tram&Pauline/Curtains.cs.meta
diff --git a/Assets/Resources/Sprites/Games/Tram&Pauline/Pauline.cs b/Assets/Scripts/Games/Tram&Pauline/Pauline.cs
similarity index 100%
rename from Assets/Resources/Sprites/Games/Tram&Pauline/Pauline.cs
rename to Assets/Scripts/Games/Tram&Pauline/Pauline.cs
diff --git a/Assets/Resources/Sprites/Games/Tram&Pauline/Pauline.cs.meta b/Assets/Scripts/Games/Tram&Pauline/Pauline.cs.meta
similarity index 100%
rename from Assets/Resources/Sprites/Games/Tram&Pauline/Pauline.cs.meta
rename to Assets/Scripts/Games/Tram&Pauline/Pauline.cs.meta
diff --git a/Assets/Resources/Sprites/Games/Tram&Pauline/Tram.cs b/Assets/Scripts/Games/Tram&Pauline/Tram.cs
similarity index 100%
rename from Assets/Resources/Sprites/Games/Tram&Pauline/Tram.cs
rename to Assets/Scripts/Games/Tram&Pauline/Tram.cs
diff --git a/Assets/Resources/Sprites/Games/Tram&Pauline/Tram.cs.meta b/Assets/Scripts/Games/Tram&Pauline/Tram.cs.meta
similarity index 100%
rename from Assets/Resources/Sprites/Games/Tram&Pauline/Tram.cs.meta
rename to Assets/Scripts/Games/Tram&Pauline/Tram.cs.meta
diff --git a/Assets/Scripts/Games/Tram&Pauline/TramAndPauline.cs b/Assets/Scripts/Games/Tram&Pauline/TramAndPauline.cs
index 320cd0ccd..6d31b5b34 100644
--- a/Assets/Scripts/Games/Tram&Pauline/TramAndPauline.cs
+++ b/Assets/Scripts/Games/Tram&Pauline/TramAndPauline.cs
@@ -3,20 +3,72 @@ using System;
using System.Collections.Generic;
using UnityEngine;
+namespace HeavenStudio.Games.Loaders
+{
+ using static Minigames;
+ public static class AgbTramLoader
+ {
+ public static Minigame AddGame(EventCaller eventCaller)
+ {
+ return new Minigame("tram&Pauline", "Tram&Pauline \n[WIP don't use]", "000000", false, false, new List()
+ {
+ new GameAction("curtains", delegate { TramAndPauline.instance.Curtains(eventCaller.currentEntity.beat); }, 0.5f),
+ new GameAction("SFX", delegate { var e = eventCaller.currentEntity; TramAndPauline.instance.SFX(e.beat, e.toggle); }, 2.5f, false, new List()
+ {
+ new Param("type", TramAndPauline.SoundEffects.Henge, "calls", "the sound effects to choose from"),
+ }),
+
+ });
+ }
+ }
+}
namespace HeavenStudio.Games
{
+ using Scripts_TramAndPauline;
+
public class TramAndPauline : Minigame
{
- // Start is called before the first frame update
- void Start()
- {
+ public enum CurtainState
+ {
+ Raised,
+ Lower
+ }
- }
+ public enum SoundEffects
+ {
+ Henge, //Shapeshift
+ Henshin, //Transform
+ Jump,
+ Seino //One Two Three Go
- // Update is called once per frame
- void Update()
- {
+ }
+ public static TramAndPauline instance;
+ [Header("Animators")]
+ public Animator RaiseCurtains;
+ public Animator LowerCurtains;
+
+
+ private void Awake()
+ {
+ instance = this;
+ }
+
+ public void Curtains(float beat)
+ {
+
+ }
+
+ public void SFX(float beat, bool playSound)
+ {
+ playSound = false;
+ var sound = new[]
+ {
+ new MultiSound.Sound("tram&Pauline/trampoline_unused_henge", beat),
+ new MultiSound.Sound("tram&Pauline/trampoline_unused_henshin", beat + 1f),
+ new MultiSound.Sound("tram&Pauline/trampoline_unused_jump", beat + 2f),
+ new MultiSound.Sound("tram&Pauline/trampoline_unused_senio", beat + 3f)
+ };
+ }
}
}
-}
diff --git a/Assets/Scripts/Games/Tram&Pauline/TramAndPauline.cs.meta b/Assets/Scripts/Games/Tram&Pauline/TramAndPauline.cs.meta
index 4248b137b..79eb14b0e 100644
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@@ -1,5 +1,5 @@
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diff --git a/Assets/Resources/Sprites/Games/Tram&Pauline/Trampoline.cs b/Assets/Scripts/Games/Tram&Pauline/Trampoline.cs
similarity index 100%
rename from Assets/Resources/Sprites/Games/Tram&Pauline/Trampoline.cs
rename to Assets/Scripts/Games/Tram&Pauline/Trampoline.cs
diff --git a/Assets/Resources/Sprites/Games/Tram&Pauline/Trampoline.cs.meta b/Assets/Scripts/Games/Tram&Pauline/Trampoline.cs.meta
similarity index 100%
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rename to Assets/Scripts/Games/Tram&Pauline/Trampoline.cs.meta
diff --git a/Effects.meta b/Effects.meta
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