diff --git a/Assets/Scripts/Games/BonOdori/BonOdori.cs b/Assets/Scripts/Games/BonOdori/BonOdori.cs index 91bf55f34..9b457bf77 100644 --- a/Assets/Scripts/Games/BonOdori/BonOdori.cs +++ b/Assets/Scripts/Games/BonOdori/BonOdori.cs @@ -503,7 +503,7 @@ namespace HeavenStudio.Games new BeatAction.Action(beatUniversal + 1d, delegate { Player.Play("NeutralClapped"); CPU1.Play("NeutralClapped"); CPU2.Play("NeutralClapped"); CPU3.Play("NeutralClapped");}), }); } -SoundByte.PlayOneShotGame("bonOdori/clap") + SoundByte.PlayOneShotGame("bonOdori/clap"); } public void Miss(PlayerActionEvent caller)